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- are climbable entities in the game that can be grabbed onto by pressing the jump key. If a player is hit by a melee attack while on a rope, they are slowed...558 bytes (84 words) - 13:38, 30 July 2025
- Wall Jump Heroes can perform a wall jump by jumping in mid air next to a wall while inputting the direction away from the wall. The first wall jump costs...20 KB (1,801 words) - 10:35, 12 September 2026
- Project Mind near a transit line, and while teleporting towards it, hold your Jump key (by default, SPACE) to instantly ride when actionable....1 KB (154 words) - 18:30, 25 August 2026
- player. To execute, activate Majestic Leap, then descent. While descending, jump to cancel Majestic Leap and maintain the momentum....893 bytes (97 words) - 00:23, 26 June 2026
- maximum amount of speed from Shoulder Charge on the ground, charge, cancel then jump or slide, depending on the situation. In the air, you do not have to input...3 KB (323 words) - 18:41, 2 August 2026
- Wall Jumping/Corner Boosting (section Dash Jump Method)simply jump towards an object (e.g. stone fencing) and Wall Jump off the side. This can be harder than other methods due to the variability in jump velocity...8 KB (1,063 words) - 14:58, 2 August 2026
- enables you to look into the wall and input back and jump at the same time to get an instant wall jump into bounce pad, generating lots of momentum. PlaceDistance...2 KB (290 words) - 17:53, 25 August 2026
- window opens where you can execute a Small Zip Jump. Jumping during this window results in a regular jump from the Transit Line with the added benefit of...859 bytes (85 words) - 14:25, 19 June 2026
- Damage and multishot on your weapon. Alternate cast for reduced jump height. Press Jump / mantle to cancel the glide. 5 Weapon Multishot 3 Weapon Damage...8 KB (3,037 words) - 16:28, 13 September 2026
- hold the forwards movement key and press the jump key when sufficiently near a wall (alternatively, hold jump throughout to automatically buffer a mantle)...2 KB (232 words) - 13:38, 19 June 2026
- (typically forwards or backwards) by Wall Jumping as late as you can. Edge Boosting is in essence a normal Wall Jump, unlike Corner Boosts; you do not trade...2 KB (248 words) - 23:19, 8 February 2026
- Conservation Dash Jumping Any other action will lock you out from jumping during the slide (e.g. Dash Sliding will not allow you to jump). When sliding in...1 KB (197 words) - 00:48, 22 June 2026
- Overview Mantle Glide Superglide Glide Wall Jump A Glide Wall Jump is a Superglide performed directly next to a wall. This allows you to combine the initial...1 KB (161 words) - 07:49, 25 January 2026
- Viscous can jump over an ally encased in The Cube and pull them with Rescue Beam to fly upwards. Since The Cube cannot be climbed, Viscous can wall-jump or double...14 KB (2,048 words) - 15:45, 5 September 2026
- walls by Wall Jumping and holding the jump key to buffer a mantle. It can typically be done on walls that can be mantled with an air jump. The main benefit...1 KB (164 words) - 23:19, 8 February 2026
- Cost 1,600 Tier 2 +1 Stamina +12% Stamina Recovery Passive After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and...2 KB (752 words) - 09:08, 10 August 2026
- Acrobat 7s 0 26s Gain stacking bonuses every time you dash, double jump, wall jump, or teleport. Gaining new stacks refreshes the duration. 4 Max Stacks...2 KB (323 words) - 21:32, 25 August 2026
- shooting. Only consumes one bar of stamina, which can be preferable to a Dash Jump. Is easily cancellable, unlike regular dashes which can only be cancelled...1 KB (169 words) - 13:14, 11 September 2026
- Zipline Momentum Conservation Zip Dash Small Zip Jump Zip Launch Zipline Momentum ConservationAlso known as ZMC is a technique that relies on the transit...2 KB (209 words) - 14:21, 19 June 2026
- Abrams retains full control while Siphon Life is active: he can move, dash, jump, shoot and use other abilities. Siphon Life is not a channeled ability. It...7 KB (2,324 words) - 21:01, 13 September 2026