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[[File:Soul Urn Render.png|247x247px|thumb|The Soul Urn]]{{Quotation||You'd think people would be more excited about a jar of souls!||Spirit_jar_idol_waiting_on_bridge_13.mp3}}
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[[File:Soul Urn Render.png|right|frameless|278x278px]]{{Quotation|Soul Urn|You'd think people would be more excited about a jar of souls!}}
{{#vardefine:First_spawn_time|{{#expr:{{DataProp|Convar|citadel_crate_spawn_initial_delay}}/60}}}}{{#vardefine:Respawn_time|{{#expr:{{DataProp|Convar|citadel_crate_respawn_interval}}/60}}}}{{#vardefine:Second_spawn_time|{{#expr:{{#var:First_spawn_time}}+{{#var:Respawn_time}}}}}}
{{#vardefine:First_spawn_time|{{#expr:{{DataProp|Convar|citadel_crate_spawn_initial_delay}}/60}}}}{{#vardefine:Respawn_time|{{#expr:{{DataProp|Convar|citadel_crate_respawn_interval}}/60}}}}{{#vardefine:Second_spawn_time|{{#expr:{{#var:First_spawn_time}}+{{#var:Respawn_time}}}}}}
The '''Soul Urn''', also known as '''Spirit Urn, Soul Jar''', '''Spirit Jar''' or '''Idol''', is an objective that spawns at the {{#var:First_spawn_time}}-minute mark and respawns in {{#var:Respawn_time}}-minute intervals.
The '''Soul Urn''', also known as '''Spirit Urn, Soul Jar''' or '''Spirit Jar''', is an objective that spawns at the {{#var:First_spawn_time}}-minute mark and respawns in {{#var:Respawn_time}}-minute intervals.


Players can pick up the urn and deliver it to its destination at the side lanes of the map. Doing so grants the courier [[Souls]] and 4 [[Golden statue]] buffs.
Players can pick up the urn and deliver it to its destination at the side lanes of the map. Doing so grants the delivering team [[Souls]], a [[Golden statue]] buff, and additional souls for the courier.
 
[[File:Soul Urn.png|thumb|Soul Urn icon]]


== Spawn ==
== Spawn ==
[[File:Soul Urn.png|thumb|Soul Urn icon]]
After {{#var:First_spawn_time}} minutes, the Soul Urn spawns in one of 6 possible locations:
The soul urn spawns next to the bridge, alternating between Yellow and Green Lane. The first urn will always spawn in Yellow.
* Neutral: Next to the bridge in either Yellow or Green Lane
* Favored: Next to a jungle camp near either the team's Yellow or Green Walker
* Unfavored: Next to a jungle camp near either the enemy team's Yellow or Green Walker
 
The urn respawns and alternates lanes every {{#var:Respawn_time}} minutes. However, if the urn is picked up ''before'' the next spawn time and delivered ''after'' (i.e. picked up before {{#var:Second_spawn_time}} minutes and delivered after), it does not spawn again until the next scheduled spawn time. It descends from the sky for 12 seconds before it can be picked up. A player can grab the landed urn by hitting it with a [[Melee Attack]] (light or heavy).


The urn respawns and alternates lanes every {{#var:Respawn_time}} minutes. It descends from the sky for 12.5 seconds before it can be picked up. A player can grab the landed urn by hitting it with a [[Melee Attack]] (light or heavy).
[[File:Soul Urn favored.png|thumb|159x159px|Green candles indicating favored drop-off on the player's side]]
=== Comeback mechanic ===
The urn is normally surrounded by rotating white candles on spawn. If the capturing team is behind by '''{{#expr:(1-{{DataProp|Convar|citadel_golden_idol_balance_threshold}})*100}}% or more''' ('''{{#expr:(1-{{DataProp|Convar|citadel_golden_idol_balance_threshold_first_spawn}})*100}}%''' for the first urn), the Urn becomes a "Favored" or "Comeback" Urn. In the case of one's own team being in a soul deficit, the candles become '''green'''. In the case that the enemy team is in a soul deficit, the candles become '''red'''.


The drop-off point is on the opposite side of the map to the urn spawn. If the urn hasn't been picked up in 3 minutes, it will start walking on its own to the drop-off via the [[Mid-Boss]] stairs, making up to about halfway through before it respawns on the other side. It can still be picked up while it's walking. If it is picked up before the next respawn time, the next respawn is delayed until the urn is either delivered or expires.
The team favored by the urn receives {{MiscData|citadel_koth_cashin|ComebackAuraModifier|modifierProvidedByAura|TechResist}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] inside the urn capture point while it's being deposited, have a shorter depositing timer, and receive bonus souls if they win the urn.


