Spirit Snatch: Difference between revisions

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updated cost for new patch (3,500 -> 3,200), updated cost of component (spirit strike 500 -> 800)
LVL (talk | contribs)
Updated and automated.
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{{Infobox item
{{Infobox item
| item_name = Spirit Snatch
| item_name           = Spirit Snatch
| item_type = Spirit
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}}% [[Melee Damage]]
| item_tier = 3
| item_stat2           = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| has_active1 =
| has_passive1        = true
| has_components = true
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| has_iscomponentof =
| passive1_description = {{#invoke:Lang|get_string|upgrade_spirit_snatch_desc|item_name={{#var:item_key_or_en}}}}
| has_iscomponentof2 =
| passive1_stat1      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|SpiritDamage}} [[Spirit Damage]]{{ss|0.74}}
| component1_name = Spirit Strike
| passive1_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechArmorDamageReduction}}% [[Spirit Resist]] Steal (Conditional)
| item_stat1 = +<span style="font-weight: bold;">15</span>% Melee Damage
| passive1_stat3       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechPowerReduction}} [[Spirit Power]] Steal (Conditional)
| item_stat2 = +<span style="font-weight: bold;">125</span> Bonus Health
| passive1_stat4       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| item_stat3 = +<span style="font-weight: bold;">8%</span> Spirit Resist
| has_components      = true
| item_stat4 = +<span style="font-weight: bold;">1</span>m/s Sprint Speed
| component1_name      = Spirit Strike
| souls = 3,200
| has_passive1 = true
| has_passive2 =  
| passive1_description = When you perform a <span style="font-weight: bold;">Light or Heavy Melee</span> attack against a hero, the attack deals extra <span style="font-weight: bold;">Spirit Damage</span> and steals <span style="font-weight: bold;">Spirit Resist</span> and <span style="font-weight: bold;">Spirit Power</span>.
| passive1_cooldown = 6s
| passive1_stat1 = 50 Spirit Damage
| passive1_stat2 = 12 Spirit Resist Steal (Conditional)
| passive1_stat3 = 26 Spirit Power Steal (Conditional)
| passive1_stat4 = 16s Duration
}}
}}


'''Spirit Snatch''' is a Tier 3 [[Spirit Item]] that grants improved [[Melee Damage]], [[Bonus Health]], [[Spirit Resist]] and [[Sprint Speed]].
'''Spirit Snatch''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants improved [[Melee Damage]] and [[Bonus Health]].


With this item, performing a Light or Heavy [[Melee]] attack on an enemy hero will deal extra [[Spirit Damage]] and temporarily steal [[Spirit Resist]] and [[Spirit Power]] from them.  
With this item, performing a Light or Heavy [[Melee]] attack on an enemy hero will deal extra [[Spirit Damage]] and temporarily steal [[Spirit Resist]] and [[Spirit Power]] from them.  
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Hitting multiple heroes in one swing will steal from all struck heroes.  
Hitting multiple heroes in one swing will steal from all struck heroes.  


It can be purchased from the [[Shop]] for {{souls|3,200}} (its [[Component]], {{ItemIcon|Spirit Strike}}, makes up {{souls|800}} of the cost).  
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}, with its [[Component]], {{ItemIcon|Spirit Strike}}, making up {{Souls|{{#invoke:ItemData|get_cost|Spirit Strike}}}} of the cost.


== Update history ==
== Update history ==