Editing Spirit Power

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<math>\mathit{Spirit Damage} = \mathit{Base Damage} + (\mathit{Spirit Power} * \mathit{Spirit Power Coefficient})</math>
<math>\mathit{Spirit Damage} = \mathit{Base Damage} + (\mathit{Spirit Power} * \mathit{Spirit Power Coefficient})</math>


For example, {{HeroIcon|Lash}}'s {{AbilityIcon|Flog}} ability deals 65 base damage and has a spirit power coefficient of {{ss|0.8}}. In a case where it was being buffed by 20 '''spirit power''', the calculation would be as follows:
For example, {{HeroIcon|Lash}}'s {{AbilityIcon|Flog}} ability deals 65 base damage and has a spirit power coefficient of {{ss|0.85}}. In a case where it was being buffed by 20 '''spirit power''', the calculation would be as follows:


<math>\mathit{Spirit Damage} = 65 + (20 * 0.8) = 81</math>
<math>\mathit{Spirit Damage} = 65 + (20 * 0.85) = 82</math>


The same principle applies to items. For instance, [[Tesla Bullets]] deals 33 base damage with a coefficient of {{ss|0.19}}. If you have 76 spirit power, its damage becomes:
The same principle applies to items. For instance, [[Tesla Bullets]] deals 33 base damage with a coefficient of {{ss|0.19}}. If you have 76 spirit power, its damage becomes:
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In general this represents linear scaling, with the rate of increase being determined by the spirit power coefficient. In most cases, the spirit power coefficient can be obtained by hovering over the skill while pressing the <code>Extra Info</code> hotkey.
In general this represents linear scaling, with the rate of increase being determined by the spirit power coefficient. In most cases, the spirit power coefficient can be obtained by hovering over the skill while pressing the <code>Extra Info</code> hotkey.


'''Note''': Obtaining exact calculations can be difficult because the spirit scaling values are ''rounded to the nearest tenth''. This can lead to inaccurate calculations when trying to apply the above formula. In general, it is possible to obtain good approximations of spirit power's affect on damage but exact calculations often require sandbox testing to obtain the un-rounded scaling values.
'''WARNING''': Obtaining exact calculations can be difficult because the spirit scaling values are ''rounded to the nearest tenth''. This can lead to inaccurate calculations when trying to apply the above formula. In general, it is possible to obtain good approximations of spirit power's affect on damage but exact calculations often require sandbox testing to obtain the un-rounded scaling values.


== Bonus Spirit Power ==
== Sources ==
Flat bonus spirit power from all sources is added equally to the player's current spirit power (unlike [[Weapon Damage]] and [[Health]], in which the bonus values are calculated separately from the base values).
All [[Spirit|spirit items]] provide Spirit Power based on the player's total investment in the category.
{| class="wikitable"
!Souls
!Spirit Power Increases
|-
|{{Souls|800}}
| +7
|-
|{{Souls|1,600}}
| +11
|-
|{{Souls|2,400}}
| +15
|-
|{{Souls|3,200}}
| +19
|-
|{{Souls|4,800}} [[File:Star.png|15px]]
| '''+38'''
|-
|{{Souls|7,200}}
| +48
|-
|{{Souls|9,600}}
| +57
|-
|{{Souls|16,000}}
| +66
|-
|{{Souls|22,400}}
| +75
|-
|{{Souls|28,800}}
| +100
|}
The following items explicitly grant increased Spirit Power:
{{Item stat table|Spirit Power}}


Sources of bonus percent (%) spirit power, such as {{ItemIcon|Boundless Spirit}}, stack multiplicatively with other bonus % sources, and apply to the player's current spirit power at all times.
=== Map spawns ===
* [[Golden Statue|Golden Statues]] can provide a permanent increase: +<b>2</b> Spirit Power before 10 minutes, +<b>3</b> Spirit Power before 25 minutes, and +<b>5</b> Spirit Power after 25 minutes.
* [[Powerup]] runes can provide a temporary Casting buff that provides +'''15''' to +'''65''' Spirit Power for 160 seconds (scaling with game time from 5 to 40 minutes).
<!-- abilities that grant spirit power should go in a table, this comment is a reminder to make that table
Spirit power can also be granted by abilities such as [[Kelvin|Kelvin's]] Ice Path and [[Grey Talon|Grey Talon's]] Guided Owl.
