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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
- The page size changed by this number of bytes
13 September 2026
| 00:10 | Souls diffhist 0 Gammaton32 talk contribs (→Comeback Mechanics) | ||||
12 September 2026
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10:35 | Mechanics 2 changes history +782 [~2026-SurgeFlexPatron1141; Kai] | |||
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10:35 (cur | prev) +792 Kai talk contribs (→Comeback Mechanics) | ||||
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02:03 (cur | prev) −10 ~2026-SurgeFlexPatron1141 talk (→Comeback Mechanics: Troopers are not affected my the comeback mechanics) Tag: Visual edit | ||||
| 07:35 | Stack diffhist +58 ~2026-RescueSilenceAmmo1143 talk (resolved a truthvalue) | ||||
11 September 2026
| 19:22 | Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).) | ||||
10 September 2026
| m 22:08 | Weapon Damage diffhist −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) | ||||
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20:24 | Items 8 changes history +945 [Joe Rippa (2×); Gammaton32 (6×)] | |||
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20:24 (cur | prev) −30 Gammaton32 talk contribs (→Investment bonuses: consistency) Tag: Visual edit | ||||
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20:23 (cur | prev) 0 Gammaton32 talk contribs (→Overview) Tag: Visual edit | ||||
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20:22 (cur | prev) −9 Gammaton32 talk contribs (→Overview) | ||||
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20:22 (cur | prev) −2 Gammaton32 talk contribs (→Overview: more clear wording) | ||||
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20:17 (cur | prev) −9 Gammaton32 talk contribs (→Investment bonuses: consistency) Tag: Visual edit | ||||
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20:15 (cur | prev) −4 Gammaton32 talk contribs (→Overview: accuracy) Tag: Visual edit | ||||
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20:12 (cur | prev) +4 Joe Rippa talk contribs (→Overview: line break was missing) | ||||
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20:10 (cur | prev) +995 Joe Rippa talk contribs (Improving overall page content and formatting. Improving consistency and clarity across the page.) | ||||
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19:10 | Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)] | |||
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19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar) | ||||
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19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons) | ||||
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13:22 | Glossary 2 changes history +260 [Gammaton32 (2×)] | |||
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13:22 (cur | prev) +100 Gammaton32 talk contribs | ||||
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13:20 (cur | prev) +160 Gammaton32 talk contribs (→A-Z) | ||||
9 September 2026
| 17:01 | Crowd Control diffhist +1 ~2026-OrbJumpAbrams1125 talk (→Interrupt: typo fixed) | ||||
| 13:23 | Stamina diffhist +1 ~2026-FlexMagazineMajestic1124 talk (Changed that it replenishes from 4 stamina points to 3 for restorative locket. It say so on the update history of May 22, 2026. https://deadlock.wiki/Restorative_Locket) | ||||
8 September 2026
| m 22:34 | Strategy diffhist −4 Kilod talk contribs (Edit: We no longer can swap lanes while on ziplines; instead you swap in spawn) | ||||
7 September 2026
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09:25 | Items 2 changes history 0 [~2026-DashTroopersSecret1110; Gammaton32] | |||
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09:25 (cur | prev) −39 Gammaton32 talk contribs (These items were renamed, not removed) Tags: Undo Mobile edit Mobile web edit Advanced mobile edit | ||||
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06:08 (cur | prev) +39 ~2026-DashTroopersSecret1110 talk (→Removed items) Tag: Visual edit | ||||
6 September 2026
| 21:47 | Ranked mode diffhist +78 Gammaton32 talk contribs (→Overview: minor wording and added image) | ||||
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20:56 | Health 2 changes history +180 [Toad64 (2×)] | |||
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20:56 (cur | prev) −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit | |||
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00:38 (cur | prev) +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit | ||||
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16:02 | Melee Attack 2 changes history +142 [Gammaton32 (2×)] | |||
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16:02 (cur | prev) +77 Gammaton32 talk contribs (→Overview) | ||||
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16:02 (cur | prev) +65 Gammaton32 talk contribs (→Overview: updated) | ||||
| 16:00 | Souls diffhist +201 Gammaton32 talk contribs (→Soul Orbs: updated) | ||||
| 07:02 | Status Effects diffhist +107 Sparkz9502 talk contribs (Adding Silver's Boot Kick damage reduction) | ||||
5 September 2026
| 22:16 | Health diffhist +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) | ||||
4 September 2026
| 03:22 | Status Effects diffhist 0 ~2026-SpawnHideLane918 talk (→Resistance Buff: Was outdated, previously "Spirit" when current item does not add spirit resists. Changed to Debuff Resist) | ||||
3 September 2026
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14:04 | Spirit Power 3 changes history +1,918 [Gammaton32 (3×)] | |||
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14:04 (cur | prev) +17 Gammaton32 talk contribs (→Sources of Spirit Damage) | ||||
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14:03 (cur | prev) +17 Gammaton32 talk contribs | ||||
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14:03 (cur | prev) +1,884 Gammaton32 talk contribs (moved content from Spirit Damage page) | ||||
1 September 2026
| 22:45 | Weapon Damage diffhist +5 ~2026-SpiritNeutralsWall1063 talk (→Crit Multiplier: Clarify that this is about damage dealt, not taken) | ||||
| 21:53 | Street Brawl diffhist +2 ~2026-CombatMidBoss1078 talk | ||||
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12:30 | Sandbox 8 changes history +787 [Monster Domosed; Gammaton32 (7×)] | |||
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12:30 (cur | prev) 0 Gammaton32 talk contribs (→Known Bugs) Tag: Visual edit | ||||
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12:26 (cur | prev) +84 Gammaton32 talk contribs (→Hero Tools) | ||||
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12:25 (cur | prev) −23 Gammaton32 talk contribs (→Hero Tools: correction) | ||||
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12:25 (cur | prev) +88 Gammaton32 talk contribs (→Known Bugs) Tag: Visual edit | ||||
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12:23 (cur | prev) +22 Gammaton32 talk contribs (→Hero Tools) | ||||
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12:07 (cur | prev) +542 Monster Domosed talk contribs (→Settings: added console commands) | ||||
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02:22 (cur | prev) +44 Gammaton32 talk contribs (added image, removed stub) Tag: Visual edit | ||||
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02:17 (cur | prev) +30 Gammaton32 talk contribs (→Overview) Tag: Visual edit | ||||
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01:13 | Rejuvenator 2 changes history +55 [Sleuth; Gammaton32] | |||
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01:13 (cur | prev) +3 Gammaton32 talk contribs (→Rejuvenation Credit: replaced "rejuvenator" with "rejuvenation") | ||||
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01:11 (cur | prev) +52 Sleuth talk contribs (→Rejuvenation Credit: Mentioned that reviving players spawn on the ground below their death spot if they died mid-air) | |||