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[[File:Soul Urn Render.png|right|frameless|278x278px]]{{Quotation|Soul Urn|You'd think people would be more excited about a jar of souls!}} | |||
[[File:Soul Urn Render.png| | The '''Soul Urn''', also known as '''Spirit Urn, Soul Jar''' or '''Spirit Jar''', is an objective that spawns at the 10-minute mark and respawns in 5-minute intervals. | ||
The '''Soul Urn''', also known as '''Spirit Urn, Soul Jar''' | |||
Players can pick up the urn and deliver it to its destination | Players can pick up the urn and deliver it to its destination on the opposite side of the map. Doing so grants the delivering team [[souls#Soul Orbs|Soul Orbs]], a [[Golden statue]] buff, and additional souls for the courier. | ||
[[File:Soul Urn.png|thumb|Soul Urn icon]] | [[File:Soul Urn.png|thumb|Soul Urn icon]] | ||
The urn | == Carrying the soul urn == | ||
After 10 minutes, the Soul Urn spawns in one of two locations in the outermost lanes: beside the overhanging bridge at York Street (Yellow Lane) or beside the bridge at Park Avenue (Green Lane). The urn always spawns first on Yellow Lane at 10 minutes and alternates lanes every 5 minutes. However, if the urn is picked up ''before'' the next spawn time and delivered ''after'' (i.e. picked up before 15 minutes and delivered after), it does not spawn again until the next scheduled spawn time. It descends from the sky for 12 seconds before it can be picked up. A player can grab the landed urn by standing near its pickup range for 2 seconds. Being [[Melee Attack|melee]]'d or [[Stun|stunned]] while picking up the urn resets its pickup time, and the player cannot [[parry]] while picking it up. | |||
While carrying the urn, the courier is affected in several ways: | While carrying the urn, the courier is affected in several ways: | ||
* They get a bonus of + | * They get a [[Move Speed]] bonus of +3.5 m/s (capped at 15 m/s max), get their [[Sprint Speed]] disabled and have 100% [[Slow Resistance]] and 30% [[Damage Resistance|Bullet]] and [[Damage Resistance|Spirit Resist]]. | ||
** | * They are [[Status Effects#Disarmed|disarmed]], [[Status Effects#Silence|silenced]], and cannot use active items. | ||
** Channeled abilities and items started before picking up the urn, like {{HeroIcon|Ivy}}'s {{AbilityIcon|Air Drop}} and {{ItemIcon|Magic Carpet}}, are not interrupted. Abilities can still be activated for about half a second while picking up urn. {{HeroIcon|Viscous}} cannot carry as {{AbilityIcon|Goo Ball}}. | |||
** While Ivy can no longer pick up the urn while activating her ult, she can still fly allies who are carrying it, or pick the urn up during ult if she stays over it while flying. The latter can be achieved by dropping the urn inside a room with a low roof to fly inside. | |||
* They are revealed to the enemy team at all times on the [[Minimap]]. | |||
* They cannot use [[Ziplines]] or [[Teleporter]]s. | * They cannot use [[Ziplines]] or [[Teleporter]]s. | ||
* Going through {{HeroIcon|The Doorman|l1=the Doorman}}'s {{AbilityIcon|Doorway|l1=Doors}} drops the urn at the entrance door. | * Going through {{HeroIcon|The Doorman|l1=the Doorman}}'s {{AbilityIcon|Doorway|l1=Doors}} drops the urn at the entrance door. | ||
* {{HeroIcon|Rem|l1=Rem}} and {{HeroIcon|Calico|l1=Calico}} (during {{AbilityIcon|Ava|Ava}}) cannot enter [[vent]]s. | |||
[[Melee Attack| | The courier can drop the urn at any time by pressing their [[parry]] key. A [[Melee Attack|melee attack]] (light or heavy) or any [[Status_Effects|stun]] from an enemy (including [[Trooper]]s) will also force the courier to drop it. If the urn is left on the ground for too long, it will walk back to its spawn point. | ||
'''Note:''' The Soul Urn's soul value is determined at the moment it spawns (e.g., 10:00, 15:00). Holding onto the urn for longer durations does not increase its value. | |||
=== Drop-off location === | |||
The drop-off point is on the opposite side of the map, marked by a Soul Urn outline icon on the Minimap and colored red if an enemy player is currently carrying the urn. The urn is instantly turned in when the courier steps onto the drop-off (being in the air doesn't count). | |||
If a team is [[Soul Urn#The comeback mechanic|behind by a certain soul threshold]], the drop-off point moves closer to their side. This "favored" status is indicated by four floating green candles around the urn, and a green arrow over the urn pointing to the favored side in the minimap. For the leading team (drop-off on the enemy's side), the candles and minimap arrow are red. | |||
If the | |||
The drop-off location is determined when an urn is first picked up by any player. Once determined, the drop-off point is fixed until the next urn spawn, even if the urn walks back to its spawn or the team soul difference changes. | |||
The | |||
=== Anti-stalling mechanics === | |||
To prevent one team from holding the urn for too long without delivering it, the urn begins to damage its courier for 1.5% of their max health per second and disables their [[Health Regen]] after carrying it for 45 seconds. Furthermore, if the urn is dropped after that point the courier's entire team is prevented from picking up the urn again for 12 seconds. The 45-second timer pauses if the urn is dropped and resets if the enemy team picks it up. | |||