-->


== Spirit Scaling by Hero ==
== Spirit Scaling by Hero ==
Many ability attributes scale with Spirit Power. Certain heroes also have Spirit scaling on their stats (such as {{HeroIcon|Haze}}, whose ammo capacity increases by {{#invoke:HeroData|get_hero_scalar|hero_haze|Spirit|ClipSize}} for each point of Spirit Power).


{{#invoke:HeroDataArrays|heroSpiritTable}}
Most heroes have {{#invoke:HeroData|get_hero_scalar|hero_atlas|Level|TechPower}} Spirit Power scaling per [[Boon]], with the exception of {{HeroIcon|Haze}} with {{#invoke:HeroData|get_hero_scalar|hero_haze|Level|TechPower}}; {{HeroIcon|Ivy}} with {{#invoke:HeroData|get_hero_scalar|hero_tengu|Level|TechPower}}; and {{HeroIcon|Kelvin}}, {{HeroIcon|Sinclair}}, and {{HeroIcon|Viscous}} with {{#invoke:HeroData|get_hero_scalar|hero_kelvin|Level|TechPower}}.


The following heroes have base stats that scale with Spirit Power.
{| class="wikitable sortable"
|+Hero Base Attributes with Spirit Scaling
!Hero
!Stats
!Scaling
|-
| rowspan="2" |'''{{HeroIcon|Grey Talon}}'''
| Move Speed
| {{#invoke:HeroData|get_hero_var|hero_orion|MaxMoveSpeed}} + {{#invoke:HeroData|get_hero_scalar|hero_orion|Spirit|MaxMoveSpeed}} m/s
|-
| Bullet Damage
| {{#invoke:HeroData|get_hero_var|hero_orion|BulletDamage}} + {{#invoke:HeroData|get_hero_scalar|hero_orion|Spirit|BulletDamage}}
|-
|'''{{HeroIcon|Haze}}'''
| Ammo
| {{#invoke:HeroData|get_hero_var|hero_haze|ClipSize}} + {{#invoke:HeroData|get_hero_scalar|hero_haze|Spirit|ClipSize}} bullets
|-
|'''{{HeroIcon|Paige}}'''
|Heavy Melee
| {{#invoke:HeroData|get_hero_var|hero_bookworm|HeavyMeleeDamage}} + {{#invoke:HeroData|get_hero_scalar|hero_bookworm|Spirit|HeavyMeleeDamage}}
|-
|'''{{HeroIcon|Sinclair}}'''
| Move Speed
| {{#invoke:HeroData|get_hero_var|hero_magician|MaxMoveSpeed}} + {{#invoke:HeroData|get_hero_scalar|hero_magician|Spirit|MaxMoveSpeed}} m/s
|-
| rowspan="2" |'''{{HeroIcon|Venator}}'''
|Bullet Resist
| + {{#invoke:HeroData|get_hero_scalar|hero_priest|Spirit|BulletResist}} %
|-
|Spirit Resist
| + {{#invoke:HeroData|get_hero_scalar|hero_priest|Spirit|TechResist}} %
|-
|'''{{HeroIcon|Victor}}'''
|Health Regen
| {{#invoke:HeroData|get_hero_var|hero_frank|BaseHealthRegen}} + {{#invoke:HeroData|get_hero_scalar|hero_frank|Spirit|BaseHealthRegen}} hp/s
|-
|'''{{HeroIcon|Vindicta}}'''
| Bullet Damage
| {{#invoke:HeroData|get_hero_var|hero_hornet|BulletDamage}} + {{#invoke:HeroData|get_hero_scalar|hero_hornet|Spirit|BulletDamage}}
|-
|'''{{HeroIcon|Vyper}}'''
|Move Speed
| {{#invoke:HeroData|get_hero_var|hero_viper|MaxMoveSpeed}} + {{#invoke:HeroData|get_hero_scalar|hero_viper|Spirit|MaxMoveSpeed}} m/s
|-
|'''{{HeroIcon|Warden}}'''
| Fire Rate
| + {{#invoke:HeroData|get_hero_scalar|hero_warden|Spirit|FireRate}}
|-
|'''{{HeroIcon|Wraith}}'''
| Sprint Speed
| {{#invoke:HeroData|get_hero_var|hero_wraith|SprintSpeed}} + {{#invoke:HeroData|get_hero_scalar|hero_wraith|Spirit|SprintSpeed}} m/s
|-
|'''{{HeroIcon|Yamato}}'''
| Ammo
| {{#invoke:HeroData|get_hero_var|hero_yamato|ClipSize}} + {{#invoke:HeroData|get_hero_scalar|hero_yamato|Spirit|ClipSize}} bullets
|}


{{#invoke:StatScaling|write_spirit_scaling_table}}
<!--This table compiles each hero's stat and ability scaling coefficients as determined by sandbox testing.
