Template:Infobox hero/doc

Revision as of 22:32, 4 May 2026 by Samlovesmath (talk | contribs) (summary/documentation rewrite for major 2026 infobox update)
Infobox hero
Weapon Stats
Damage Per Second: 51.4
Bullet Damage: 3.6+0.1
Pellets per shot: 9
Ammo: 9
Bullets per sec: 1.59
Reload Time: 0.353s
Bullet Velocity: 610m/s
Light Melee: 50+1.74
Heavy Melee: 116+4.03
Vitality Stats
Health: 800+49
Health Regen: 1.5
Move Speed: 6.4m/s
Sprint Speed: 1.6m/s
Dash Speed: 13.9m/s
Stamina: 3
Stamina Cooldown: 4.5s
Spirit Stats
Spirit Power: 0+1.1
Information
Voice Actor:Samoa Joe
Release Date:April 16, 2024
Internal names:Atlas; Bull

Summary

This template fills in most parameters for an Infobox automatically with data from Data:HeroData.json, including base stats, scaling from Levels (Boons) or Spirit Power, associated images/themes, and weapon names. It also uses Template:Infobox_hero_tags for creating roster tags.

The hero's code name or their capitalized English name must be entered in the "key" parameter first. Code name is preferable because it loads faster.

For example, this "key" fills the Infobox with data for Ivy:

|key = hero_tengu

or

|key = Ivy

Certain rows, such as Bullet Resist, Spirit Resist, Melee Resist, and Lifesteal, will automatically hide themselves if the hero has 0 base value (and no scaling) for that row's statistic.

All base values can be overwritten for rare situations that cannot be immediately automated, but should otherwise be left alone.

If no valid hero is provided, the template will default on TargetDummy (the default character used in Sandbox modes).

Documentation

Description:

Automated infobox for Deadlock heroes.

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
keykey

The hero's key word, used to auto-fill table contents from "Data:HeroData.json". Can be the hero's capitalized name in English or the hero's in-game code name.

Suggested values
hero_airheart hero_astro hero_atlas hero_bebop hero_boho hero_bomber hero_bookworm hero_cadence hero_chrono hero_doorman hero_drifter hero_druid hero_dynamo hero_familiar hero_fencer hero_forge hero_fortuna hero_frank hero_genericperson hero_ghost hero_gigawatt hero_graf hero_gunslinger hero_haze hero_hornet hero_inferno hero_kali hero_kelvin hero_krill hero_lash hero_magician hero_mirage hero_nano hero_necro hero_opera hero_operative hero_orion hero_priest hero_punkgoat hero_rutger hero_shieldguy hero_shiv hero_skyrunner hero_slork hero_swan hero_synth hero_targetdummy hero_tengu hero_testhero hero_thumper hero_tokamak hero_trapper hero_unicorn hero_vampirebat hero_vandal hero_viper hero_viscous hero_warden hero_werewolf hero_werewolf_transformed hero_wraith hero_wrecker hero_yakuza hero_yamato
Default
hero_targetdummy
Stringrequired
voice_actorvoice_actor

Voice actor(s) for the hero. Footnotes providing sources can (and should) be added when possible.

Example
Samoa Joe <ref>[https://www.imdb.com/title/tt33268153/fullcredits/Deadlock] on [https://www.imdb.com/IMDb]</ref>
Unknownsuggested
release_daterelease_date

Date of the official release of the hero.

Example
April 24, 2024
Unknownsuggested
codenamescodenames codename

Alternative names used for this hero, found inside of game files.

Example
Atlas; Bull
Unknownsuggested
pronounspronouns

Character pronouns assumed from in-game text/voice-lines or other official information.

Example
He/Him, She/Her, They/Them, He/Them, She/Them
Unknownoptional
show_hero_tagsshow_hero_tags

Shows (true) or hides (false) the three-word hero tags shown in the roster screen. (ex. "Tank, Brawler, Bull-Headed" for Abrams)

Default
true
Booleanoptional
show_iconshow_icon

Shows (true) or hides (false) the icon used by the hero in the in-game map.

