Editing Spirit DamageGive feedback
Jump to navigation
Jump to search
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 22: | Line 22: | ||
* {{ItemIcon|Stalker}} deals {{#invoke:ItemData|get_prop|Stalker|DPS}} Spirit Damage per second. | * {{ItemIcon|Stalker}} deals {{#invoke:ItemData|get_prop|Stalker|DPS}} Spirit Damage per second. | ||
* {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump (reduced by [[Damage Falloff]]). | * {{ItemIcon|Tesla Bullets}} deals {{#invoke:ItemData|get_prop|Tesla Bullets|DamagePerChain}} Shock Damage on hit and on jump (reduced by [[Damage Falloff]]). | ||
* {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s. | * {{ItemIcon|Torment Pulse}} deals {{#invoke:ItemData|get_prop|Torment Pulse|DamagePulseAmount}} Pulse Damage every {{#invoke:ItemData|get_prop|Torment Pulse|AbilityCooldown}}s (scaling with Spirit Power). | ||
* {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second. | * {{ItemIcon|Toxic Bullets}} deals {{#invoke:ItemData|get_prop|Toxic Bullets|DotHealthPercent}} Bleed Damage based on current health per second. | ||
== Navigation == | == Navigation == | ||
{{Stat navbox}} | {{Stat navbox}} | ||