NEEDS TO BE AUTOMATED, see [[Module:Abilities]]


{| class="wikitable sortable"
!Hero
!Stats
! colspan="2" |First Skill
! colspan="2" |Second Skill
! colspan="2" |Third Skill
! colspan="2" |Ultimate
|-
|'''{{HeroIcon|Abrams}}'''
| -
|{{AbilityIcon|Siphon Life|size=30px}}
| Radius: 10 + {{ss|0.05}} m<br>DPS: 35 + {{ss|0.65}}
|{{AbilityIcon|Shoulder Charge|size=30px}}
| Damage: 40 + {{ss|2.1}}
|{{AbilityIcon|Infernal Resilience|size=30px}}
| -
|{{AbilityIcon|Seismic Impact|size=30px}}
| Damage: 150 + {{ss|0.92}}
|-
|'''{{HeroIcon|Bebop}}'''
| -
|'''{{AbilityIcon|Exploding Uppercut|size=30px}}'''
| Area Damage: 80 + {{ss|0.52}}<br>Fire Rate Slow: 15 + {{ss|0.2}} %
|'''{{AbilityIcon|Sticky Bomb|size=30px}}'''
| Damage: 120 + {{ss|1.2}}
|'''{{AbilityIcon|Grapple Arm|size=30px}}'''
| Damage: 10 + {{ss|2}}
|'''{{AbilityIcon|Hyper Beam|size=30px}}'''
| DPS: 205 + {{ss|2.7}}
|-
|{{HeroIcon|Billy}}
| -
|'''{{AbilityIcon|Bashdown|size=30px}}'''
|Ground slam area damage: 35 +{{ss|1.1}}
|'''{{AbilityIcon|Rising Ram|size=30px}}'''
|Damage: 55 + {{ss|1.7}}Max health damage: 6% + {{ss|0.02}}%
|'''{{AbilityIcon|Blasted|size=30px}}'''
|Health restore on meelee: 80 + {{ss|0.8}}
|'''{{AbilityIcon|Chain Gang|size=30px}}'''
|Damage: 150 + {{ss|1.0}}
|-
|'''{{HeroIcon|Calico}}'''
| -
|'''{{AbilityIcon|Gloom Bombs|size=30px}}'''
|Damage: 60 + {{ss|0.8}}
|'''{{AbilityIcon|Leaping Slash|size=30px}}'''
|Heal Amount: 50 + {{ss|1.6}}
|'''{{AbilityIcon|Ava|size=30px}}'''
| -
|'''{{AbilityIcon|Return to Shadows|size=30px}}'''
|Damage: 150 + {{ss|0.655}}
|-
|{{HeroIcon|The Doorman}}
| -
|'''{{AbilityIcon|Call Bell|size=30px}}'''
|Impact damage: 40 + {{ss|0.7}}Explosion damage: 70 + {{ss|1.4}}
|'''{{AbilityIcon|Doorway|size=30px}}'''
|Barrier on pass-through amount: 250 + {{ss|1.5}}
|'''{{AbilityIcon|Luggage Cart|size=30px}}'''
|Damage: 130 + {{ss|0.8}}Damage on wall hit: 130 + {{ss|0.8}}
|'''{{AbilityIcon|Hotel Guest|size=30px}}'''
|Initial damage: 150 + {{ss|1.0}}Failure to check out: 250 + {{ss|1.5}}
|-
|{{HeroIcon|Drifter}}
| -
|'''{{AbilityIcon|Rend|size=30px}}'''
|Damage: 40 + {{ss|1.4}}
|'''{{AbilityIcon|Stalker's Mark|size=30px}}'''
|Bleed damage: 2%/s +{{ss|0.02}}%/s
|'''{{AbilityIcon|Bloodscent|size=30px}}'''
| -
|'''{{AbilityIcon|Eternal Night|size=30px}}'''
|Spirit damage on attack: 7 + {{ss|0.2}}
|-
|'''{{HeroIcon|Dynamo}}'''
| -
|'''{{AbilityIcon|Kinetic Pulse|size=30px}}'''
| Damage: 100 + {{ss|1.8}}<br>Range: 15 + {{ss|0.27}} meters
|'''{{AbilityIcon|Quantum Entanglement|size=30px}}'''
| -
|'''{{AbilityIcon|Rejuvenating Aurora|size=30px}}'''
