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  • duration Improved menu UI sound feedback Player's icon is highlighted in the top bar Added UI sound effects for team and opponent deaths Added Kinetic Carbine...
    11 KB (1,569 words) - 00:52, 29 June 2025
  • Fixed taking damage not interrupting teleporters Fixed clicking on the top bar or minimap to change spectate targets being unreliable Fixed Function keys...
    19 KB (2,689 words) - 01:11, 29 June 2025
  • minutes, 5 minutes, 3 minutes, 1 minute, or 30 seconds. Reworked the top bar HUD to reduce overall height While spectating or watching replays, the game...
    15 KB (2,162 words) - 01:06, 29 June 2025
  • a bug where the bot that would pick up the Urn was not the closest one, just the one that was in the highest player slot Fixed Streamer mode not persisting...
    29 KB (4,106 words) - 01:38, 29 June 2025
  • but takes up less space. This is the default after dying. Clicking the top bar will now toggle the Damage Report between minimized, compact, and full view...
    16 KB (2,271 words) - 01:08, 29 June 2025
  • Added a UI state when Stamina is disabled with a debuff. Top bar now uses the new vertical bar graphs. Charge-up items ( Mystic Burst, Tankbuster, QSR[sic]The...
    76 KB (11,163 words) - 20:10, 1 February 2026
  • custom VFX). Their bonus health and damage grow slightly per event (first one is 100%, then 120%, 140%, etc) Any players in the Unstable Rift Zone are now...
    21 KB (1,862 words) - 22:30, 15 July 2026
  • matchmaking pools are no longer split between normal and ranked, there is only one primary matchmaking mode and there are no limited hours. Badges will update...
    39 KB (5,512 words) - 22:45, 8 July 2025
  • lose a game, you will see your Rank Points update with a visible progress bar after each match. Each win/loss will grant you +/- 250 points on average,...
    10 KB (1,716 words) - 22:42, 2 August 2026
  • now easier to kill for the first one and harder for the second. HP from 8100 to 5000/10000 (HP updates after the first one dies, like Walkers) Shrines attack...
    85 KB (10,860 words) - 19:11, 10 March 2026
  • require('Module:Lang') local dictionary_module = require('Module:Dictionary') -- Tab bar definition, in display order. -- subpage : subpage name appended to the base...
    3 KB (336 words) - 18:08, 15 July 2026
  • Orange zipline is now green Space Bar no longer cancels abilities. Abilities can be pressed again to cancel the ones that have a cancel state. The Alternate...
    24 KB (3,362 words) - 01:24, 29 June 2025
  • set |resolved=true. Vergir • Unresolved in light mode the icon in the top bar is cut off https://imgur.com/a/vDfJ5Gb If this feedback has been resolved...
    7 KB (738 words) - 20:32, 1 September 2026
  • LY_ONE_AIR_DASH": "Can't air dash twice", "CITADEL_ABILITY_INVALID_ONLY_ONE_AIR_JUMP": "Can't air jump twice", "CITADEL_ABILITY_INVALID_ONLY_ONE_DOWN_DASH":...
    897 KB (112,505 words) - 21:50, 22 August 2026
  • Removed wind and city ambient looping sounds Volume and playback tweaks to one shot ambient sounds Removed vent sounds in places where vents had been removed...
    24 KB (3,384 words) - 01:22, 29 June 2025
  • com/a/zP9BjUk Talk:Heroes • Vergir • Unresolved in light mode the icon in the top bar is cut off https://imgur.com/a/vDfJ5Gb Talk:Shadowline • Fathom of the opera...
    2 KB (645 words) - 23:38, 10 September 2026
  • --color-progressive, #36c ); animation: gadget-blame-bar 1.6s ease-in-out infinite; } @keyframes gadget-blame-bar { from { transform: translateX( -100% ); ...
    7 KB (1,047 words) - 10:04, 5 September 2026
  • }, "citadel_observer_roaming_speed": 600, "citadel_one_on_one_match": false, "citadel_one_on_one_match_starting_gold": 0, "citadel_only_think_thinkable_abilities":...
    309 KB (42,926 words) - 18:10, 11 September 2026