Talk:Knockdown: Difference between revisionsGive feedback
→Stun duration: new section |
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# ability duration only affects the base 0.5s stun duration | # ability duration only affects the base 0.5s stun duration | ||
# the stun is extended the entire time you're falling, like getting stunned from a bounce pad | # the stun is extended the entire time you're falling, like getting stunned from a bounce pad | ||
EDIT: after more testing with ability stuns (where 80% debuff resistance works as expected), it seems like grayed out abilities are more accurate than the stun icon for knowing when a stun is active. the difference is 0.1s. however, you'd have to ''add'' that to the times above which means they're even more out of whack. I thought it was accurate because 0.53s and 0.80s were so close to the expected 0.5s and 0.775s stun durations, but maybe not? | |||
[[Special:Contributions/~2026-LaneFireUrn1085|~2026-LaneFireUrn1085]] ([[User talk:~2026-LaneFireUrn1085|talk]]) 05:17, 7 September 2026 (UTC) | [[Special:Contributions/~2026-LaneFireUrn1085|~2026-LaneFireUrn1085]] ([[User talk:~2026-LaneFireUrn1085|talk]]) 05:17, 7 September 2026 (UTC) | ||