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| Latest revision | Your text | ||
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* Troopers no longer need to be last hit by a player in order to generate souls, as long as you are nearby. Troopers no longer have the "near death" flashing behavior. | * Troopers no longer need to be last hit by a player in order to generate souls, as long as you are nearby. Troopers no longer have the "near death" flashing behavior. | ||
* Soul Orb denies changed from 65/35% to 50/50%. | * Soul Orb denies changed from 65/35% to 50/50%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||