Status Effects: Difference between revisions

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Removed rescue beam from health regen.
added link to crowd control, corrected silence about using items
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''See also [[Crowd Control]] for a list of all Crowd Control effects.''
'''Status Effects''' are modifiers or effects applied to units or players after certain conditions have been met. Buffs are positive status effects, while debuffs are negative, and will last for a set duration unless cleared through certain items or abilities. Status effects can be displayed over an entity's health bar, as a transparent overlay on the entity's body, or not displayed at all.
'''Status Effects''' are modifiers or effects applied to units or players after certain conditions have been met. Buffs are positive status effects, while debuffs are negative, and will last for a set duration unless cleared through certain items or abilities. Status effects can be displayed over an entity's health bar, as a transparent overlay on the entity's body, or not displayed at all.


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{{StatusBox|isBuff=false|status=Silence}}
{{StatusBox|isBuff=false|status=Silence}}
=== Silence ===
=== Silence ===
A negative status effect that prevents the target from casting abilities and active items. It is similar to Disarm.
A negative status effect that prevents the target from casting abilities, but they can still use active items. It is similar to Disarm.


'''Sources:'''
'''Sources:'''