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{{HeroTabs}} | {{HeroTabs}} | ||
[[File:Soul Urn Render.png| | [[File:Soul Urn Render.png|right|frameless|278x278px]]{{Quotation|Soul Urn|You'd think people would be more excited about a jar of souls!||Spirit_jar_idol_waiting_on_bridge_13.mp3}} | ||
{{#vardefine:First_spawn_time|{{#expr:{{DataProp|Convar|citadel_crate_spawn_initial_delay}}/60}}}}{{#vardefine:Respawn_time|{{#expr:{{DataProp|Convar|citadel_crate_respawn_interval}}/60}}}}{{#vardefine:Second_spawn_time|{{#expr:{{#var:First_spawn_time}}+{{#var:Respawn_time}}}}}} | {{#vardefine:First_spawn_time|{{#expr:{{DataProp|Convar|citadel_crate_spawn_initial_delay}}/60}}}}{{#vardefine:Respawn_time|{{#expr:{{DataProp|Convar|citadel_crate_respawn_interval}}/60}}}}{{#vardefine:Second_spawn_time|{{#expr:{{#var:First_spawn_time}}+{{#var:Respawn_time}}}}}} | ||
The '''Soul Urn''', also known as '''Spirit Urn, Soul Jar''' | The '''Soul Urn''', also known as '''Spirit Urn, Soul Jar''' or '''Spirit Jar''', is an objective that spawns at the {{#var:First_spawn_time}}-minute mark and respawns in {{#var:Respawn_time}}-minute intervals. | ||
Players can pick up the urn and deliver it to its destination at the side lanes of the map. Doing so grants the courier [[Souls]] and 4 [[Golden statue]] buffs. | Players can pick up the urn and deliver it to its destination at the side lanes of the map. Doing so grants the courier [[Souls]] and 4 [[Golden statue]] buffs. | ||
[[File:Soul Urn.png|thumb|Soul Urn icon]] | |||
== Spawn == | == Spawn == | ||
The soul urn spawns next to the bridge, alternating between Yellow and Green Lane. The first urn will always spawn in Yellow. | The soul urn spawns next to the bridge, alternating between Yellow and Green Lane. The first urn will always spawn in Yellow. | ||
The urn respawns and alternates lanes every {{#var:Respawn_time}} minutes. It descends from the sky for 12 | The urn respawns and alternates lanes every {{#var:Respawn_time}} minutes. It descends from the sky for 12 seconds before it can be picked up. A player can grab the landed urn by hitting it with a [[Melee Attack]] (light or heavy). | ||
The drop-off point is on the opposite side of the map to the urn spawn. If the urn hasn't been picked up in 3 minutes, it will start walking on its own to the drop-off | The drop-off point is on the opposite side of the map to the urn spawn. If the urn hasn't been picked up in 3 minutes, it will start walking on its own to the drop-off, making up to about halfway through before it respawns on the other side. It can still be picked up while it's walking. If it is picked before the next respawn time, the next respawn is delayed until the urn is either delivered or expires. | ||
== Carrying the Urn == | == Carrying the Urn == | ||
While carrying the urn, the courier is affected in several ways: | While carrying the urn, the courier is affected in several ways: | ||
* They get a bonus of + | * They get a bonus of +3.5 m/s [[Move Speed]] (capped at 15 m/s max), +2m/s [[Sprint Speed]], +1 [[Stamina]], +10% Dash Distance, +15% Stamina Regen, and have 100% [[Slow Resistance]]. | ||
** If they're on the trailing team, the courier also gets up to +{{MiscData|citadel_koth_cashin|ComebackAuraModifier|modifierProvidedByAura|TechResist}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] and +5m/s Sprint Speed. These buffs scale based on how behind the team is in souls (up to 15%). | ** If they're on the trailing team, the courier also gets up to +{{MiscData|citadel_koth_cashin|ComebackAuraModifier|modifierProvidedByAura|TechResist}}% [[Damage Resistance|Bullet, Spirit]], and [[Debuff Resist]] and +5m/s Sprint Speed (along with the default +2m/s). These buffs scale based on how behind the team is in souls (up to 15%). | ||
* They cannot use [[Ziplines]] or [[Teleporter]]s. | * They cannot use [[Ziplines]] or [[Teleporter]]s. | ||
* {{HeroIcon|Rem}}, {{HeroIcon|Calico}} as {{AbilityIcon|Ava}}, and {{HeroIcon|Mo & Krill}} using {{AbilityIcon|Burrow}} cannot enter [[vent]]s. | * {{HeroIcon|Rem}}, {{HeroIcon|Calico}} as {{AbilityIcon|Ava}}, and {{HeroIcon|Mo & Krill}} using {{AbilityIcon|Burrow}} cannot enter [[vent]]s. | ||
* Going through {{HeroIcon|The Doorman|l1=the Doorman}}'s {{AbilityIcon|Doorway|l1=Doors}} drops the urn at the entrance door. | * Going through {{HeroIcon|The Doorman|l1=the Doorman}}'s {{AbilityIcon|Doorway|l1=Doors}} drops the urn at the entrance door. | ||
