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{{Update history table/row | {{Update history table/row | ||
| update = June 17 | | update = {{Update link|August|1|2025}} | ||
| changes = | |||
* Cooldown increased from 12s to 14s | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Now ignores enemy Spirit Resistance | |||
* Damage reduced from 6% to 5% | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|June|17|2025}} | |||
| changes = | | changes = | ||
* {{ItemIcon|Tankbuster}} only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper) | * {{ItemIcon|Tankbuster}} only goes on cooldown when it affects players (no longer goes on cooldown if an ability hits a trooper) | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 27 | | update = {{Update link|May|27|2025}} | ||
| changes = | | changes = | ||
* Fixed various bugs when multiple abilities hit on the same frame. | * Fixed various bugs when multiple abilities hit on the same frame. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 19 | | update = {{Update link|May|19|2025}} | ||
| changes = | | changes = | ||
* Damage reduced from 7% to 6% | * Damage reduced from 7% to 6% | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 7 | | update = {{Update link|May|8|2025}} | ||
| changes = | |||
* Renamed from Improved Burst to Tankbuster | |||
* Cost reduced from 3500 to 3200 | |||
* (TBA) | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|November|7|2024}} | |||
| changes = | | changes = | ||
* Now triggers on your base damage, rather than how much the target receives. | * Now triggers on your base damage, rather than how much the target receives. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = November 1 | | update = {{Update link|November|1|2024}} | ||
| changes = | | changes = | ||
* Damage threshold requirement reduced from 200 to 175. | * Damage threshold requirement reduced from 200 to 175. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Max HP Damage increased from 7% to 9%. | * Max HP Damage increased from 7% to 9%. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Max Health damage reduced from 9% to 7%. | * Max Health damage reduced from 9% to 7%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = September 12 | | update = {{Update link|September|12|2024}} | ||
| changes = | | changes = | ||
* Damage reduced from 10% of Max HP to 9%. | * Damage reduced from 10% of Max HP to 9%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = August 15 | | update = {{Update link|August|15|2024}} | ||
| changes = | | changes = | ||
* Reduced Weapon Damage from +12% to +8%. | * Reduced Weapon Damage from +12% to +8%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = July 4 | | update = {{Update link|July|4|2024}} | ||
| changes = | | changes = | ||
* No longer applies 50% slow. | * No longer applies 50% slow. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 23 | | update = {{Update link|May|23|2024}} | ||
| changes = | | changes = | ||
* Damage reduced from 11% Max HP to 10%. | * Damage reduced from 11% Max HP to 10%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 16 | | update = {{Update link|May|16|2024}} | ||
| changes = | | changes = | ||
* Max HP bonus damage reduced from 13% to 11%. | * Max HP bonus damage reduced from 13% to 11%. | ||
Revision as of 03:25, 2 August 2025
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