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10 September 2026
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23:35 | Module:AbilityTable/Notes 3 changes history +804 [Gammaton32 (3×)] | |||
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23:35 (cur | prev) −6 Gammaton32 talk contribs | ||||
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23:34 (cur | prev) +1 Gammaton32 talk contribs | ||||
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23:32 (cur | prev) +809 Gammaton32 talk contribs (lifesteal) | ||||
| 23:18 | Module:AbilityTable/Lists diffhist +333 Gammaton32 talk contribs (lifesteal) | ||||
| 20:52 | Protection log Gammaton32 talk contribs protected Data:AbilityCards.json [Edit=Allow bots, moderators, and administrators] (indefinite) [Move=Allow bots, moderators, and administrators] (indefinite) (bot-only page) (hist) | ||||
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20:33 | Data:AbilityCards.json 2 changes history 0 [Joe Rippa (2×)] | |||
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20:33 (cur | prev) −48 Joe Rippa talk contribs (Undo revision 146605 by Joe Rippa (talk) it's redundant) Tag: Undo | ||||
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20:31 (cur | prev) +48 Joe Rippa talk contribs (test to see if this is the issue or just redundant) | ||||
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20:24 | Items 8 changes history +945 [Joe Rippa (2×); Gammaton32 (6×)] | |||
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20:24 (cur | prev) −30 Gammaton32 talk contribs (→Investment bonuses: consistency) Tag: Visual edit | ||||
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20:23 (cur | prev) 0 Gammaton32 talk contribs (→Overview) Tag: Visual edit | ||||
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20:22 (cur | prev) −9 Gammaton32 talk contribs (→Overview) | ||||
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20:22 (cur | prev) −2 Gammaton32 talk contribs (→Overview: more clear wording) | ||||
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20:17 (cur | prev) −9 Gammaton32 talk contribs (→Investment bonuses: consistency) Tag: Visual edit | ||||
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20:15 (cur | prev) −4 Gammaton32 talk contribs (→Overview: accuracy) Tag: Visual edit | ||||
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20:12 (cur | prev) +4 Joe Rippa talk contribs (→Overview: line break was missing) | ||||
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20:10 (cur | prev) +995 Joe Rippa talk contribs (Improving overall page content and formatting. Improving consistency and clarity across the page.) | ||||
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19:42 | Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)] | |||
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19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist) | ||||
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19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo | ||||
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19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often) | ||||
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19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page) | ||||
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19:38 | Spirit Resilience 2 changes history +726 [~2026-LaneFireUrn1085 (2×)] | |||
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19:38 (cur | prev) +341 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.) | ||||
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19:23 (cur | prev) +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively) | ||||
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19:10 | Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)] | |||
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19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar) | ||||
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19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons) | ||||
| 18:31 | Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive) | ||||
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17:34 | Move Speed 2 changes history +132 [~2026-LaneFireUrn1085 (2×)] | |||
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17:34 (cur | prev) +115 ~2026-LaneFireUrn1085 talk (→Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit) | ||||
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17:17 (cur | prev) +17 ~2026-LaneFireUrn1085 talk (→Sprint Speed: add item icons) | ||||
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17:13 | Ability Cooldown 2 changes history +1,171 [~2026-LaneFireUrn1085 (2×)] | |||
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17:13 (cur | prev) +914 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction) | ||||
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16:12 (cur | prev) +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration) | ||||
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17:01 | Ability Range 4 changes history +1,110 [~2026-LaneFireUrn1085 (4×)] | |||
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17:01 (cur | prev) −779 ~2026-LaneFireUrn1085 talk (→Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables) | ||||
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16:37 (cur | prev) +1,674 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues) | ||||
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16:00 (cur | prev) +205 ~2026-LaneFireUrn1085 talk (add note about items having cylindrical ability range) | ||||
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15:52 (cur | prev) +10 ~2026-LaneFireUrn1085 talk (clarify that ability range affects items (I think this is worth mentioning since Ability Range/Duration affect items but not Ability Cooldown)) | ||||