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13 September 2026
| 00:10 | Neutral diffhist +549 ~2026-LaneFireUrn1085 talk (→Overview: add paragraph about burrowed/unburrowed camps. I don't think I worded this very well, it could be a lot clearer) | ||||
| 00:10 | Souls diffhist 0 Gammaton32 talk contribs (→Comeback Mechanics) | ||||
12 September 2026
| 23:49 | Neutral diffhist +196 ~2026-LaneFireUrn1085 talk (→Overview: add that they can lean around corners. This is a real thing (and it looks funny) but very inconsistent and hard to replicate) | ||||
| 15:55 | Template:NeutralTable diffhist −153 ~2026-LaneFireUrn1085 talk (cleanup cultist sacrifice stats) | ||||
11 September 2026
| 19:22 | Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).) | ||||
10 September 2026
| m 22:08 | Weapon Damage diffhist −285 Acurrz talk contribs (→Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) | ||||
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19:10 | Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)] | |||
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19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (→Health Bars: add note about half health vfx on the healthbar) | ||||
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19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (→Regaining Health: add icons) | ||||
9 September 2026
| 03:51 | Base Turret diffhist +70 Gammaton32 talk contribs (→Overview) | ||||
6 September 2026
| 22:43 | Cultist Sacrifice diffhist +168 Gammaton32 talk contribs (→Abilities affected by Cultist Sacrifice) | ||||
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20:56 | Health 2 changes history +180 [Toad64 (2×)] | |||
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20:56 (cur | prev) −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit | |||
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00:38 (cur | prev) +218 Toad64 talk contribs (update to the gameinfo.gi healthbar info) Tag: Visual edit | ||||
| 19:13 | Trooper diffhist −62 ~2026-BasePhantomPhantom1106 talk (→Trivia: Rewording the trivia section to put both in a single point) | ||||
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16:02 | Melee Attack 2 changes history +142 [Gammaton32 (2×)] | |||
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16:02 (cur | prev) +77 Gammaton32 talk contribs (→Overview) | ||||
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16:02 (cur | prev) +65 Gammaton32 talk contribs (→Overview: updated) | ||||
| 16:00 | Souls diffhist +201 Gammaton32 talk contribs (→Soul Orbs: updated) | ||||
5 September 2026
| 22:16 | Health diffhist +824 Toad64 talk contribs (Added segment for the healthbar found in gameinfo.gi. Renamed the header for the other alternate health bar to specify where you enable these health bars from.) | ||||
4 September 2026
| 19:07 | Rem diffhist −43 ~2026-PatronArmorRejuvenator1096 talk | ||||
3 September 2026
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12:39 | Neutral 5 changes history +46 [Gammaton32; ~2026-LaneFireUrn1085 (4×)] | |||
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12:39 (cur | prev) −8,108 Gammaton32 talk contribs (→Overview: moved code to a template) | ||||
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08:47 (cur | prev) +1,789 ~2026-LaneFireUrn1085 talk (add soul values for cultist sacrifice) | ||||
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07:11 (cur | prev) −8 ~2026-LaneFireUrn1085 talk (→Overview: attack speed is exactly 2) Tag: Visual edit: Switched | ||||
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07:09 (cur | prev) +6,337 ~2026-LaneFireUrn1085 talk (add a health/damage calculator for camps. feel free to clean this up or move it somewhere. i couldn't find the 2.1% health growth rate in NpcData so I left in 0.021 as a magic number. also, I looked at Gadget-time-calculator.js and didn't see a way to disable rounding, I think the DPS column would look better with 1 decimal place) | ||||
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05:23 (cur | prev) +36 ~2026-LaneFireUrn1085 talk (add rate of fire (about 0.5s) based on some quick napkin math and a 1-min stopwatch) Tag: Visual edit: Switched | ||||
