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{{Update history table | contents = {{Update history table/row | update = {{Update link|April|30|2026}} | changes = * Lifesteal reduced from 12% to 10%. }} {{Update history table/row | update = {{Update link|March|6|2026}} | changes = * Cooldown reduced from 2.2s to 2s * Spirit Lifesteal increased from 8% to 12% }} {{Update history table/row | update = {{Update link|October|2|2025}} | changes = * Debuff duration increased from 7s to 8s. * Cooldown reduced from 2.5s to 2.25s. }} {{Update history table/row | update = {{Update link|July|29|2025}} | changes = * Spirit Resist Reduction increased from -7% to -8%. }} {{Update history table/row | update = {{Update link|May|21|2025}} | changes = * Fixed being able to get 2 stacks without using the cooldown }} {{Update history table/row | update = {{Update link|May|19|2025}} | changes = * Debuff duration reduced from 8s to 7s }} {{Update history table/row | update = {{Update link|May|11|2025}} | changes = * Cooldown increased from 2s to 2.5s }} {{Update history table/row | update = {{Update link|May|8|2025}} | changes = * Renamed to Spirit Rend * Price reduced from 4,250 to 3,200 (Global item change) * No longer provides +12% Weapon Damage. * No longer applies 8% Spirit Amp on bullet hit and 6% Spirit Amp on Headshot. * Now applies -7% Spirit Resist on bullet hit and -7% Spirit Resist on Headshot. * Spirit lifesteal reduced from 18% to 8%. * Bonus health reduced from 150 to 100. * Debuff duration increased from 6s to 8s. * Max stacks reduced from 10 to 4. * Max frequency increased from 1.5s to 2s. }} {{Update history table/row | update = {{Update link|April|4|2025}} | changes = * Lifesteal provided by things like {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}} now properly diminishes in stacking with other sources of lifesteal * Fixed {{ItemIcon|Spirit Rend|l1=Spellslinger Headshots}} providing more bonuses than intended }} {{Update history table/row | update = {{Update link|February|25|2025}} | changes = * Now keeps the {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}} passive buffs. }} {{Update history table/row | update = {{Update link|January|27|2025}} | changes = * Amp per headshot increased from 4% to 6% * Max Stacks reduced from 12 to 10 }} {{Update history table/row | update = {{Update link|December|21|2024}} | changes = * Cooldown is now on a per target basis rather than on the item itself (this is a buff/flexibility improvement) * Spirit Amp per headshot increased from 3% to 4% * Fixed the base Spirit Amp requiring a headshot (this fix was released recently) }} {{Update history table/row | update = {{Update link|December|6|2024}} | changes = * Proc bonus changed from 3% Spirit Power to 3% Spirit Amp }} {{Update history table/row | update = {{Update link|November|21|2024}} | changes = * New T3 Weapon Item, {{ItemIcon|Spirit Rend|l1=Spellslinger Headshots}}: Requires {{ItemIcon|Spirit Shredder Bullets|l1=Soul Shredder Bullets}}. Landing a headshot on enemy heroes increases your total Spirit Power by 3% for 12s. Cooldown 1.5s. Max stacks 12. Grants +12% Weapon Damage, +8% Spirit Amp/18% Spirit Lifesteal (component passive), and +150 Health. }} }} [[Category:Item changelogs]]
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