** Sending an ability through the doors also makes the courier drop it. | |||
* Using the following abilities makes the courier drop the urn: | * Using the following abilities makes the courier drop the urn: | ||
** {{HeroIcon|Mirage}} - {{AbilityIcon|Traveler}} | ** {{HeroIcon|Mirage}} - {{AbilityIcon|Traveler}} | ||
** {{HeroIcon|Sinclair}} - {{AbilityIcon|Spectral Assistant}} teleport | ** {{HeroIcon|Sinclair}} - {{AbilityIcon|Spectral Assistant}} teleport | ||
** {{HeroIcon|Viscous}} - {{AbilityIcon|Goo Ball}} | ** {{HeroIcon|Viscous}} - {{AbilityIcon|Goo Ball}} | ||
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[[Melee Attack|Melee attacks]] (light or heavy) and [[Melee Damage]] abilities from enemy Players (or [[NPCs]]), and any [[Status_Effects|stun]] source will force the courier to drop the urn. | [[Melee Attack|Melee attacks]] (light or heavy) and [[Melee Damage]] abilities from enemy Players (or [[NPCs]]), and any [[Status_Effects|stun]] source will force the courier to drop the urn. | ||
'''Note:''' The Soul Urn's soul value is determined at the moment it spawns. Holding onto the urn for longer durations does not increase its value. | |||
'''Note:''' The | |||
=== Anti-stalling mechanics === | === Anti-stalling mechanics === | ||
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{{SoulsValueTable|urn=1}} | {{SoulsValueTable|urn=1}} | ||
The courier also receives 4 random | The courier also receives 4 random [[Golden Statue]] buffs. | ||
{{Permanent buffs}} | {{Permanent buffs}} | ||
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If the courier is on the trailing team, they get a soul bonus that scales based on game time and the team's soul deficit. It uses a growth rate of {{Souls|{{MiscData|citadel_koth_cashin|ComebackBounty}}}} Souls per minute. | If the courier is on the trailing team, they get a soul bonus that scales based on game time and the team's soul deficit. It uses a growth rate of {{Souls|{{MiscData|citadel_koth_cashin|ComebackBounty}}}} Souls per minute. | ||
Approximate Formula: Bonus = {{MiscData|citadel_koth_cashin|ComebackBounty}} × Minutes × Deficit % | Approximate Formula: Individual Bonus = {{MiscData|citadel_koth_cashin|ComebackBounty}} × Minutes × Deficit % | ||
== Update history == | == Update history == | ||
{{Update history}} | {{Update history}} | ||
== | == Lore == | ||
The Urn is sentient and says its job is to keep New York clean by capturing rogue spirits, which should then be released in another location. | |||
The Urn nags heroes to be delivered quickly and believes its work is underappreciated. | |||
== Trivia == | == Trivia == | ||
* | * Unused [[Hero Labs]] Hero {{HeroIcon|Trapper}} builds Soul Urns for the New York Municipal Coven.<ref>{{BackgroundCite|name=Trapper|quote=An employee of the New York Municipal Coven; Trapper spends his days building Spirit Urns, luring giant rats, and capturing various invasive species from The Outer Planes.}}</ref> | ||
* In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]]. | * In [[Neon Prime|''Neon Prime'']], the Urn was called the '''Idol''' and dropped off at the Center Temple, a location above the [[Mid-Boss]]. | ||
** Deadlock's [[Update:November 21, 2024|November 21, 2024]] update featured a 2 day experimental drop-off location at the "Mid Temple" in the room above the Mid Boss. | ** Deadlock's [[Update:November 21, 2024|November 21, 2024]] update featured a 2 day experimental drop-off location at the "Mid Temple" in the room above the Mid Boss. | ||
** The Soul Urn | ** The Soul Urn has multiple unused voicelines referencing the Center Temple. | ||
* In the [[Update:June 4, 2026|June 4, 2026]] update, the Soul Urn was reworked to start a King-of-the-Hill capture point mechanic when delivered. This was later reverted and separated into its own objective on [[Update:June 30, 2026|June 30, 2026]] as the [[Unstable Rift]]. | |||
* In the [[Update:June 4, 2026|June 4, 2026]] update, the Soul Urn was reworked to start a King-of-the-Hill capture point mechanic when delivered. This was later reverted and separated into its own objective on [[Update:June 30, 2026|June 30, 2026]] as the | |||
==References== | ==References== | ||
<references /> | <references /> | ||
{{Navbox gameplay}}{{Lore Navbox}} | {{Navbox gameplay}}{{Lore Navbox}} | ||
[[Category:Lore]] | [[Category:Lore]] | ||
[[Category:Gameplay]] | [[Category:Gameplay]] | ||