| Health Restored: 32 + {{ss|0.45}} HP per second
|'''{{AbilityIcon|Singularity|size=30px}}'''
| DPS: 60 + {{ss|0.21}}
|-
|'''{{HeroIcon|Fathom}}'''
| -
|'''{{AbilityIcon|Scalding Spray|size=30px}}'''
|DPS: 40 + {{ss|0.4}}
|'''{{AbilityIcon|Breach|size=30px}}'''
|Damage: 80 + {{ss|0.7}}
|'''{{AbilityIcon|Reefdweller Harpoon|size=30px}}'''
| -
|'''{{AbilityIcon|Lurker's Ambush|size=30px}}'''
|Max Damage: 125 + {{ss|1.25}}
|-
|'''{{HeroIcon|Grey Talon}}'''
| Move Speed: 6.3 + {{#invoke:HeroData|get_hero_scalar|hero_orion|Spirit|MaxMoveSpeed}} m/s<br>Bullet Damage: 25 + {{#invoke:HeroData|get_hero_scalar|hero_orion|Spirit|BulletDamage}}
|'''{{AbilityIcon|Charged Shot|size=30px}}'''
| Damage: 100 + {{ss|1.6}}
|'''Rain {{AbilityIcon|Rain of Arrows|size=30px}}'''
| -
|'''{{AbilityIcon|Spirit Snare|size=30px}}'''
| -
|'''{{AbilityIcon|Guided Owl|size=30px}}'''
| Damage: 250 + {{ss|1.01}}
|-
|'''{{HeroIcon|Haze}}'''
| Ammo: 25 + {{#invoke:HeroData|get_hero_scalar|hero_haze|Spirit|ClipSize}} bullets
|'''{{AbilityIcon|Sleep Dagger|size=30px}}'''
| Damage: 70 + {{ss|2.8}}<br>Wake Up Time: 0.1 + {{ss|0.003}} seconds
|'''{{AbilityIcon|Smoke Bomb|size=30px}}'''
| Duration: 8 + {{ss|0.2}} seconds
|'''{{AbilityIcon|Fixation|size=30px}}'''
| Spirit Damage: 60 + {{ss|0.39}} (T1+ only)
|'''Bullet Dance {{AbilityIcon|Bullet Dance|size=30px}}'''
| Duration: 3 + {{ss|0.066}} seconds<br>Spirit Damage: 6 + {{ss|0.1}}
|-
|'''{{HeroIcon|Holliday}}'''
| -
|'''{{AbilityIcon|Powder Keg|size=30px}}'''
|Explosion Damage: 100 + {{ss|1.5}}
|'''{{AbilityIcon|Bounce Pad|size=30px}}'''
|Stomp Damage: 120 + {{ss|0.4}}
|'''{{AbilityIcon|Crackshot|size=30px}}'''
|Damage: 60 + {{ss|1.2}}
|'''{{AbilityIcon|Spirit Lasso|size=30px}}'''
| -
|-
|'''{{HeroIcon|Infernus}}'''
| -
|'''{{AbilityIcon|Napalm|size=30px}}'''
| Damage: 50 + {{ss|0.33}}
|'''{{AbilityIcon|Flame Dash|size=30px}}'''
| DPS: 40 + {{ss|0.66}}
|'''{{AbilityIcon|Afterburn|size=30px}}'''
| DPS: 15 + {{ss|0.5}}
|'''{{AbilityIcon|Concussive Combustion|size=30px}}'''
| Damage: 160 + {{ss|1.05}}
|-
|'''{{HeroIcon|Ivy}}'''
| -
|'''{{AbilityIcon|Kudzu Bomb|size=30px}}'''
| DPS: 60 + {{ss|0.6}}
|'''Watcher's Covenant'''
| Fire Rate: 10 + {{ss|0.3}} %<br>Bullet Lifesteal: 15 + {{ss|0.3}} %
|'''{{AbilityIcon|Stone Form|size=30px}}'''
| Damage: 80 + {{ss|1.05}}
|'''{{AbilityIcon|Air Drop|size=30px}}'''
| Damage: 150 + {{ss|2.5}}<br>Bullet Shield: 200 + {{ss|2.5}}
|-
|'''{{HeroIcon|Kelvin}}'''
| -
|'''{{AbilityIcon|Frost Grenade|size=30px}}'''
| Damage: 80 + {{ss|0.98}}
|'''{{AbilityIcon|Ice Path|size=30px}}'''
| -
|'''{{AbilityIcon|Arctic Beam|size=30px}}'''