== Carrying the Urn ==
== Carrying the Urn ==
While carrying the urn, the courier is affected in several ways:
While carrying the urn, the courier is affected in several ways:
* They get a bonus of +2 m/s [[Move Speed]] (capped at 15 m/s max), +1 [[Stamina]], +10% Dash Distance, +25% Stamina Regen, and have 100% [[Slow Resistance]].
* They get a bonus of +3.5 m/s [[Move Speed]] (capped at 15 m/s max), +2m/s [[Sprint Speed]], +1 [[Stamina]], +10% Dash Distance, +15% Stamina Regen, and have 100% [[Slow Resistance]].
** If they're on the trailing team, the courier also gets up to +{{MiscData|citadel_koth_cashin|ComebackAuraModifier|modifierProvidedByAura|TechResist}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] and +5m/s Sprint Speed. These buffs scale based on how behind the team is in souls (up to 15%).
** [[Gravity Scale]] and air control is set to 100% (this affects {{HeroIcon|Celeste}} and {{HeroIcon|Ivy}}).
** If they're on the favored team, the courier also gets +{{MiscData|citadel_idol_cashin|ComebackAuraModifier|modifierProvidedByAura|ScriptValues|1|value}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] and +5m/s Sprint Speed (along with the default +2m/s). Unlike the team resists, this is active on both carrying and depositing phases.
* They are [[Status Effects#Disarmed|disarmed]] and [[Status Effects#Movement Silence|movement silenced]].
** {{HeroIcon|Yamato}} can bypass these restrictions with {{AbilityIcon|Shadow Transformation}}. This is likely unintentional.
* They are revealed to the enemy team at all times on the [[Minimap]].
* They cannot use [[Ziplines]] or [[Teleporter]]s.
* They cannot use [[Ziplines]] or [[Teleporter]]s.
* {{HeroIcon|Rem}}, {{HeroIcon|Calico}} as {{AbilityIcon|Ava}}, and {{HeroIcon|Mo & Krill}} using {{AbilityIcon|Burrow}} cannot enter [[vent]]s.
* Going through {{HeroIcon|The Doorman|l1=the Doorman}}'s {{AbilityIcon|Doorway|l1=Doors}} drops the urn at the entrance door.
* Going through {{HeroIcon|The Doorman|l1=the Doorman}}'s {{AbilityIcon|Doorway|l1=Doors}} drops the urn at the entrance door.
* Using the following abilities makes the courier drop the urn:
** Doorman using ally {{AbilityIcon|Luggage Cart}} on himself also makes him drop it, but not if he uses it to push an ally.
** {{HeroIcon|Mirage}} - {{AbilityIcon|Traveler}}
* {{HeroIcon|Viscous}} drops the urn if he uses {{AbilityIcon|Goo Ball}}.
** {{HeroIcon|Rem}} - {{AbilityIcon|Tag Along}}
* {{HeroIcon|Rem}} and {{HeroIcon|Mo & Krill}} using {{AbilityIcon|Burrow}} cannot enter [[vent]]s.
** {{HeroIcon|Sinclair}} - {{AbilityIcon|Spectral Assistant}} teleport
** {{HeroIcon|Viscous}} - {{AbilityIcon|Goo Ball}}


[[Melee Attack|Melee attacks]] (light or heavy) and [[Melee Damage]] abilities from enemy Players (or [[NPCs]]), and any [[Status_Effects|stun]] source will force the courier to drop the urn.
The courier can drop the urn at any time by pressing their [[parry]] key. [[Melee Attack|Melee attacks]] (light or heavy) and [[Melee Damage]] abilities from enemy Players (or [[NPCs]]), and any [[Status_Effects|stun]] source will force the courier to drop it. If the urn is left on the ground, it will wait indefinitely if there are enemies of the last courier's team in a 40m radius, or for 13s if there are only ally players in that radius. Once either this timer runs out or all players leave the 40m radius, it cannot be picked up anymore and will run back to its spawn point.


Once every 6s, the Urn will say a [[Soul Urn/Quotes|voice line]] that can be heard by nearby players.
'''Note:''' The Soul Urn's soul value is determined at the moment it spawns. Holding onto the urn for longer durations does not increase its value.


