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Show new changes starting from 07:37, 13 September 2026
 
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13 September 2026

     00:10  Souls diffhist 0 Gammaton32 talk contribs (Comeback Mechanics) Tag: Visual edit

11 September 2026

     19:22  Weapon Damage diffhist +649 Sleuth talk contribs (Bonus damage/flat Weapon damage are mildly relevant to the Weapon damage Formula. Separated the items into another category from the ones that affect Weapon Damage (stat).)

10 September 2026

     23:21  Lifesteal 2 changes history +135 [Gammaton32 (2×)]
     
23:21 (cur | prev) +65 Gammaton32 talk contribs (Melee Lifesteal: updated)
     
23:19 (cur | prev) +70 Gammaton32 talk contribs (Hero Abilities: new table)
 m   22:08  Weapon Damage diffhist −285 Acurrz talk contribs (Sources: headhunter & headshot booster's passives do not grant the weapon damage stat, so the passives probably shouldn't be mentioned on this page) Tag: Visual edit
     15:53  Damage Amplification diffhist +131 Steveneven3 talk contribs (Bugs, Quirks, and Exceptions)

8 September 2026

     22:36  Pure Damage diffhist +117 Gammaton32 talk contribs (Overview)

7 September 2026

     15:00  Imbue diffhist +222 Gammaton32 talk contribs (Updated, rewrote and added new sections) Tags: Mobile edit Mobile web edit Advanced mobile edit

6 September 2026

     22:29  Module:ItemTables diffhist +33 Gammaton32 talk contribs (added frenzy debuff resist to percentages)
 m   20:56  Health diffhist −38 Toad64 talk contribs (grammar and phrasing change to explain stamina pool element) Tag: Visual edit
     16:04  Melee Damage diffhist +94 Gammaton32 talk contribs (Abilities)
     16:02  Melee Attack 2 changes history +142 [Gammaton32 (2×)]
     
16:02 (cur | prev) +77 Gammaton32 talk contribs (Overview)
     
16:02 (cur | prev) +65 Gammaton32 talk contribs (Overview: updated)
     16:00  Souls diffhist +201 Gammaton32 talk contribs (Soul Orbs: updated)