| DPS: 60 + {{ss|0.9}}
|'''{{AbilityIcon|Frozen Shelter|size=30px}}'''
| Health Regen: 110 + {{ss|1.4}} HP per second (T3 only)
|-
|'''{{HeroIcon|Lady Geist}}'''
| -
|'''{{AbilityIcon|Essence Bomb|size=30px}}'''
| Self Damage: 30 + {{ss|1.8}}<br>Damage: 100 + {{ss|1.15}}
|'''{{AbilityIcon|Life Drain|size=30px}}'''
| DPS: 35 + {{ss|0.58}}
|'''{{AbilityIcon|Malice|size=30px}}'''
| Health To Damage: 32 + {{ss|0.72}}
|'''{{AbilityIcon|Soul Exchange|size=30px}}'''
| -
|-
|'''{{HeroIcon|Lash}}'''
| -
|'''{{AbilityIcon|Ground Strike|size=30px}}'''
| Stomp Damage: 90 + {{ss|0.85}}<br>Damage Per Meter: 6 + {{ss|0.05}} (T0-2) / {{ss|0.082}} (T3)
|'''{{AbilityIcon|Grapple|size=30px}}'''
| -
|'''{{AbilityIcon|Flog|size=30px}}'''
| Attack Angle: 30 + {{ss|0.46}} degrees<br>Damage: 65 + {{ss|1.18}}
|'''{{AbilityIcon|Death Slam|size=30px}}'''
| Damage: 115 + {{ss|1.05}}<br>Max Throw Distance: 12 + {{ss|0.33}} meters
|-
|'''{{HeroIcon|McGinnis}}'''
| -
|'''{{AbilityIcon|Mini Turret|size=30px}}'''
| Turret DPS: 40 + {{ss|0.42}}
|'''{{AbilityIcon|Medicinal Specter|size=30px}}'''
| Duration: 6 + {{ss|0.12}} seconds<br>Heal Radius: 5 + {{ss|0.05}} meters
|'''{{AbilityIcon|Spectral Wall|size=30px}}'''
| Damage: 64 + {{ss|0.79}}
|'''{{AbilityIcon|Heavy Barrage|size=30px}}'''
| Damage Per Rocket: 30 + {{ss|0.35}}
|-
|{{HeroIcon|Mina}}
| -
|'''{{AbilityIcon|Rake|size=30px}}'''
|Damage: 60 + {{ss|1.0}}Heal: 30 + {{ss|1.0}}
|'''{{AbilityIcon|Sanguine Retreat|size=30px}}'''
|Cast Range: 10m + {{ss|0.02}}m
|'''{{AbilityIcon|Love Bites|size=30px}}'''
|Additional bullet damage: 6 + {{ss|0.06}}Proc damage: 45 + {{ss|1.5}}
|'''{{AbilityIcon|Nox Nostra|size=30px}}'''
|Damage pr. bat: 6 + {{ss|0.12}}Total damage over 75 bats: 450 +{{ss|9.0}}
|-
|'''{{HeroIcon|Mirage}}'''
| -
|'''{{AbilityIcon|Tornado|size=30px}}'''
| Damage: 70 + {{ss|0.7}}
|'''{{AbilityIcon|Fire Scarabs|size=30px}}'''
| Max Health Steal: 90 + {{ss|0.9}} max HP
|'''Djinn's Mark'''
| Base Damage: 12 + {{ss|0.55}}
|'''{{AbilityIcon|Traveler|size=30px}}'''
| -
|-
|'''{{HeroIcon|Mo & Krill}}'''
| -
|'''{{AbilityIcon|Scorn|size=30px}}'''
| Damage: 60 + {{ss|0.62}}
|'''{{AbilityIcon|Burrow|size=30px}}'''
| DPS: 80 + {{ss|1.44}}
|'''{{AbilityIcon|Sand Blast|size=30px}}'''
| Damage: 40 + {{ss|1.05}}
|'''{{AbilityIcon|Combo|size=30px}}'''
| DPS: 60 + {{ss|1.1}}
|-
|{{HeroIcon|Paige}}
|Heavy meelee: 120 + {{#invoke:HeroData|get_hero_scalar|hero_bookworm|Spirit|HeavyMeleeDamage}}
|'''{{AbilityIcon|Conjure Dragon|size=30px}}'''
|Initial impact damage: 60 + {{ss|1.3}}Lingering DPS: 30 + {{ss|0.3}}
|'''Defend and Fight!'''
