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'''Spirit Power''' is a [[stats|stat]] that increases the effectiveness of [[Ability|abilities]] and [[items]]. In addition to increasing Spirit Damage, Spirit Power can also increase miscellaneous ability attributes that are not otherwise broadly covered by [[spirit|spirit stats]]. Spirit Power is generally useful on all heroes, but some will benefit much more than others due to better scaling coefficients. | '''Spirit Power''' is a [[stats|stat]] that increases the effectiveness of [[Ability|abilities]] and [[items]]. In addition to increasing [[Spirit Damage]], Spirit Power can also increase miscellaneous ability attributes that are not otherwise broadly covered by [[spirit|spirit stats]]. Spirit Power is generally useful on all heroes, but some will benefit much more than others due to better scaling coefficients. | ||
== Spirit Power Scaling == | == Spirit Power Scaling == | ||
[[File:Spirit scaling icon.png|alt=A box that says 79 damage in white text and a purple arrow and star indicating the damage is increased with spirit power.|thumb|The upward trending purple arrow and spirit star indicate this damage is increased by spirit power.]] | [[File:Spirit scaling icon.png|alt=A box that says 79 damage in white text and a purple arrow and star indicating the damage is increased with spirit power.|thumb|The upward trending purple arrow and spirit star indicate this damage is increased by spirit power.]] | ||
When an ability or item can be | When an ability or item can be scaled by spirit power it will be indicated with a purple upward trending arrow and the spirit star icon. The effectiveness of spirit power on a given ability is based on its spirit power coefficient shown after the spirit scaling icon e.g. {{Ss|0.5}}. Using that spirit power coefficient, spirit damage can be represented with the formula: | ||
<math>\mathit{Spirit Damage} = \mathit{Base Damage} + (\mathit{Spirit Power} * \mathit{Spirit Power Coefficient})</math> | <math>\mathit{Spirit Damage} = \mathit{Base Damage} + (\mathit{Spirit Power} * \mathit{Spirit Power Coefficient})</math> | ||
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Sources of bonus percent (%) spirit power, such as {{ItemIcon|Boundless Spirit}}, stack multiplicatively with other bonus % sources, and apply to the player's current spirit power at all times. | Sources of bonus percent (%) spirit power, such as {{ItemIcon|Boundless Spirit}}, stack multiplicatively with other bonus % sources, and apply to the player's current spirit power at all times. | ||
== Spirit Scaling by Hero == | == Spirit Scaling by Hero == | ||
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{{#invoke:LevelTables|write_power_increase_table|TechPower|title=Base Spirit Power based on Boons}} | {{#invoke:LevelTables|write_power_increase_table|TechPower|title=Base Spirit Power based on Boons}} | ||
== Sources | == Sources == | ||
All [[Spirit|spirit items]] provide Spirit Power based on the player's total investment in the category. | All [[Spirit|spirit items]] provide Spirit Power based on the player's total investment in the category. | ||
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* [[Golden Statue|Golden Statues]] can provide a permanent Spirit Power buff. | * [[Golden Statue|Golden Statues]] can provide a permanent Spirit Power buff. | ||
* [[Powerup]] runes can provide a temporary Casting buff that provides +'''15''' to +'''65''' Spirit Power for 160 seconds (scaling with game time from 5 to 40 minutes). | * [[Powerup]] runes can provide a temporary Casting buff that provides +'''15''' to +'''65''' Spirit Power for 160 seconds (scaling with game time from 5 to 40 minutes). | ||
{{notelist}} | {{notelist}} | ||
{{Stat navbox}} | {{Stat navbox}} | ||
[[Category:Damage Calculation]] | [[Category:Damage Calculation]] | ||