Default
true
Booleanoptional
show_logoshow_logo show_name

Shows (true) or hides (false) the name logo displayed above the hero's portrait, if any. Hiding the logo replaces it with a normal text version.

Default
true
Booleanoptional
no_falloffno_falloff

If set to true, disables the "Falloff Range" statistic. (Celeste)

Default
false
Booleanoptional
no_ammono_ammo

If set to true, disables the "Ammo" and "Reload time" statistics. (Silver)

Default
false
Booleanoptional
name_font_sizename_font_size font-size font_size

Sets the size of the font for hero names that do not have a logo image.

Example
25px
Unknownoptional
cardcard portrait

A file name that will be linked as the hero's portrait. NOTE: Only use for overriding automatic data.

Default
Abrams card.png
Example
Abrams card.png
Stringoptional
iconicon

A file name that will be linked as the hero's map mini-icon. NOTE: Only use for overriding automatic data.

Example
Abrams.png
Stringoptional
namename logo

A file name that will be linked as the hero's name logo. NOTE: Only use for overriding automatic data.

Example
Abrams_name.png
Stringoptional
weapon_nameweapon_name

Name of hero's weapon. NOTE: Only use for overriding automatic data.

Example
Case Closed
Stringoptional
dpsdps

no description

Unknownoptional
bullet_damagebullet_damage

no description

Unknownoptional
ammoammo

no description

Unknownoptional
bullets_per_secbullets_per_sec

no description

Unknownoptional
reload_timereload_time

no description

Unknownoptional
bullet_velocitybullet_velocity

no description

Unknownoptional
light_meleelight_melee

no description

Unknownoptional
heavy_meleeheavy_melee

no description

Unknownoptional
rangerange

no description

Unknownoptional
max_rangemax_range

Maximum distance the bullet can reach. (Bebop)

Example
32{{PI|2}}
Unknownoptional
crit_scalecrit_scale

Percentage (+ or -) that is multiplied to the critical damage (ex. headshots), increasing/reducing the critical damage inflicted to other heroes. (Mo & Krill, Rem, Seven)

Example
-25%
Unknownoptional
max_healthmax_health

no description

Unknownoptional
health_regenhealth_regen

no description

Unknownoptional
crit_reductioncrit_reduction

Percentage (+ or -) that is multiplied to the critical damage (ex. headshots) received from other heroes, increasing/reducing critical damage intake. (Mo & Krill, Rem, Seven)

Unknownoptional
bullets_per_burstbullets_per_burst

For heroes with weapons that fire multiple bullets in longer bursts, instead of all at once. (Seven, Paradox, Sinclair, Lash)

Unknownoptional
bullets_per_shotbullets_per_shot

For heroes with shotgun-type weapons that fire multiple bullets all at once, at the same time. (Silver, Abrams, Shiv, etc.)

Unknownoptional
bullet_resistbullet_resist

no description

Unknownoptional
spirit_resistspirit_resist

no description

Unknownoptional
melee_resistmelee_resist

no description

Unknownoptional
bullet_lifestealbullet_lifesteal

Healing gained from bullet damage inflicted to other heroes.

Unknownoptional
spirit_lifestealspirit_lifesteal

Healing gained from spirit damage inflicted to other heroes.

Unknownoptional
move_speedmove_speed

no description

Unknownoptional
sprint_speedsprint_speed

no description

Unknownoptional
staminastamina

no description

Unknownoptional
stamina_cooldownstamina_cooldown

no description

Unknownoptional
spirit_powerspirit_power

Base spirit power and scaling.

Unknownoptional
no_summaryno_summary

Deprecated version of "show_hero_tags".

Default
false
Booleandeprecated
no_nameno_name

Deprecated version of "show_logo".

Default
false
Booleandeprecated
no_iconno_icon

Deprecated version of "show_icon".

Default
false
Booleandeprecated
no_bullet_resistno_bullet_resist

Deprecated toggle to hide bullet resist. Is now handled automatically by the module.

Default
false
Booleandeprecated
no_spirit_resistno_spirit_resist

Deprecated toggle to hide spirit resist. Is now handled automatically by the module.

Default
false
Booleandeprecated