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| Latest revision | Your text | ||
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{{Infobox item | {{Stub}} | ||
{{Infobox item | |||
| item_name = Spirit Bubble | |||
| item_name_loc = Spirit Shielding | |||
| has_passive1 = true | |||
| has_passive2 = false | |||
| has_active1 = false | |||
| has_components = false | |||
| has_iscomponentof = false | |||
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} Out of Combat [[Health Regen|Regen]] | |||
| passive1_description = {{#invoke:Lang|get_string|upgrade_spirit_bubble_desc}} | |||
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | |||
| passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|CombatBarrier}} Barrier (Conditional) | |||
| passive1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageThreshold}} Damage Threshold | |||
| passive1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DamageWindow}}s Time Frame | |||
| passive1_stat4 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BarrierDuration}}s Barrier Duration | |||
}} | |||
{{ | '''Spirit Shielding''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}|}} [[Items|Item]]. | ||
This item is also referred to as '''Spirit Bubble''' in the game files. | |||
== Update history == | == Update history == | ||
{{Main|Spirit Shielding/Update history|l1=Update history}} | |||
{{Update history}} | {{Update history}} | ||
{{Item Navbox}} | {{Item Navbox}} | ||