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Show new changes starting from 22:11, 12 September 2026
 
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12 September 2026

     18:34  Silver diffhist +344 ~2026-StrikeYellowSilence1148 talk (Trivia: added trivia about her current animations being mostly placeholders taken from Seven and drifter because I though it would be neat info for people to learn :)) Tag: Visual edit
     16:05  Ability Duration diffhist −30 ~2026-LaneFireUrn1085 talk (Calculating Ability Duration: change #replace's to use DataProp instead)
     16:02  Ability Range diffhist −31 ~2026-LaneFireUrn1085 talk (Calculating Ability Range: cleanup #replace itemdata -> DataProp)
     15:58  Bullet Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata)
     15:48  Spirit Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop)
     15:25  Mo & Krill diffhist +34 ~2026-QuicksilverReloadDeflect1147 talk Tag: Visual edit: Switched
     15:23  Haze diffhist +13 ~2026-QuicksilverReloadDeflect1147 talk (Abilities) Tag: Visual edit: Switched
     12:41  Berserker diffhist +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) Tag: Visual edit: Switched

10 September 2026

     19:42  Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)]
     
19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist)
     
19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo
     
19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often)
     
19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page)
     19:38  Spirit Resilience 2 changes history +726 [~2026-LaneFireUrn1085 (2×)]
     
19:38 (cur | prev) +341 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.)
     
19:23 (cur | prev) +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively)
     19:24  Celeste diffhist +174 ~2026-ShoesStaminaGuardian1131 talk (Abilities: Kelvin Dome interaction) Tag: Visual edit
     19:10  Health 2 changes history +177 [~2026-LaneFireUrn1085 (2×)]
     
19:10 (cur | prev) +166 ~2026-LaneFireUrn1085 talk (Health Bars: add note about half health vfx on the healthbar)
     
19:02 (cur | prev) +11 ~2026-LaneFireUrn1085 talk (Regaining Health: add icons)
     18:31  Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)
     17:34  Move Speed 3 changes history +815 [~2026-LaneFireUrn1085 (3×)]
     
17:34 (cur | prev) +115 ~2026-LaneFireUrn1085 talk (Calculating Move Speed: replace (probably ai generated?) unicode symbols with mathjax so they are easier for anyone to edit)
     
17:17 (cur | prev) +17 ~2026-LaneFireUrn1085 talk (Sprint Speed: add item icons)
     
09:58 (cur | prev) +683 ~2026-LaneFireUrn1085 talk (Sprint Speed: add more notes about what does/doesn't interrupt sprinting)
     17:09  Ability Duration 2 changes history +1,699 [~2026-LaneFireUrn1085 (2×)]
     
17:09 (cur | prev) +1,002 ~2026-LaneFireUrn1085 talk (Calculation: change calculation to dynamically pull from ItemData. also, I compared Magic Carpet and Diviner's Kevlar because I think 15 + 15 =/= 30 illustrates the diminishing returns a little clearer than Superior Duration's +28%, but you could use that instead since it's the most obvious duration item)
     
16:06 (cur | prev) +697 ~2026-LaneFireUrn1085 talk (add calculation section similar to Ability Range and Ability Cooldown pages)
     17:01  Ability Range 4 changes history +1,110 [~2026-LaneFireUrn1085 (4×)]
     
17:01 (cur | prev) −779 ~2026-LaneFireUrn1085 talk (Calculation: rewrite to use https://www.mediawiki.org/wiki/Extension:Variables)
     
16:37 (cur | prev) +1,674 ~2026-LaneFireUrn1085 talk (Calculation: change calculation section to dynamically pull from ItemData. this was already out of date so I'm trying this out, feel free to undo it if it's causing performance issues)
     
16:00 (cur | prev) +205 ~2026-LaneFireUrn1085 talk (add note about items having cylindrical ability range)
     
15:52 (cur | prev) +10 ~2026-LaneFireUrn1085 talk (clarify that ability range affects items (I think this is worth mentioning since Ability Range/Duration affect items but not Ability Cooldown))

9 September 2026

     21:51  Apollo 2 changes history +159 [~2026-BoosterHollowBeam1126 (2×)]
     
21:51 (cur | prev) +18 ~2026-BoosterHollowBeam1126 talk (Add small ability range link to riposte note)
     
21:49 (cur | prev) +141 ~2026-BoosterHollowBeam1126 talk (Added cast range to riposte) Tag: Visual edit
     13:23  Stamina diffhist +1 ~2026-FlexMagazineMajestic1124 talk (Changed that it replenishes from 4 stamina points to 3 for restorative locket. It say so on the update history of May 22, 2026. https://deadlock.wiki/Restorative_Locket) Tag: Visual edit
     07:45  Magic Carpet diffhist +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet)
     03:43  Heroic Aura diffhist +226 ~2026-FleetfootPocketSecure1119 talk (heroic aura can affect base turrets! i feel like this is a good addition to this page :)) Tag: Visual edit
     02:24  Silver/Lore diffhist −1 ~2026-SpawnHideLane918 talk (Repeated reference, reduced redundancy)

8 September 2026

     18:09  Haze diffhist +105 ~2026-LaneFireUrn1085 talk (Abilities: add magic carpet ult interaction)
     17:42  Module:AbilityTable/Notes diffhist +24 ~2026-RejuvenatorPowerTransit1020 talk
     17:29  Graves diffhist +184 ~2026-RejuvenatorPowerTransit1020 talk (Abilities: added a note that even though ghouls melee attack deals weapon damage they don't benefit from increased weapon damage. In the future if there's an aura that gives weapon damage they might but at the moment the only thing that increases it is the spirit scaling.) Tag: Visual edit
     02:47  Spirit Rend 2 changes history +145 [~2026-AlchemicalParryHigh1114 (2×)]
     
02:47 (cur | prev) 0 ~2026-AlchemicalParryHigh1114 talk (Notes) Tag: Visual edit
     
02:47 (cur | prev) +145 ~2026-AlchemicalParryHigh1114 talk (Notes: true) Tag: Visual edit
     01:46  Armor Piercing Rounds diffhist +242 ~2026-WardenLeapPoint1113 talk (Added a little known fact about this item to the notes.) Tags: Visual edit Mobile edit Mobile web edit

7 September 2026

     05:48  Knockdown diffhist +267 ~2026-LaneFireUrn1085 talk (Notes: add notes about ability duration and stun duration while falling (see talk page))

6 September 2026

     12:45  Ivy diffhist +46 ~2026-ChargeLineWarden1104 talk (Her gun much more closely resembles the Sten Mk5 visually, especially the sights and the overall shape of the metal components)