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Show new changes starting from 23:18, 13 September 2026
 
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12 September 2026

     15:58  Bullet Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata)
     15:48  Spirit Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop)
     12:41  Berserker diffhist +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) Tag: Visual edit: Switched

10 September 2026

     19:42  Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)]
     
19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist)
     
19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo
     
19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often)
     
19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page)
     19:38  Spirit Resilience 2 changes history +726 [~2026-LaneFireUrn1085 (2×)]
     
19:38 (cur | prev) +341 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.)
     
19:23 (cur | prev) +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively)
     19:10  Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)]
     
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (Health Bars: add note about half health vfx on the healthbar)
     
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (Regaining Health: add icons)
     18:31  Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)

9 September 2026

     07:45  Magic Carpet diffhist +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet)
     03:43  Heroic Aura diffhist +226 ~2026-FleetfootPocketSecure1119 talk (heroic aura can affect base turrets! i feel like this is a good addition to this page :)) Tag: Visual edit

8 September 2026

     02:47  Spirit Rend 2 changes history +145 [~2026-AlchemicalParryHigh1114 (2×)]
     
02:47 (cur | prev) 0 ~2026-AlchemicalParryHigh1114 talk (Notes) Tag: Visual edit
     
02:47 (cur | prev) +145 ~2026-AlchemicalParryHigh1114 talk (Notes: true) Tag: Visual edit
     01:46  Armor Piercing Rounds diffhist +242 ~2026-WardenLeapPoint1113 talk (Added a little known fact about this item to the notes.) Tags: Visual edit Mobile edit Mobile web edit

7 September 2026

     06:08  Items diffhist +39 ~2026-DashTroopersSecret1110 talk (Removed items) Tag: Visual edit
     05:48  Knockdown diffhist +267 ~2026-LaneFireUrn1085 talk (Notes: add notes about ability duration and stun duration while falling (see talk page))
     00:05  Module:Infobox item diffhist 0 ~2026-EnduringDurationJump1108 talk (append_label: prefer per-stat StatLinks target over generic attribute-type link (fixes e.g. Debuff Resist → Ability Duration) (with help from vergir-bot LLM))