== | == Soul urn reward == | ||
The Soul Urn's base soul bounty is '''1300 Souls''' and increases by '''230 Souls per minute''' of game time. This value is "locked in" at the minute the Urn spawns. | |||
* '''10-minute Urn:''' 3,600 Souls | |||
* '''20-minute Urn:''' 5,900 Souls | |||
* '''30-minute Urn:''' 8,200 Souls | |||
When a team successfully turns in the Soul Urn: | |||
* A random '''Golden Statue buff''' is granted to each member of the capturing team. | |||
* 50% of the base value is distributed '''instantly and equally''' to all team members. | |||
* 50% of the base value is spawned as contestable '''Soul Orbs'''. | |||
== | === Courier's bonus === | ||
The | The courier receives a personal bonus equal to '''35% of their total share''' (Base Share + Comeback Bonus). This bonus is awarded '''instantly''' upon delivery and cannot be denied by the enemy team. They also get 4 random [[Golden Statue]] buffs. | ||
The Urn | === The "Comeback" mechanic === | ||
{{Correction|The math for comeback bounty may be inaccurate and needs more testing}} | |||
[[File:Soul Urn favored.png|thumb|159x159px|Green candles indicating favored drop-off on the player's side]] | |||
If the capturing team is behind by '''10% or more''' (15% for the first urn), the Urn becomes a "Comeback," "Preferred," or "Favored" Urn. If this is the case, candles will appear around the urn after it has landed. In the case of one's own team being in a soul deficit, '''blue candles''' will rotate around the urn. In the case that the enemy team is in a soul deficit, '''red candles''' will rotate around the urn. | |||
This adds a '''Comeback Bonus''' to the reward: | |||
* '''Bonus Calculation:''' The bonus scales based on game time and the team's soul deficit. It uses a growth rate of '''130 Souls per minute'''. | |||
* '''Approximate Formula:''' Individual Bonus = 130 × Minutes × Deficit % | |||
* '''Safe Payout:''' The entire Comeback Bonus is added to the '''Instant Soul''' pool. | |||
* '''Orbs:''' The contestable Soul Orbs '''do not increase''' during a comeback; they remain fixed at 50% of the original base share. | |||
The | '''Note:''' The first 3,000 souls of net worth difference are generally ignored when calculating the deficit, which may slightly dampen the bonus for smaller leads. | ||
== Reward scenarios == | |||
The following examples use the '''10-minute Soul Urn''' (Base Value: 3,600 Souls). | |||
=== Scenario 1: Standard delivery (Team is winning or even) === | |||
* '''Individual Base Share:''' 600 Souls (3,600 ÷ 6) | |||
* '''Orbs per player:''' 300 Souls (50% of share, deniable) | |||
* '''Instant per player:''' 300 Souls (50% of share, guaranteed) | |||
The | # '''Each Teammate receives:''' 600 Souls total (300 instant + 300 from orbs) | ||
# '''The Courier receives:''' 810 Souls total (300 instant + 300 orbs + 210 courier bonus) | |||
#* The courier's 35% bonus is: 600 × 0.35 = 210 souls. | |||
=== Scenario 2: Comeback delivery (30% deficit) === | |||
* '''Individual Base Share:''' 600 Souls | |||
* '''Comeback Bonus per player:''' 130 × 10 × 0.30 = 390 Souls | |||
* '''Total Individual Share:''' 990 Souls (600 base + 390 bonus) | |||
The | # '''Each Teammate receives:''' 990 Souls total (690 instant + 300 from orbs) | ||
#* Instant souls include 300 (base) + 390 (comeback). | |||
# '''The Courier receives:''' 1,337 Souls total (1,037 instant + 300 orbs) | |||
#* Courier bonus is: 990 × 0.35 = 346.5 souls. | |||
#* Instant souls include 300 (base) + 390 (comeback) + 346.5 (bonus). | |||
{| class="wikitable mw-collapsible mw-collapsed" | |||
! colspan="5" | Soul Urn Bounty Progression (Standard Delivery) | |||
|- | |||
! Minute !! Total Pot !! Teammate Total !! Courier Total !! Team Instant (Total) | |||
|- | |||
| 10 || 3,600 || 600 || 810 || 2,010 | |||
|- | |||
| 15 || 4,750 || 792 || 1,069 || 2,652 | |||
|- | |||
| 20 || 5,900 || 983 || 1,327 || 3,294 | |||
|- | |||
| 25 || 7,050 || 1,175 || 1,586 || 3,936 | |||
|- | |||
| 30 || 8,200 || 1,367 || 1,845 || 4,578 | |||
|- | |||
| 35 || 9,350 || 1,558 || 2,104 || 5,220 | |||
|- | |||
| 40 || 10,500 || 1,750 || 2,363 || 5,863 | |||
|- | |||
| 45 || 11,650 || 1,942 || 2,621 || 6,505 | |||
|- | |||
| 50 || 12,800 || 2,133 || 2,880 || 7,147 | |||
|} | |||
'''Note:''' ''Team Instant'' refers to the total non-deniable souls granted to the team (Instant shares + Courier bonus). All fractional soul values have been rounded. | |||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== | == Lore == | ||
< | [[Trapper]] builds Soul Urns for the New York Municipal Coven.<ref>{{BackgroundCite|name=Trapper|quote=An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes.}}</ref> | ||
The Urn is sentient and says its job is to keep New York clean by capturing rogue spirits, which should then be released in another location. | |||
The Urn nags heroes to be delivered quickly and believes its work is underappreciated. | |||
== Trivia == | == Trivia == | ||
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]]. | |||
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]]. | == See also == | ||
[[Soul Urn/Quotes]] | |||
==References== | ==References== | ||
<references /> | <references /> | ||
{{Navbox gameplay}}{{Lore Navbox}} | {{Navbox gameplay}}{{Lore Navbox}} | ||
[[Category:Lore]] | [[Category:Lore]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||