|Barrier amount: 200 + {{ss|1.4}} Weapon Damage: 25% + {{ss|0.2}}%
|'''{{AbilityIcon|Captivating Read|size=30px}}'''
|Damage: 120 + {{ss|1.3}}
|'''{{AbilityIcon|Rallying Charge|size=30px}}'''
|Damage: 150 + {{ss|1.2}}Healing: 150 + {{ss|2.0}}
|-
|'''{{HeroIcon|Paradox}}'''
| -
|'''{{AbilityIcon|Pulse Grenade|size=30px}}'''
| Pulse Damage: 45 + {{ss|0.46}}
|'''{{AbilityIcon|Time Wall|size=30px}}'''
| -
|'''{{AbilityIcon|Kinetic Carbine|size=30px}}'''
| Bonus Speed: 25 + {{ss|0.1}} %
|'''{{AbilityIcon|Paradoxical Swap|size=30px}}'''
| Swap Damage: 125 + {{ss|0.66}}
|-
|'''{{HeroIcon|Pocket}}'''
| -
|'''{{AbilityIcon|Barrage|size=30px}}'''
| Damage Per Projectile: 35 + {{ss|0.5}}
|'''{{AbilityIcon|Flying Cloak|size=30px}}'''
| Damage: 90 + {{ss|1.11}}
|'''Enchanter's Satchel'''
| Damage: 100 + {{ss|0.66}}
|'''{{AbilityIcon|Affliction|size=30px}}'''
| DPS: 12 + {{ss|0.22}}
|-
|'''{{HeroIcon|Raven}}'''
| -
|'''{{AbilityIcon|Blindside|size=30px}}'''
|Damage: 30 + {{ss|0.3}}
|'''{{AbilityIcon|Umbrella Maneuver|size=30px}}'''
|Damage: 100 + {{ss|1.6}}
|'''{{AbilityIcon|Full Auto|size=30px}}'''
|Duration: 5 + {{ss|0.66}} seconds<br>Spirit Damage per Bullet: 5 + {{ss|0.05}} (T2) / {{ss|0.1}} (T3)
|'''{{AbilityIcon|Revelation|size=30px}}'''
|DPS: 50 + {{ss|0.5}}
|-
|'''{{HeroIcon|Seven}}'''
| Move Speed: 7.1 + {{#invoke:HeroData|get_hero_scalar|hero_gigawatt|Spirit|MaxMoveSpeed}} m/s
|'''{{AbilityIcon|Lightning Ball|size=30px}}'''
| DPS: 80 + {{ss|0.46}}
|'''{{AbilityIcon|Static Charge|size=30px}}'''
| Cast Range: 16 + {{ss|0.07}} meters<br>Damage: 40 + {{ss|0.85}}
|'''{{AbilityIcon|Power Surge|size=30px}}'''
| Duration: 10 + {{ss|0.066}} seconds<br>Shock Damage: 10 + {{ss|0.16}} (T0-2) / {{ss|0.53}} (T3)<br>Damage on Jump: 10 + {{ss|0.13}} (T0-2) / {{ss|0.5}} (T3)
|'''{{AbilityIcon|Storm Cloud|size=30px}}'''
| DPS: 120 + {{ss|0.7}}<br>Strike Damage: 150 + {{ss|1.5}}
|-
|'''{{HeroIcon|Shiv}}'''
| -
|'''{{AbilityIcon|Serrated Knives|size=30px}}'''
| Damage: 35 + {{ss|0.6}}<br>Bleed DPS Per Knife: 5 + {{ss|0.16}}
|'''{{AbilityIcon|Slice and Dice|size=30px}}'''
| Damage: 110 + {{ss|1.2}}
|'''{{AbilityIcon|Bloodletting|size=30px}}'''
| -
|'''{{AbilityIcon|Killing Blow|size=30px}}'''
| -
|-
|'''{{HeroIcon|Sinclair}}'''
|Move Speed: 7.3 + {{#invoke:HeroData|get_hero_scalar|hero_magician|Spirit|MaxMoveSpeed}} m/s
|'''{{AbilityIcon|Vexing Bolt|size=30px}}'''
|Minimum Damage: 75 + {{ss|1}}Max Damage: 150 + {{ss|2}}
