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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
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12 September 2026
| 16:08 | Ability Cooldown diffhist −30 ~2026-LaneFireUrn1085 talk (→Calculation: clean up {{#replace: {{ItemData|...}}}} to just use DataProp instead) | ||||
| 15:58 | Bullet Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (use dataprop over #replace itemdata) | ||||
| 15:48 | Spirit Resilience diffhist −32 ~2026-LaneFireUrn1085 talk (itemdata -> dataprop) | ||||
| 12:41 | Berserker diffhist +26 ~2026-LeapActiveIdols1146 talk (Added Item Icons for the mentioned examples.) | ||||
10 September 2026
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19:42 | Bullet Resilience 4 changes history +738 [~2026-LaneFireUrn1085 (4×)] | |||
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19:42 (cur | prev) +349 ~2026-LaneFireUrn1085 talk (oops, fixed. I didn't change TechResist to BulletResist) | ||||
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19:39 (cur | prev) −337 ~2026-LaneFireUrn1085 talk (Undo revision 146589 by ~2026-LaneFireUrn1085 (talk)) Tag: Undo | ||||
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19:39 (cur | prev) +337 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often) | ||||
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19:21 (cur | prev) +389 ~2026-LaneFireUrn1085 talk (add note that the resist bonuses are combined additively instead of multiplicatively (something i've been wondering about this item forever). mirrored on the spirit resilience page) | ||||
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19:38 | Spirit Resilience 2 changes history +726 [~2026-LaneFireUrn1085 (2×)] | |||
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19:38 (cur | prev) +341 ~2026-LaneFireUrn1085 talk (→Notes: resistances now pull from ItemData because this item gets tweaked really often. I didn't think the math for the enhanced version was worth including but you could if you wanted.) | ||||
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19:23 (cur | prev) +385 ~2026-LaneFireUrn1085 talk (add note that the resistances are combined additively) | ||||
| 18:31 | Decay diffhist +495 ~2026-LaneFireUrn1085 talk (add note section & add note on ability range scaling. Decay is the only item that scales its base range value like this so I think it's noteworthy, every other ability in the game is additive) | ||||
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17:13 | Ability Cooldown 2 changes history +1,171 [~2026-LaneFireUrn1085 (2×)] | |||
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17:13 (cur | prev) +914 ~2026-LaneFireUrn1085 talk (→Calculation: change calculation to dynamically pull frmo itemdata like the pages for range / duration. also changed the items around because Diviner's Kevlar no longer gives cooldown reduction) | ||||
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16:12 (cur | prev) +257 ~2026-LaneFireUrn1085 talk (add note that Ability Cooldown does not affect items unlike Ability Range and Ability Duration) | ||||
9 September 2026
| 07:45 | Magic Carpet diffhist +374 ~2026-LaneFireUrn1085 talk (add note about sprinting on the carpet) | ||||
| 03:43 | Heroic Aura diffhist +226 ~2026-FleetfootPocketSecure1119 talk (heroic aura can affect base turrets! i feel like this is a good addition to this page :)) | ||||
8 September 2026
| 17:29 | Graves diffhist +184 ~2026-RejuvenatorPowerTransit1020 talk (→Abilities: added a note that even though ghouls melee attack deals weapon damage they don't benefit from increased weapon damage. In the future if there's an aura that gives weapon damage they might but at the moment the only thing that increases it is the spirit scaling.) | ||||
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02:47 | Spirit Rend 2 changes history +145 [~2026-AlchemicalParryHigh1114 (2×)] | |||
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02:47 (cur | prev) 0 ~2026-AlchemicalParryHigh1114 talk (→Notes) Tag: Visual edit | ||||
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02:47 (cur | prev) +145 ~2026-AlchemicalParryHigh1114 talk (→Notes: true) Tag: Visual edit | ||||
| 01:46 | Armor Piercing Rounds diffhist +242 ~2026-WardenLeapPoint1113 talk (Added a little known fact about this item to the notes.) | ||||
7 September 2026
| 06:08 | Items diffhist +39 ~2026-DashTroopersSecret1110 talk (→Removed items) | ||||
| 05:48 | Knockdown diffhist +267 ~2026-LaneFireUrn1085 talk (→Notes: add notes about ability duration and stun duration while falling (see talk page)) | ||||
| 00:05 | Module:Infobox item diffhist 0 ~2026-EnduringDurationJump1108 talk (append_label: prefer per-stat StatLinks target over generic attribute-type link (fixes e.g. Debuff Resist → Ability Duration) (with help from vergir-bot LLM)) | ||||
| 00:04 | Data:StatLinks.json diffhist +1 ~2026-EnduringDurationJump1108 talk (SlowPercent/MaxSlowPercent → Movement Slow, TotalHealthRegen → Healing (with help from vergir-bot LLM)) | ||||