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===== After 10 minutes ===== | ===== After 10 minutes ===== | ||
* After 10 minutes, souls are divided evenly among nearby players. | * After 10 minutes, souls are divided evenly among nearby players. | ||
** Souls from | ** Souls from lane creeps (Troopers) are automatically split between nearby players. | ||
** Souls from jungle creeps are split between all players who dealt damage to said creeps. | ** Souls from jungle creeps are split between all players who dealt damage to said creeps. | ||
* Souls from player kills are influenced by the team's overall soul count: teams with fewer souls gain more from kills. | * Souls from player kills are influenced by the team's overall soul count: teams with fewer souls gain more from kills. | ||