'''Note:''' The urn's soul value is determined at the moment it spawns. Holding onto the urn for longer durations does not increase its value.
=== Anti-stalling mechanics ===
To prevent one team from holding the urn for too long without delivering it, the urn begins to deal [[Pure Damage]] to its courier for 5% of their max health per second and disables their [[Health Regen]] after carrying it for 40 seconds (counting the time it's held by the entire team). However, this timer is paused if there are enemies in a 40m radius of the courier or if the urn is dropped, and resets if the enemy team picks it up. 2s are added to the team's timer whenever the urn is picked up again.


=== Anti-stalling mechanics ===
If the team's urn timer goes over 45s, the urn will run back to its spawn if it's dropped again with no enemies nearby. It cannot be picked up again while it's running.
If the urn hasn't been delivered within 45s of being picked up, it will start decaying in value over another 45s, until its value reaches zero and it expires. This is indicated by the "delivering the urn" text turning red and counting down.
 
== Delivering the Urn ==
The drop-off point is on the opposite side of the map to the urn spawn.


== Reward ==
== Reward ==
The Soul Urn's base soul bounty is {{Souls|{{DataProp|Convar|citadel_crate_reward_base}}}} Souls and increases by '''{{Souls|{{DataProp|Convar|citadel_crate_reward_time_multiplier}}}}''' Souls per minute of game time. This value is "locked in" at the minute the Urn spawns.
The Soul Urn's base soul bounty is {{Souls|{{DataProp|Convar|citadel_crate_reward_base}}}} Souls and increases by '''{{Souls|{{DataProp|Convar|citadel_crate_reward_time_multiplier}}}}''' Souls per minute of game time. This value is "locked in" at the minute the Urn spawns.


The souls are released as [[Soul Orbs]] and can be denied. If not denied, all souls go to the courier. If an ally secures an orb, they share the orb value with the courier.
* {{#var:First_spawn_time}}-minute Urn: {{Souls|{{#expr:{{DataProp|Convar|citadel_crate_reward_base}}+({{DataProp|Convar|citadel_crate_reward_time_multiplier}}*{{#var:First_spawn_time}})}}}} Souls
{{SoulsValueTable|urn=1}}
* {{#var:Second_spawn_time}}-minute Urn: {{Souls|{{#expr:{{DataProp|Convar|citadel_crate_reward_base}}+({{DataProp|Convar|citadel_crate_reward_time_multiplier}}*{{#var:Second_spawn_time}})}}}} Souls
* 30-minute Urn: {{Souls|{{#expr:{{DataProp|Convar|citadel_crate_reward_base}}+({{DataProp|Convar|citadel_crate_reward_time_multiplier}}*30)}}}} Souls


The courier also receives 4 random permanent buffs.
When a team successfully turns in the Soul Urn:
* A random [[Golden Statue]] buff is granted to each member of the capturing team.
* All souls are distributed instantly and equally to all team members.
{{Permanent buffs}}
{{Permanent buffs}}


=== Comeback bonus ===
=== Courier's bonus ===
 
The courier receives a personal bonus equal to '''{{MiscData|citadel_idol_cashin|DropOffPlayerBonusPercent}}%''' of their total share (Base Share + Comeback Bonus), as well as 4 random [[Golden Statue]] buffs. These bonuses are awarded instantly upon delivery (before the depositing phase, and not affected by which team ultimately wins the urn).
If the courier is on the trailing team, they get a soul bonus that scales based on game time and the team's soul deficit. It uses a growth rate of {{Souls|{{MiscData|citadel_koth_cashin|ComebackBounty}}}} Souls per minute.
 
Approximate Formula: Bonus = {{MiscData|citadel_koth_cashin|ComebackBounty}} × Minutes × Deficit %
 
== Lore ==
The Urn is a civil servant of the [[Municipal Coven|New York Municipal Coven]]. Its job is to keep New York clean by capturing rogue spirits, which should then be released in another location.


The Urn takes pride in its work and believes it's underappreciated. It nags heroes to be delivered quickly and grows impatient over time.
=== Comeback reward ===


A member of the [[Paradox Organisation]] has attempted (and failed) to steal the Urn before, to which the Municipal Coven "did not take kindly".<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Paradox stalling)|transcription=Just so you are aware, one of your fellows tried abducting me once, and the Municipal Coven did not take kindly to it! So please be prompt in my delivery.}}</ref>
If the favored team wins the urn, they get a soul bonus that scales based on game time and the team's soul deficit. It uses a growth rate of {{Souls|{{MiscData|citadel_idol_cashin|ComebackBounty}}}} Souls per minute. The first {{Souls|3000}} souls of net worth difference are ignored when calculating the deficit.


