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{{Infobox item | {{Infobox item | ||
| item_name = Spellslinger Headshots | |||
| item_type = Weapon | |||
| item_tier = 3 | |||
| has_active1 = | |||
| has_components = true | |||
| has_iscomponentof = | |||
| component1_name = Soul Shredder Bullets | |||
| item_stat1 = +12% Weapon Damage | |||
| item_stat2 = +150 Bonus Health | |||
| souls = 4,250 | |||
| has_passive1 = true | |||
| has_passive2 = | |||
| passive1_description = Your bullets apply a debuff that amplifies your '''Spirit Damage''' and grants you '''Spirit Lifesteal''' against them. Landing a '''headshot''' increases your total '''Spirit Amp''' against them. | |||
| passive1_stat1 = 8% Spirit Amp (Conditional) | |||
| passive1_stat2 = +18% Spirit Lifesteal Proc (Conditional) | |||
| passive1_stat3 = +6% Spirit Amp Per Headshot (Conditional) | |||
| passive1_stat4 = 6s Debuff Duration | |||
| passive1_stat5 = 10 Max Stacks | |||
| passive1_stat6 = 1.5s Max Frequency | |||
}} | |||
{{ | '''Spellslinger Headshots''' is a Tier 3 [[Weapon Item]] that grants [[Weapon Damage]] and [[Bonus Health]], while also carrying over the [[Spirit Amp]] and [[Spirit Lifesteal]] granted by {{ItemIcon|Soul Shredder Bullets}}. | ||
Additionally, headshots landed on enemy heroes apply up to 10 [[Stack|stacks]] of a [[Spirit Amp]] debuff. All stacks are refreshed with each new stack. | |||
It can be purchased from the [[Shop]] for {{Souls|4,250}} (its [[Component]], {{ItemIcon|Soul Shredder Bullets}}, makes up {{Souls|1,250}} of the cost). | |||
== Notes == | == Notes == | ||
* | * The Spirit Amp is calculated multiplicatively with other sources of Spirit Resist and Damage Amp. | ||
* Spirit | * Unlike {{ItemIcon|Escalating Exposure}}, the Spirit Amp is not created as a separate instance of spirit damage nor it does have a visual indicator of its stacks. | ||
* | * '''Spellslinger'''<nowiki/>'s Spirit Amp and Spirit Lifesteal debuff can only be activated through bullet damage. | ||
* | *Currently for unknown re<nowiki/>asons, Spellslinger Headshots has a max cap of 62% effectively making the 10th stack ineffective. | ||
**This can be seen through abilities that deal 100 base spirit damage such as {{HeroIcon|Grey Talon}}'s {{AbilityIcon|Charged Shot}}. An initial headshot with Spellslinger raises this to 114 (8% + 6%), and further headshots will plateau to ~162-163 damage (8% + 9 x 6%). | |||
* The debuff only affects each player's own spirit damage. Teammates cannot benefit from this debuff, even if they own their own the item. | |||
== Update history == | == Update history == | ||
{{Main|Spellslinger Headshots/Update history}} | |||
{{Update history}} | {{Update history}} | ||
== | == References == | ||
<references /> | |||
{{Item Navbox}} | {{Item Navbox}} | ||