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There is a page named "Jump" on The Deadlock Wiki. See also the other search results found.

  • only utilises jumping. Raw Bunnyhopping does not consume any stamina. To execute, jump as you hit the ground, making sure not to air jump. If you do not...
    1 KB (126 words) - 23:47, 8 February 2026
  • Overview Mantle Glide Superglide Glide Wall Jump A Superglide is a Mantle Glide followed by a grounded jump. This allows you to maintain the initial impulse...
    1 KB (180 words) - 07:46, 25 January 2026
  • it to point directly to the intended page. Vent may refer to: Tunnel vent Jump Pad...
    75 bytes (45 words) - 07:12, 9 July 2026
  • movement momentum, allowing players to parry during a Dash or Jump. A player can use this to jump in front of allies and protect them from incoming melees....
    6 KB (887 words) - 16:02, 6 September 2026
  • In Air Damage Reduction increased from -40% to -60%. Additional air dash/jump increased from +1 to unlimited. January 22, 2026 Added to the game....
    184 bytes (366 words) - 10:32, 26 April 2026
  • Additionally, an audio plays while she is walking Audio plays when Haze lands from a jump Audio plays on Haze when she uses the spell Audio loops on the projectile...
    5 KB (143 words) - 03:10, 14 September 2026
  • damage and triggers a quick Riposte, and Disengaging Sigil allows him to jump out of the fray with ease. For his final blow, Apollo dons his fencer's mask...
    9 KB (2,800 words) - 21:51, 9 September 2026
  • duration reduced to 3 minutes Reduced minimum unsecured souls for soul orbs Dash Jump buff Item changes Hero changes Street Brawl changes ▲ Buff ▼ Nerf ↔ Adj June...
    47 KB (245 words) - 18:32, 9 September 2026
  • Health Now increases Wall Jump count by 1 as well October 10, 2024 Stamina Recovery increased from 20% to 25%. August 29, 2024 Air Jump/Dash Distance reduced...
    2 KB (0 words) - 17:59, 31 January 2026
  • Slowing Hex Stamina Mastery Vortex Web Warp Stone Warp Dashing Warp Dash Jump...
    615 bytes (83 words) - 20:42, 1 July 2026
  • after any airborne action (e.g., dash jumping, jumping). To execute, be airborne (through jumping, dash jumping, etc.) and then hold the crouch button...
    5 KB (535 words) - 14:00, 19 June 2026
  • one bar; a good IAD with slide bunnyhopping can give the distance of a dash jump with half the stamina cost. Air Dashing twice increases the peak speed from...
    1 KB (155 words) - 13:14, 11 September 2026
  • still turn their camera and character. Casting Ethereal Shift does not reset jump/dash, even if the player is mid-air when it is cast. Casting Ethereal Shift...
    1 KB (523 words) - 19:56, 11 September 2026
  • animations. Added custom jump catapult animation - an alternate jump animation when using fans and Majestic Leap etc. Refined jump start to be cleaner. Added...
    20 KB (17 words) - 18:42, 2 August 2026
  • another Test Dummy runs left to right. There's a Cosmic Veil, a Rope, a Jump Pad, two Powerups, a Rejuvenator, and a pair of Teleporters. Further to the...
    4 KB (549 words) - 12:30, 1 September 2026
  • Cooldown reduction only affects Tag Along and Naptime. Tag Along 23m 5.5s 0 40s Jump to an ally and nap alongside them. Both you and the ally receive a burst...
    9 KB (3,025 words) - 14:11, 13 September 2026
  • stacking algorithm. Besides affecting run following effects are observed: Jump height also gets boost, both for ground and air jumps. Heavy melee distance...
    3 KB (417 words) - 18:10, 25 August 2026
  • citadel_common_english.txt. Double-Jump 1 Allows you to perform an additional jump in mid-air. upgrade_double_jump N/A Overdrive 2 Active: Increase your...
    14 KB (857 words) - 13:18, 7 September 2026
  • the intended page. Bounce Pad may refer to: Holliday's Bounce Pad ability Jump Pad...
    124 bytes (48 words) - 07:11, 9 July 2026