Souls: Difference between revisions

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- Troopers no longer increase their bounty by 20% at 8 minutes
Gathering Souls: November 7 updates to Soul sharing/splitting in lane.
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===Lane Soul Distribution===
===Lane Soul Distribution===


'''Before 8 minutes'''
* When a [[Trooper]] is killed, the killer will receive 60% of the Trooper's souls at once, then 40% again when the Soul Orb is destroyed by themselves, an ally, or it expires.
* For two players in lane, Souls from Troopers are 'duplicated' between both players (about 40m from the kill). This means a Trooper kill worth 50 souls will grant 50 souls to ''each'' player.
* For two players in lane, Souls from Troopers are 'duplicated' between both players (about 40m from the kill). This means a Trooper kill worth 50 souls will grant 50 souls to ''each'' player.
** The range for Soul sharing from allied hero to allied hero is 40m, and from orb to allied hero 35m.
** The range for Soul sharing from allied hero to allied hero is 40m, and from orb to allied hero 35m.
* If 3 or more players attempt to receive souls from a creep, the killer will receive the full Trooper value, while all other players will equally divide the duplicated amount.
* If 3 or more players attempt to receive souls from a creep, the killer will receive the full Trooper value, while all other players will equally divide the duplicated amount.
** For example: for a Trooper creep worth 50 Souls in a lane of 3 heroes, the killer will receive 50 Souls and both other players will receive 25 Souls each. <ref>https://youtu.be/4I1YH4xNxfA?t=230 - Timestamped video showing Trooper Soul split in lane before 8 minutes</ref>
** For example: for a Trooper creep worth 50 Souls in a lane of 3 heroes, the killer will receive 50 Souls and both other players will receive 25 Souls each. <ref>https://youtu.be/4I1YH4xNxfA?t=230 - Timestamped video showing Trooper Soul split in lane before 8 minutes</ref>
'''Before 8 minutes'''
* When a [[Trooper]] is killed, the killer will receive 60% of the Trooper's souls at once, then 40% again when the Soul Orb is destroyed by themselves, an ally, or it expires.
<!-- THIS IS HOW IT WAS PRIOR TO SEPT 26th PATCH
<!-- THIS IS HOW IT WAS PRIOR TO SEPT 26th PATCH
KEEP AROUND IN CASE IT CHANGES AGAIN
KEEP AROUND IN CASE IT CHANGES AGAIN
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'''After 8 minutes'''
'''After 8 minutes'''
* Trooper Souls are no longer share between heroes (meaning 2 heroes don't split souls).
* Trooper no longer increase their bounty by 20%.
* Trooper Souls are no longer granted on kill, instead all the souls are granted when the Soul Orb is destroyed or expires.
* Trooper Souls are no longer granted on kill, instead all the souls are granted when the Soul Orb is destroyed or expires.