The Soul Urn knows {{HeroIcon|Billy}}, implying that Billy has worked for the Municipal Coven before.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Quotes#Hero-Specific Voice Lines|context=(Billy stalling)|transcription=So. William. I see you’ve really gotten your life together since we last talked.}}</ref><ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Quotes#Hero-Specific Voice Lines|context=(Billy stalling)|transcription=So are you going to actually see this job through, or are you going to quit like you always do?}}</ref> The Urn refers to Billy as "William" and doesn't want to be associated with him.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Quotes#Hero-Specific Voice Lines|context=(Billy stalling)|transcription=William, can you please just drop me off and I can pretend I never saw you.}}</ref>
Approximate Formula: Individual Bonus = {{MiscData|citadel_idol_cashin|ComebackBounty}} × Minutes × Deficit %
<!--Outdated section


The Urn asks to be introduced to [[Nashala Dion|Nashala]] by {{HeroIcon|Mirage}}.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Mirage stalling)|transcription=Well? Are you going to introduce me to your lovely friend or not?}}</ref>
== Reward scenarios ==
The following examples use the '''10-minute Soul Urn''' (Base Value: 3,600 Souls).


The Urn has a cousin that works at Columbia University as an administrative shredder.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Dynamo stalling)|transcription=My cousin is stationed at Columbia as an administrative shredder! Perhaps you've worked together?}}</ref> It also knew a sentient censer, though they lost touch after the censer took their vows.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Haze stalling)|transcription=I used to know a censer with smoke like that. We lost touch after they took their vows, unfortunately.}}</ref>
=== Scenario 1: Standard delivery (Team is winning or even) ===
* '''Individual Base Share:''' 600 Souls (3,600 ÷ 6)
* '''Orbs per player:''' 300 Souls (50% of share, deniable)
* '''Instant per player:''' 300 Souls (50% of share, guaranteed)


The Urn says its usual craftsman is on vacation.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Infernus stalling)|transcription=Try not to singe my decor. My usual craftsman is on vacation and their apprentice tends to overuse filigree.}}</ref>
# '''Each Teammate receives:''' 600 Souls total (300 instant + 300 from orbs)
# '''The Courier receives:''' 810 Souls total (300 instant + 300 orbs + 210 courier bonus)
#* The courier's 35% bonus is: 600 × 0.35 = 210 souls.


The Urn admires several heroes. Those that showcase grace and diligence during delivery are favored by the Urn--notable examples being {{HeroIcon|The Doorman}}, {{HeroIcon|Lady Geist}}, and {{HeroIcon|Celeste}}.<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Doorman stalling)|transcription=You, sir, are more than a gentleman–you are a treasure. And I am honored to be in your care.}}</ref><ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Lady Geist stalling)|transcription=Oh, how I do enjoy a bearer with class and grace.}}</ref><ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Celeste stalling)|transcription=My dear, you are moving with purpose and grace, and I appreciate your deft hand.}}</ref> This also extends to heroism, as the Urn is a fan of {{HeroIcon|Ivy}} and considers her "dazzling".<ref>{{VoiceLineCite|name=Soul Urn|quotes=Soul Urn/Voice lines#Hero-Specific Voice Lines|context=(Ivy stalling)|transcription=Ivy, whether flesh or stone, you are dazzling!}}</ref>
=== Scenario 2: Comeback delivery (30% deficit) ===
* '''Individual Base Share:''' 600 Souls
* '''Comeback Bonus per player:''' 130 × 10 × 0.30 = 390 Souls
* '''Total Individual Share:''' 990 Souls (600 base + 390 bonus)


The Urn is also a bit of a fashion mogul. It points out several heroes' sense of fashion and style:
# '''Each Teammate receives:''' 990 Souls total (690 instant + 300 from orbs)
#* Instant souls include 300 (base) + 390 (comeback).
# '''The Courier receives:''' 1,337 Souls total (1,037 instant + 300 orbs)
#* Courier bonus is: 990 × 0.35 = 346.5 souls.
#* Instant souls include 300 (base) + 390 (comeback) + 346.5 (bonus).


