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Show new changes starting from 05:30, 14 September 2026
 
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14 September 2026

     00:24  Shiv diffhist +4 ~2026-VendingHealthParry1156 talk

13 September 2026

     22:41  Vindicta diffhist +53 ~2026-InfernusBreakableSecure558 talk Tag: Visual edit

12 September 2026

     15:58  Bullet Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata)
     15:25  Mo & Krill diffhist +34 ~2026-QuicksilverReloadDeflect1147 talk Tag: Visual edit: Switched
     15:23  Haze diffhist +13 ~2026-QuicksilverReloadDeflect1147 talk (Abilities) Tag: Visual edit: Switched
     12:41  Berserker diffhist +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) Tag: Visual edit: Switched

10 September 2026

     19:42  Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)]
     
19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist)
     
19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo
     
19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (Notes: resistances now pull from ItemData because this item gets tweaked really often)
     
19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page)
     18:31  Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive)

9 September 2026

     07:45  Magic Carpet diffhist +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet)

8 September 2026

     18:09  Haze diffhist +105 ~2026-LaneFireUrn1085 talk (Abilities: add magic carpet ult interaction)

7 September 2026

     05:48  Knockdown diffhist +267 ~2026-LaneFireUrn1085 talk (Notes: add notes about ability duration and stun duration while falling (see talk page))