Search resultsGive feedback
Jump to navigation
Jump to search
Did you mean: dash templates
- the game's data files which can be found here Data:MiscData.json. For most uses, it is recommended to use the {{MiscData}} template. To get data from the...2 KB (258 words) - 16:18, 27 May 2026
- the game's data files which can be found here Data:NpcData.json. For most uses, it is recommended to use the {{NpcData}} template. To get data from the module...3 KB (324 words) - 14:07, 11 August 2026
- local p = {} local iconDataRaw = mw.loadJsonData("Data:ResourceLookup.json") local iconData2 = mw.loadJsonData("Data:ResourceLookup2.json") local dictionary...7 KB (817 words) - 14:07, 29 July 2026
- hero_data = heroes_data[hero_key] if (hero_data == nil) then return "Hero key "..hero_key.. " not found" end local bound_abilities_data = hero_data["BoundAbilities"]...15 KB (2,257 words) - 23:32, 23 August 2026
- local data_en = get_lang_file('en') -- English data local data_lang = get_lang_file(lang_code) -- Target language data if (data_lang == nil)...18 KB (2,310 words) - 20:02, 1 July 2026
- Module:Abilities/utils (redirect from AbilityData/utils)heroes in the data for hero_key, ui_data in pairs(data) do -- Check each ability for this hero for ability_num, ability in pairs(ui_data) do local...4 KB (550 words) - 21:32, 12 April 2026
- the key used in data table local function get_codename_from_input(input) if data[input] then return input end for k, v in pairs(data) do if v["Name"]...16 KB (2,127 words) - 17:36, 28 July 2026
- Load data data sets once at module initialization local dictionary_data = mw.loadJsonData("Data:Dictionary") local lang_codes_set = mw.loadJsonData("Data:LangCodes...3 KB (440 words) - 00:14, 28 June 2026
- local item_data = item_entry.data local this_cost = tonumber(item_data["Cost"]) local is_street_brawl = item_data["StreetBrawl"]...10 KB (1,330 words) - 14:39, 21 August 2026
- main_boxes end function get_hero_data(hero_key) local hero_data = mw.loadJsonData("Data:HeroData.json") local hero = hero_data[hero_key] if (hero == nil)...25 KB (3,679 words) - 12:59, 31 July 2026
- ITEMS = "Data:ItemData.json", ABILITIES = "Data:AbilityData.json", HEROES = "Data:HeroData.json", CONVARS = "Data:Convars.json",...14 KB (2,034 words) - 00:05, 10 August 2026
- Module:Icon/doc (section Data sources)Note: This module is not intended for direct use. Use the templates below. The module reads from Data:ResourceLookup.json, a pre-indexed lookup table generated...1 KB (154 words) - 02:22, 23 May 2026
- :root[data-theme="brown"][data-mode="dark"].skin-theme-clientpref-night { --base: #241c16; --accent: #60f8b3; --link-color: var(--accent);...17 KB (2,258 words) - 00:16, 20 August 2026
- local p = {} local heroes_data = mw.loadJsonData("Data:HeroData.json") local hero_release_module = require('Module:HeroData/release') local lang_module...6 KB (808 words) - 13:54, 7 August 2026
- bonus - Template:Infobox item Cost - Template:Infobox item, Template:Active Items Active Items - Template:Active Items Featured Article - Template:Deadlock_Wiki/Settings...5 KB (612 words) - 15:22, 11 August 2026
- local resource_lookup = mw.loadJsonData("Data:ResourceLookup.json") local dictionary_data = mw.loadJsonData("Data:Dictionary") -- Tab definitions — order...7 KB (856 words) - 21:07, 1 August 2026
- {}, {} local hero_data = mw.loadJsonData("Data:HeroData.json") local active_heroes = {} for _, hero in pairs(hero_data) do if type(hero)...13 KB (1,574 words) - 02:53, 22 August 2026
- false end local slot_data = slot_colors[slot] if slot_data == nil then return "slot '" .. slot .. "' was not in slots_data map" end --Retrieve the...8 KB (1,181 words) - 01:03, 20 May 2026
- Loads data from Data:ItemData.json {{#invoke:ItemData|FUNCTION_NAME|PARAMETER1|PARAMETER2}} get_cost|ITEM_NAME Returns the total cost including components...2 KB (314 words) - 17:19, 17 February 2026