Template:Ability tabs/doc: Difference between revisions

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Line 19: Line 19:
"example": "Abrams",
"example": "Abrams",
"type": "string",
"type": "string",
            "required": true
"required": true
},
},
"ability1_notes": {
"ability1_notes": {
"description": "Notes on ability 1",
"description": "Notes on 1st ability",
"type": "string"
"type": "string"
},
},
"ability2_notes": {
"ability2_notes": {
"description": "Notes on ability 2",
"description": "Notes on 2nd ability",
"type": "string"
"type": "string"
},
},
"ability3_notes": {
"ability3_notes": {
"description": "Notes on ability 3",
"description": "Notes on 3rd ability",
"type": "string"
"type": "string"
},
},
        "ability4_notes": {
"ability4_notes": {
"description": "Notes on ability 4",
"description": "Notes on 4th ability (ultimate)",
"type": "string"
"type": "string"
}
}
Line 43: Line 43:
"ability2_notes",
"ability2_notes",
"ability3_notes",
"ability3_notes",
        "ability4_notes"
"ability4_notes"
],
],
"description": " "
"description": " "

Latest revision as of 00:56, 21 February 2026

Overview

[edit source]

This template uses Template:Ability_card_v2 to generate ability cards and tabs for hero pages.

Example

[edit source]
{{Ability tabs
| name=Abrams
| ability1_notes=* This is a note for Siphon Life.
}}

Siphon Life



Radius 8m




Duration 4s



Number of Charges 0


Cooldown 42s



Drain health from nearby enemies, dealing spirit damage over time and healing for a portion of the damage dealt.

x0.6


22

Damage Per Second



4s

Duration
On Hit:



70%

Lifesteal

35%  Lifesteal vs Non-Heroes 

Ability Point1
-20s Cooldown
Ability Point2
2s Duration
Ability Point5
+2m Radius and +18 DPS with improved Spirit scaling
Notes
  • This is a note for Siphon Life.

Shoulder Charge





Duration 1.4s



Number of Charges 0


Cooldown 33s



Charge forward, pulling enemies you hit. Pushing a hero into a wall applies stun.
If you collide with a hero you move faster during your charge.
On Hero Collide:

x1.4


30

Damage
On Hero Collide:

0

Weapon Damage
On Hero Collide:

0s

Weapon Damage Duration
On Wall Hit:



Stun
0.3s
Stun Duration
On Wall Hit:

-0%

Move Speed
Ability Point1
Applies +40% Slow for 3s
Ability Point2
On Wall Hit: +0.8s Stun Duration
Ability Point5
-18s Cooldown
On Hero Collide: +1.5 Weapon Damage for 6s

Infernal Resilience






Number of Charges 0



Gain bonus defensive attributes. Taking damage grants temporary regeneration for a portion of the damage taken.
Passive:



13%

Damage Regenerated
Passive:

20s

Regeneration Time

1  Health Regen

0  Max Health

0%  Melee Lifesteal

Ability Point1
+200 Max Health
Ability Point2
18% Melee Lifesteal
Ability Point5
+20% Debuff Resist and +8% Damage Regenerated

Seismic Impact






Number of Charges 0


Cooldown 215s



Leap high into the air before crashing into the ground, dealing spirit damage and applying stun.


Unstoppable
0s
Immunity Duration

x2.33


100

Damage
On Hit:



Stun
1.6s
Stun Duration
On Hero Hit:

0

Max Health
On Hero Hit:

0%

Fire Rate
On Hero Hit:

0s

Buff Duration
Ability Point1
-30s Cooldown
Ability Point2
0.8s Stun Duration
Ability Point5
On cast, become Unstoppable for 6s and +6m Impact Radius

Template parameters

ParameterDescriptionTypeStatus
namename

Hero name

Example
Abrams
Stringrequired
ability1_notesability1_notes

Notes on 1st ability

Stringoptional
ability2_notesability2_notes

Notes on 2nd ability

Stringoptional
ability3_notesability3_notes

Notes on 3rd ability

Stringoptional
ability4_notesability4_notes

Notes on 4th ability (ultimate)

Stringoptional