|'''{{AbilityIcon|Spectral Assistant|size=30px}}'''
|Damage: 30 + {{ss|0.3}}
|'''{{AbilityIcon|Rabbit Hex|size=30px}}'''
|Damage Amp: 25% + {{ss|0.1}}
|'''{{AbilityIcon|Audience Participation|size=30px}}'''
| -
|-
|{{HeroIcon|Victor}}
|Health Regen: 1.5 + {{ss|0.08}} hp/s
|'''{{AbilityIcon|Pain battery|size=30px}}'''
|Damage: 100 + {{ss|1.6}}
|'''{{AbilityIcon|Jumpstart|size=30px}}'''
|Total HP Regen: 100 + {{ss|1.8}}
|'''{{AbilityIcon|Aura of Suffering|size=30px}}'''
|Minimum DPS: 15 + {{ss|0.25}}Max DPS: 75 + {{ss|1.2}}
|'''{{AbilityIcon|Shocking Reanimation|size=30px}}'''
|Damage+ 200 + {{ss|1.8}}Spirit damage pr. bullet: 10 + {{ss|0.08}}
|-
|'''{{HeroIcon|Trapper}}'''
| -
|'''{{AbilityIcon|Bottled Phantasmicide|size=30px}}'''
|DPS: 50 + {{ss|0.5}}
|'''{{AbilityIcon|Silktrap|size=30px}}'''
|Damage: 200 + {{ss|1.3}}
|'''{{AbilityIcon|Pest Barrier|size=30px}}'''
|Spirit Shield Health: 200 + {{ss|2.2}}DPS: 30 + {{ss|0.7}}
|'''{{AbilityIcon|Crawling Plague|size=30px}}'''
|Spider Damage: 140 + {{ss|0.8}}
|-
|'''{{HeroIcon|Vindicta}}'''
| Fire Rate: + {{#invoke:HeroData|get_hero_scalar|hero_hornet|Spirit|FireRate}} %
|'''{{AbilityIcon|Stake|size=30px}}'''
| Damage: 60 + {{ss|0.39}}
|'''{{AbilityIcon|Flight|size=30px}}'''
| Spirit Damage Per Bullet: 10 + {{ss|0.2}}
|'''{{AbilityIcon|Crow Familiar|size=30px}}'''
| Damage: 40 + {{ss|0.8}}<br>Debuff Duration: 6 + {{ss|0.03}} seconds
|'''{{AbilityIcon|Assassinate|size=30px}}'''
| Damage: 130 + {{ss|1}}<br>Bonus Damage: 120 + {{ss|1.5}}
|-
|'''{{HeroIcon|Viscous}}'''
| -
|'''{{AbilityIcon|Splatter|size=30px}}'''
| Damage: 90 + {{ss|1.9}}
|'''{{AbilityIcon|The Cube|size=30px}}'''
| Health Regen: 35 + {{ss|0.18}} HP per second
|'''{{AbilityIcon|Puddle Punch|size=30px}}'''
| -
|'''{{AbilityIcon|Goo Ball|size=30px}}'''
| Damage: 140 + {{ss|1.1}}
|-
|'''{{HeroIcon|Vyper}}'''
|Move Speed: 7 + {{#invoke:HeroData|get_hero_scalar|hero_viper|Spirit|MaxMoveSpeed}} m/s
|'''{{AbilityIcon|Screwjab Dagger|size=30px}}'''
|Damage: 50 + {{ss|0.8}}
|'''{{AbilityIcon|Lethal Venom|size=30px}}'''
|Minimum Venom Damage: 20 + {{ss|0.7}}Max Venom Damage: 180 + {{ss|3}}
|'''{{AbilityIcon|Slither|size=30px}}'''
| -
|'''{{AbilityIcon|Petrifying Bola|size=30px}}'''
|Damage: 50 + {{ss|0.8}}Petrify Damage: 180 + {{ss|2.2}}
|-
|'''{{HeroIcon|Warden}}'''
| Fire Rate: + {{#invoke:HeroData|get_hero_scalar|hero_warden|Spirit|FireRate}} %
|'''{{AbilityIcon|Alchemical Flask|size=30px}}'''
