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- This is a minor edit
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13 September 2026
- diffhist Neutral 00:10 +549 ~2026-LaneFireUrn1085 talk (→Overview: add paragraph about burrowed/unburrowed camps. I don't think I worded this very well, it could be a lot clearer)
- diffhist Souls 00:10 0 Gammaton32 talk contribs (→Comeback Mechanics) Tag: Visual edit
12 September 2026
- diffhist Neutral 23:49 +196 ~2026-LaneFireUrn1085 talk (→Overview: add that they can lean around corners. This is a real thing (and it looks funny) but very inconsistent and hard to replicate)
11 September 2026
- diffhist Weapon Damage 19:22 +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)
10 September 2026
- diffhist m Weapon Damage 22:08 −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
- diffhist Health 19:10 +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar)
- diffhist Health 19:02 +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons)
9 September 2026
- diffhist Base Turret 03:51 +70 Gammaton32 talk contribs (→Overview)
7 September 2026
- diffhist Neon Prime 13:18 +18 ~2026-SecureGreenViscous1111 talk (→Gameplay: correcting number of item slots to match the current state of Deadlock.) Tag: Visual edit
6 September 2026
- diffhist m Health 20:56 −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
- diffhist Trooper 19:13 −62 ~2026-BasePhantomPhantom1106 talk (→Trivia: Rewording the trivia section to put both in a single point) Tag: Visual edit
- diffhist Souls 16:00 +201 Gammaton32 talk contribs (→Soul Orbs: updated)
- diffhist Neon Prime 14:53 +102 Fathom of the opera talk contribs Tag: Visual edit: Switched
- diffhist Health 00:38 +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit
5 September 2026
- diffhist Health 22:16 +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) Tag: Visual edit
3 September 2026
- diffhist Neutral 12:39 −8,108 Gammaton32 talk contribs (→Overview: moved code to a template)
- diffhist Neutral 08:47 +1,789 ~2026-LaneFireUrn1085 talk (add soul values for cultist sacrifice)
- diffhist Neutral 07:11 −8 ~2026-LaneFireUrn1085 talk (→Overview: attack speed is exactly 2) Tag: Visual edit: Switched
- diffhist Neutral 07:09 +6,337 ~2026-LaneFireUrn1085 talk (add a health/damage calculator for camps. feel free to clean this up or move it somewhere. i couldn't find the 2.1% health growth rate in NpcData so I left in 0.021 as a magic number. also, I looked at Gadget-time-calculator.js and didn't see a way to disable rounding, I think the DPS column would look better with 1 decimal place)
- diffhist Neutral 05:23 +36 ~2026-LaneFireUrn1085 talk (add rate of fire (about 0.5s) based on some quick napkin math and a 1-min stopwatch) Tag: Visual edit: Switched
1 September 2026
- diffhist Weapon Damage 22:45 +5 ~2026-SpiritNeutralsWall1063 talk (→Crit Multiplier: Clarify that this is about damage dealt, not taken) Tag: Visual edit
- diffhist Rejuvenator 01:13 +3 Gammaton32 talk contribs (→Rejuvenation Credit: replaced "rejuvenator" with "rejuvenation")
- diffhist m Rejuvenator 01:11 +52 Sleuth talk contribs (→Rejuvenation Credit: Mentioned that reviving players spawn on the ground below their death spot if they died mid-air)
31 August 2026
- diffhist Walker 20:24 +87 ~2026-CoreShrineStamina1066 talk (→Overview: rough draft of disable walkers) Tag: Visual edit