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Show new changes starting from 07:53, 14 September 2026
 
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14 September 2026

     00:34  Module:AbilityTable 2 changes history +3,658 [~2026-DurationAmmoMelee1155 (2×)]
     
00:34 (cur | prev) +3 ~2026-DurationAmmoMelee1155 talk (scalingspirit: Upgrades column instead of Notes (with help from vergir-bot LLM))
     
00:18 (cur | prev) +3,655 ~2026-DurationAmmoMelee1155 talk (Per-prop Spirit scaling: pass card prop labels to renderers (with help from vergir-bot LLM))
     00:33  Module:AbilityTable/ComplexRenderers 2 changes history +4,603 [~2026-DurationAmmoMelee1155 (2×)]
     
00:33 (cur | prev) −2 ~2026-DurationAmmoMelee1155 talk (RenderSpiritScaling: upgrades go to an Upgrades cell with {{Ss}} totals; drop "+" on additive deltas (with help from vergir-bot LLM))
     
00:17 (cur | prev) +4,605 ~2026-DurationAmmoMelee1155 talk (RenderSpiritScaling: list every scaling prop with card labels and {{Ss}}, per-prop upgrade notes (with help from vergir-bot LLM))
     00:19  Module:AbilityTable/Lists diffhist +173 ~2026-DurationAmmoMelee1155 talk (Exclude zero-scale Bloodscent and Eternal Night from scalingspirit (with help from vergir-bot LLM))

13 September 2026

     00:10  Neutral diffhist +549 ~2026-LaneFireUrn1085 talk (Overview: add paragraph about burrowed/unburrowed camps. I don't think I worded this very well, it could be a lot clearer)

12 September 2026

     23:49  Neutral diffhist +196 ~2026-LaneFireUrn1085 talk (Overview: add that they can lean around corners. This is a real thing (and it looks funny) but very inconsistent and hard to replicate)
     15:58  Bullet Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata)
     15:48  Spirit Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop)
     12:41  Berserker diffhist +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) Tag: Visual edit: Switched

10 September 2026

     19:42  Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)]
     
19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist)
     
19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo
     
19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often)
     
19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page)
     19:38  Spirit Resilience 2 changes history +726 [~2026-LaneFireUrn1085 (2×)]
     
19:38 (cur | prev) +341 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.)
     
19:23 (cur | prev) +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively)
     18:31  Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)

9 September 2026

     07:45  Magic Carpet diffhist +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet)
     03:43  Heroic Aura diffhist +226 ~2026-FleetfootPocketSecure1119 talk (heroic aura can affect base turrets! i feel like this is a good addition to this page :)) Tag: Visual edit

8 September 2026

     17:42  Module:AbilityTable/Notes diffhist +24 ~2026-RejuvenatorPowerTransit1020 talk
     17:29  Graves diffhist +184 ~2026-RejuvenatorPowerTransit1020 talk (Abilities: added a note that even though ghouls melee attack deals weapon damage they don't benefit from increased weapon damage. In the future if there's an aura that gives weapon damage they might but at the moment the only thing that increases it is the spirit scaling.) Tag: Visual edit
     02:47  Spirit Rend 2 changes history +145 [~2026-AlchemicalParryHigh1114 (2×)]
     
02:47 (cur | prev) 0 ~2026-AlchemicalParryHigh1114 talk (Notes) Tag: Visual edit
     
02:47 (cur | prev) +145 ~2026-AlchemicalParryHigh1114 talk (Notes: true) Tag: Visual edit
     01:46  Armor Piercing Rounds diffhist +242 ~2026-WardenLeapPoint1113 talk (Added a little known fact about this item to the notes.) Tags: Visual edit Mobile edit Mobile web edit

7 September 2026

     06:08  Items diffhist +39 ~2026-DashTroopersSecret1110 talk (Removed items) Tag: Visual edit
     05:48  Knockdown diffhist +267 ~2026-LaneFireUrn1085 talk (Notes: add notes about ability duration and stun duration while falling (see talk page))
     00:05  Module:Infobox item diffhist 0 ~2026-EnduringDurationJump1108 talk (append_label: prefer per-stat StatLinks target over generic attribute-type link (fixes e.g. Debuff Resist → Ability Duration) (with help from vergir-bot LLM))

4 September 2026

     19:07  Rem diffhist −43 ~2026-PatronArmorRejuvenator1096 talk Tags: Visual edit Mobile edit Mobile web edit
     06:48  Graves diffhist +226 ~2026-LaneFireUrn1085 talk (add note about down dashing to her weapon ammo consumption)

3 September 2026

     08:47  Neutral 4 changes history +8,154 [~2026-LaneFireUrn1085 (4×)]
     
08:47 (cur | prev) +1,789 ~2026-LaneFireUrn1085 talk (add soul values for cultist sacrifice)
     
07:11 (cur | prev) −8 ~2026-LaneFireUrn1085 talk (Overview: attack speed is exactly 2) Tag: Visual edit: Switched
     
07:09 (cur | prev) +6,337 ~2026-LaneFireUrn1085 talk (add a health/damage calculator for camps. feel free to clean this up or move it somewhere. i couldn't find the 2.1% health growth rate in NpcData so I left in 0.021 as a magic number. also, I looked at Gadget-time-calculator.js and didn't see a way to disable rounding, I think the DPS column would look better with 1 decimal place)
     
05:23 (cur | prev) +36 ~2026-LaneFireUrn1085 talk (add rate of fire (about 0.5s) based on some quick napkin math and a 1-min stopwatch) Tag: Visual edit: Switched

2 September 2026

     13:47  Knockdown diffhist −86 ~2026-KevlarExtraReturn1081 talk (removed broken screenshot)

1 September 2026

     22:41  Headshot Booster diffhist +74 ~2026-SpiritNeutralsWall1063 talk (The bonus weapon damage is affected by damage falloff.) Tag: Visual edit
     22:41  Headhunter diffhist +74 ~2026-SpiritNeutralsWall1063 talk (The bonus weapon damage is affected by damage falloff.) Tag: Visual edit
     21:53  Street Brawl diffhist +2 ~2026-CombatMidBoss1078 talk Tag: Visual edit

31 August 2026

     20:24  Walker diffhist +87 ~2026-CoreShrineStamina1066 talk (Overview: rough draft of disable walkers) Tag: Visual edit
     17:22  Omnicharge Signet diffhist +311 ~2026-PurpleBurstCrates502 talk (Known Bugs: recast bug)