| Damage: 65 + {{ss|0.79}}
|'''{{AbilityIcon|Willpower|size=30px}}'''
| Spirit Shield Health: 150 + {{ss|3.93}} (T3 only)
|'''{{AbilityIcon|Binding Word|size=30px}}'''
| Damage: 120 + {{ss|2.62}}
|'''{{AbilityIcon|Last Stand|size=30px}}'''
| DPS: 100 + {{ss|1.2}}
|-
|'''{{HeroIcon|Wraith}}'''
| Sprint Speed: 0.5 + {{#invoke:HeroData|get_hero_scalar|hero_wraith|Spirit|SprintSpeed}} m/s
|'''{{AbilityIcon|Card Trick|size=30px}}'''
| Damage: 70 + {{ss|1.1}}
| '''{{AbilityIcon|Project Mind|size=30px}}'''
| -
|'''{{AbilityIcon|Full Auto|size=30px}}'''
| Duration: 5 + {{ss|0.66}} seconds<br>Spirit Damage per Bullet: 5 + {{ss|0.05}} (T2) / {{ss|0.1}} (T3)
|'''{{AbilityIcon|Telekinesis|size=30px}}'''
| Damage: 175 + {{ss|1.05}}
|-
|'''{{HeroIcon|Wrecker}}'''
| -
|'''{{AbilityIcon|Wrecking Ball|size=30px}}'''
|Damage: 150 + {{ss|1.4}}Explosion Damage: 80 + {{ss|0.8}}
|'''{{AbilityIcon|Consume|size=30px}}'''
|DPS: 60 + {{ss|1.05}}
|'''{{AbilityIcon|Bio Blast|size=30px}}'''
|Damage: 75 + {{ss|0.786}}
|'''{{AbilityIcon|Overload|size=30px}}'''
|Damage: 75 + {{ss|1}}DPS: 100 + {{ss|2.8}}
|-
|'''{{HeroIcon|Yamato}}'''
| Ammo: 12 + {{#invoke:HeroData|get_hero_scalar|hero_yamato|Spirit|ClipSize}} bullets
|'''{{AbilityIcon|Power Slash|size=30px}}'''
| Full Charge Damage: 160 + {{ss|2}}
|'''{{AbilityIcon|Flying Strike|size=30px}}'''
| Damage: 70 + {{ss|0.66}}
|'''{{AbilityIcon|Crimson Slash|size=30px}}'''
| Damage: 60 + {{ss|0.39}}<br>Heal on hero hit: 70 + {{ss|1.11}} HP
|'''{{AbilityIcon|Shadow Transformation|size=30px}}'''
| -
|}-->
{{#invoke:LevelTables|write_power_increase_table|TechPower|title=Base Spirit Power based on Boons}}
{{#invoke:LevelTables|write_power_increase_table|TechPower|title=Base Spirit Power based on Boons}}
== Sources ==
All [[Spirit|spirit items]] provide Spirit Power based on the player's total investment in the category.
{{#invoke:ItemInvestmentTable|write_spirit}}
The following items explicitly grant increased Spirit Power:
{{Item stat table|Spirit Power}}
* {{ItemIcon|Golden Goose Egg}} grants random [[Permanent Buffs]], including Spirit Power.
=== Map spawns ===
* [[Golden Statue|Golden Statues]] can provide a permanent Spirit Power buff.
* [[Powerup]] runes can provide a temporary Casting buff that provides +'''15''' to +'''65''' Spirit Power for 160 seconds (scaling with game time from 5 to 40 minutes).


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