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m Added links to Venator's Gutshot and Hex-lined snap trap |
Added more links for Rem, Graves, and Silver. As well as moved sleep from "Hero Specific Effects" to "Debuffs" due to Rem's Naptime applying sleep |
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* {{HeroIcon|Mirage}}'s {{AbilityIcon|Traveler}} | * {{HeroIcon|Mirage}}'s {{AbilityIcon|Traveler}} | ||
* {{HeroIcon|Sinclair}}'s {{AbilityIcon|Spectral Assistant}} (Tier 3) | * {{HeroIcon|Sinclair}}'s {{AbilityIcon|Spectral Assistant}} (Tier 3) | ||
* {{HeroIcon|Silver}}'s {{AbilityIcon|Lycan Curse}} | |||
* {{HeroIcon|Silver}}'s {{AbilityIcon|Slam Fire}} | |||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} (Tier 1) | * {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} (Tier 1) | ||
* {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (Tier 1) | * {{HeroIcon|Yamato}}'s {{AbilityIcon|Shadow Transformation}} (Tier 1) | ||
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* {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}} | * {{HeroIcon|Haze}}'s {{AbilityIcon|Smoke Bomb}} | ||
* {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} | * {{HeroIcon|Kelvin}}'s {{AbilityIcon|Ice Path}} | ||
* {{HeroIcon|Silver}}'s {{AbilityIcon|Lycan Curse}} | |||
* {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}} | * {{HeroIcon|Victor}}'s {{AbilityIcon|Jumpstart}} | ||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} | * {{HeroIcon|Warden}}'s {{AbilityIcon|Willpower}} | ||
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'''Sources:''' | '''Sources:''' | ||
* {{HeroIcon|Graves}}' {{AbilityIcon|Grasping Hands}} | |||
* {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} | * {{HeroIcon|Warden}}'s {{AbilityIcon|Binding Word}} | ||
* {{HeroIcon|Paige}}'s {{AbilityIcon|Captivating Read}} | * {{HeroIcon|Paige}}'s {{AbilityIcon|Captivating Read}} | ||
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* {{ItemIcon|Slowing Hex}} (only silences movement-based abilities and active items) | * {{ItemIcon|Slowing Hex}} (only silences movement-based abilities and active items) | ||
{{StatusBox|isBuff=false|status=Sleep}} | |||
=== Sleep === | |||
A negative status effect that prevents the target from taking actions, however the target will wake up early should they take any damage. Sleep has a brief drowsy period where the target can move slowly before they become completely immobilized. | |||
'''Sources:''' | |||
* {{HeroIcon|Haze}}'s {{AbilityIcon|Sleep Dagger}} | |||
* {{HeroIcon|Rem}}'s {{AbilityIcon|Naptime}} | |||
{{StatusBox|isBuff=false|status=Stun}} | {{StatusBox|isBuff=false|status=Stun}} | ||
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=== Rabbit Hex === | === Rabbit Hex === | ||
A negative status effect applied by {{HeroIcon|Sinclair}}'s ability of the same name. Inflicted heroes change shape into a rabbit, with its corresponding hitbox, and move faster but have amplified received damage. The hero cannot perform any actions and abilities in rabbit form besides walking and jumping, but any actions and abilities initiated before the transformation are not interrupted. | A negative status effect applied by {{HeroIcon|Sinclair}}'s ability of the same name. Inflicted heroes change shape into a rabbit, with its corresponding hitbox, and move faster but have amplified received damage. The hero cannot perform any actions and abilities in rabbit form besides walking and jumping, but any actions and abilities initiated before the transformation are not interrupted. | ||
{{StatusBox|isBuff=false|status=Tether}} | {{StatusBox|isBuff=false|status=Tether}} | ||