Template:Ability card v2/Card/HeaderAttr: Difference between revisions

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m Migrated to Abilities/card module
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<includeonly>{{#if: {{{1|}}}|<div style="background-color: #2C2C2C; padding: 0 6px 0 6px; margin-right: 20px; white-space: nowrap; {{{style|}}}">{{Icon/Grey|{{{icon}}}|{{ValueAndUom|'''{{{1|}}}'''|{{{uom|}}}|uom_style=font-size: 0.8em; color: #9C9C9C}}}}</div>}}</includeonly><noinclude>
<noinclude>
{{#invoke:Abilities/card|get_ability_card|Wraith|1|false}}
{{#invoke:AbilityData|get_ability_card|Wraith|1|true}}
</noinclude>
</noinclude>

Revision as of 16:34, 26 October 2024

Card Trick

Cast Range 500m
Radius 4m


Number of Charges 2
Cooldown 0.6s
Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair.

Alt-cast to throw first card

x0.55


45

Damage

Each suit provides a different bonus. Jokers counts as all suits
Spade

60%

Bonus Damage
Diamond

-8%

Bullet and Spirit Resist Reduction
Club

-30%

Move Speed
Heart

x0.75


75

Heal
Ability Point1
2 Charges
Ability Point2
+40 Damage and increased Spirit Scaling
Ability Point5
All suits are improved and higher chance for Jokers