* {{HeroIcon|Bebop}}, for his "exquisite craftsmanship".
{| class="wikitable mw-collapsible mw-collapsed"
* {{HeroIcon|Dynamo}}, for his stunning jacket.
! colspan="5" | Soul Urn Bounty Progression (Standard Delivery)
* {{HeroIcon|Infernus}}, for being dapper and having a "well-brimmed lid".
|-
* {{HeroIcon|Mina}}, for her contributions to Fashion Week, considering her work to be the future of fashion.
! Minute !! Total Pot !! Teammate Total !! Courier Total !! Team Instant (Total)
* {{HeroIcon|Shiv}}, and his amazingly well-kept pompadour.
|-
* {{HeroIcon|Victor}}, for his crafted body and fascinating tattoos.
| 10 || 3,600 || 600 || 810 || 2,010
* {{HeroIcon|Vindicta}}, and her lack of shoes.
|-
| 15 || 4,750 || 792 || 1,069 || 2,652
|-
| 20 || 5,900 || 983 || 1,327 || 3,294
|-
| 25 || 7,050 || 1,175 || 1,586 || 3,936
|-
| 30 || 8,200 || 1,367 || 1,845 || 4,578
|-
| 35 || 9,350 || 1,558 || 2,104 || 5,220
|-
| 40 || 10,500 || 1,750 || 2,363 || 5,863
|-
| 45 || 11,650 || 1,942 || 2,621 || 6,505
|-
| 50 || 12,800 || 2,133 || 2,880 || 7,147
|}
'''Note:''' ''Team Instant'' refers to the total non-deniable souls granted to the team (Instant shares + Courier bonus). All fractional soul values have been rounded.-->


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


== Commands ==
== Lore ==
<code>citadel_force_spawn_idol</code> - Spawns the urn
The Urn is sentient and says its job is to keep New York clean by capturing rogue spirits, which should then be released in another location.
 
The Urn nags heroes to be delivered quickly and believes its work is underappreciated.


== Trivia ==
== Trivia ==
* If {{HeroIcon|The Doorman}} uses {{AbilityIcon|Hotel Guest}} on the urn courier and the courier then drops the urn (e.g. {{HeroIcon|Viscous}} uses {{AbilityIcon|Goo Ball}}), the urn will reappear in a room next to the [[Archmother]]'s Blue [[Walker]].
* Unused [[Hero Labs]] Hero {{HeroIcon|Trapper}} builds Soul Urns for the New York Municipal Coven.<ref>{{BackgroundCite|name=Trapper|quote=An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes.}}</ref>
* Removed [[Hero Labs]] Hero {{HeroIcon|Trapper}}'s background mentioned that he built Soul Urns for the New York Municipal Coven.<ref>{{BackgroundCite|name=Trapper|quote=An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes.}}</ref>
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]].  
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]].  
** Deadlock's [[Update:November 21, 2024|November 21, 2024]] update featured a 2 day experimental drop-off location at the "Mid Temple" in the room above the Mid Boss.
** Deadlock's [[Update:November 21, 2024|November 21, 2024]] update featured a 2 day experimental drop-off location at the "Mid Temple" in the room above the Mid Boss.
** The Soul Urn had multiple voicelines referencing the Center Temple. They were excluded from playing on [[Update:July 18, 2024|July 18, 2024]], but can still be found in the game's files.
** The Soul Urn has multiple unused voicelines referencing the Center Temple.
* The [[Update:May 22, 2026|May 22, 2026]] update reworked the Soul Urn to grant Bullet and Spirit Resist in a radius to the team with a soul deficit at the moment of its spawn. This was reverted on [[Update:May 28, 2026|May 28, 2026]], presumably in response to a strategy demonstrated at the unofficial [https://liquipedia.net/deadlock/Deadlock_Night_Shift Deadlock Night Shift] tournament the day before that involved an entire team purchasing {{ItemIcon|Golden Goose Egg|l1=Golden Goose Eggs}}, intentionally giving the enemy team souls to force the urn to spawn in a favored state, and then hatching the Eggs to maintain resistances provided by the Urn despite no longer lagging behind in souls.<ref>{{YouTubeCite|video=vIq9GDAKJO4|title=Floormen vs Melee Creeps {{!}} Deadlock Night Shift #40 NA (Finals Match)}}</ref><ref>{{YouTubeCite|video=cnBcQWEaTAY|title=The Most Broken Esports Strategy I've Ever Witnessed.}}</ref>
* In the [[Update:June 4, 2026|June 4, 2026]] update, the Soul Urn was reworked to start a King-of-the-Hill capture point mechanic when delivered. This was later reverted and separated into its own objective on [[Update:June 30, 2026|June 30, 2026]] as the [[Unstable Rift]].
* In the [[Update:June 4, 2026|June 4, 2026]] update, the Soul Urn was reworked to start a King-of-the-Hill capture point mechanic when delivered. This was later reverted and separated into its own objective on [[Update:June 30, 2026|June 30, 2026]] as the {{PageRef|Unstable Rift|}}.


==References==
==References==
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<references />
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