Template:Ability card v2/Card/HeaderAttr

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Revision as of 16:34, 26 October 2024 by Saag (talk | contribs) (Migrated to Abilities/card module)
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Card Trick

Cast Range 500m
Radius 4m


Number of Charges 2
Cooldown 0.6s
Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending of its suit. Cards thrown fly towards the enemy or point under your crosshair.

Alt-cast to throw first card

x0.55


45

Damage

Each suit provides a different bonus. Jokers counts as all suits
Spade

60%

Bonus Damage
Diamond

-8%

Bullet and Spirit Resist Reduction
Club

-30%

Move Speed
Heart

x0.75


75

Heal
Ability Point1
2 Charges
Ability Point2
+40 Damage and increased Spirit Scaling
Ability Point5
All suits are improved and higher chance for Jokers