| N 12:39 | Template:NeutralTable diffhist +8,124 Gammaton32 talk contribs (Created page with "<div class="time-calculator-wrapper"> {| class="wikitable sortable" style="margin:auto" |- ! Source !! class="calc-time-header" | Soul Value !! {{ItemIcon|Cultist Sacrifice}} Soul Value !! Damage Per Second !! Health !! Effective Health (Bullet) !! Effective Health (Spirit) |- {{!}} {{PageRef|Neutral|alt_name=Small Neutral}} {{!}} data-base="{{NpcData|neutral_trooper_weak|GoldReward}}" data-growth="{{#expr: {{NpcData|neutral_trooper_weak|GoldReward}} * {{NpcData|neutral_...") | ||||
1 September 2026
| 22:45 | Weapon Damage diffhist +5 ~2026-SpiritNeutralsWall1063 talk (→Crit Multiplier: Clarify that this is about damage dealt, not taken) | ||||
| 00:05 | Rem diffhist −2 Gammaton32 talk contribs (→Gallery: formatting) | ||||
31 August 2026
| 20:51 | Rem diffhist +156 Mr. Mindish talk contribs (Reworked Gallery into subsections) | ||||
| 20:24 | Walker diffhist +87 ~2026-CoreShrineStamina1066 talk (→Overview: rough draft of disable walkers) | ||||
29 August 2026
| 10:31 | Rem diffhist +39 Monster Domosed talk contribs (→3D model) | ||||
| 09:05 | Template:3D Model diffhist +45 Monster Domosed talk contribs | ||||
| 08:52 | Souls diffhist +70 Monster Domosed talk contribs (Soul Container 3d model) | ||||
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02:33 | Base Turret 4 changes history +357 [Sleuth; Gammaton32 (3×)] | |||
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02:33 (cur | prev) 0 Gammaton32 talk contribs | ||||
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02:32 (cur | prev) +15 Gammaton32 talk contribs (added image, correction) | ||||
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02:27 (cur | prev) +100 Sleuth talk contribs (→Overview: Each spawn has 4 turrets and the turrets have blind spots) | |||
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00:28 (cur | prev) +242 Gammaton32 talk contribs | ||||
| 02:06 | Shrine diffhist +38 SolarFlare10000 talk contribs (→Destruction) | ||||
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00:47 | Base Guardian 4 changes history +220 [Gammaton32 (4×)] | |||
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00:47 (cur | prev) +61 Gammaton32 talk contribs (→3D models) | ||||
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00:45 (cur | prev) +8 Gammaton32 talk contribs (→3D models: correct names) | ||||
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00:45 (cur | prev) −1 Gammaton32 talk contribs (→Overview) Tag: Visual edit | ||||
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00:44 (cur | prev) +152 Gammaton32 talk contribs (→Overview) Tag: Visual edit | ||||
| 00:44 | Lane Guardian diffhist 0 Gammaton32 talk contribs (→Overview) | ||||
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00:30 | Template:Unit Navbox 2 changes history +53 [Gammaton32 (2×)] | |||
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00:30 (cur | prev) 0 Gammaton32 talk contribs | ||||
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00:29 (cur | prev) +53 Gammaton32 talk contribs (moved base turret to its own category) | ||||
| 00:29 | Unit diffhist +66 Gammaton32 talk contribs (base turret) | ||||
28 August 2026
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23:30 | Template:Unit Navbox 2 changes history +22 [Gammaton32 (2×)] | |||
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23:30 (cur | prev) −1 Gammaton32 talk contribs | ||||
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23:30 (cur | prev) +23 Gammaton32 talk contribs (base turret) | ||||
| N 23:29 | Base Turret diffhist +554 Gammaton32 talk contribs (Created page with "{{Infobox unit |image= |name=Base Turret |max_health=∞ |dps=??}} '''Base Turrets''', also known as '''Fountain Turrets''', are an indestructible defense unit in ''Deadlock''. == Overview == There are 2 base turrets per team, one on each side of the team's spawn area. Base turrets will target enemies close to the spawn. They deal ? Weapon Damage, mitigated by Bullet Resist. Base Turrets will not target an enemy while they're being pushed by {{HeroIcon|...") | ||||
| 23:21 | Weapon Damage diffhist +18 Gammaton32 talk contribs (→NPCs: added base turret) | ||||
| 17:13 | Neutral diffhist +59 Monster Domosed talk contribs (→3D model: Cockroach) | ||||
| 17:07 | Base Guardian diffhist +181 Monster Domosed talk contribs (3D models) | ||||