Template:Infobox hero/docGive feedback

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Summary
This template fills in most parameters for an Infobox automatically with data from Data:HeroData.json, including base stats, scaling from Levels (Boons) or Spirit Power, associated images/themes, and weapon names. It also uses Template:Infobox_hero_tags for creating roster tags.
The hero's code name or their capitalized English name must be entered in the "key" parameter first. Code name is preferable because it loads faster.
For example, this "key" fills the Infobox with data for Ivy:
|key = hero_tengu
or
|key = Ivy
Certain rows, such as Bullet Resist, Spirit Resist, Melee Resist, and Lifesteal, will automatically hide themselves if the hero has 0 base value (and no scaling) for that row's statistic.
All base values can be overwritten for rare situations that cannot be immediately automated, but should otherwise be left alone.
If no valid hero is provided, the template will default on TargetDummy (the default character used in Sandbox modes).
Documentation
Description:
Automated infobox for Deadlock heroes.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| key | key | The hero's key word, used to auto-fill table contents from "Data:HeroData.json". Can be the hero's capitalized name in English or the hero's in-game code name.
| String | required |
| voice_actor | voice_actor | Voice actor(s) for the hero. Footnotes providing sources can (and should) be added when possible.
| Unknown | suggested |
| release_date | release_date | Date of the official release of the hero.
| Unknown | suggested |
| codenames | codenames codename | Alternative names used for this hero, found inside of game files.
| Unknown | suggested |
| pronouns | pronouns | Character pronouns assumed from in-game text/voice-lines or other official information.
| Unknown | optional |
| show_hero_tags | show_hero_tags | Shows (true) or hides (false) the three-word hero tags shown in the roster screen. (ex. "Tank, Brawler, Bull-Headed" for Abrams)
| Boolean | optional |
| show_icon | show_icon | Shows (true) or hides (false) the icon used by the hero in the in-game map.
| Boolean | optional |
| show_logo | show_logo show_name | Shows (true) or hides (false) the name logo displayed above the hero's portrait, if any. Hiding the logo replaces it with a normal text version.
| Boolean | optional |
| no_falloff | no_falloff | If set to true, disables the "Falloff Range" statistic. (Celeste)
| Boolean | optional |
| no_ammo | no_ammo | If set to true, disables the "Ammo" and "Reload time" statistics. (Silver)
| Boolean | optional |
| name_font_size | name_font_size font-size font_size | Sets the size of the font for hero names that do not have a logo image.
| Unknown | optional |
| card | card portrait | A file name that will be linked as the hero's portrait. NOTE: Only use for overriding automatic data.
| String | optional |
| icon | icon | A file name that will be linked as the hero's map mini-icon. NOTE: Only use for overriding automatic data.
| String | optional |
| name | name logo | A file name that will be linked as the hero's name logo. NOTE: Only use for overriding automatic data.
| String | optional |
| weapon_name | weapon_name | Name of hero's weapon. NOTE: Only use for overriding automatic data.
| String | optional |
| dps | dps | no description | Unknown | optional |
| bullet_damage | bullet_damage | no description | Unknown | optional |
| ammo | ammo | no description | Unknown | optional |
| bullets_per_sec | bullets_per_sec | no description | Unknown | optional |
| reload_time | reload_time | no description | Unknown | optional |
| bullet_velocity | bullet_velocity | no description | Unknown | optional |
| light_melee | light_melee | no description | Unknown | optional |
| heavy_melee | heavy_melee | no description | Unknown | optional |
| range | range | no description | Unknown | optional |
| max_range | max_range | Maximum distance the bullet can reach. (Bebop)
| Unknown | optional |
| crit_scale | crit_scale | Percentage (+ or -) that is multiplied to the critical damage (ex. headshots), increasing/reducing the critical damage inflicted to other heroes. (Mo & Krill, Rem, Seven)
| Unknown | optional |
| max_health | max_health | no description | Unknown | optional |
| health_regen | health_regen | no description | Unknown | optional |
| crit_reduction | crit_reduction | Percentage (+ or -) that is multiplied to the critical damage (ex. headshots) received from other heroes, increasing/reducing critical damage intake. (Mo & Krill, Rem, Seven) | Unknown | optional |
| bullets_per_burst | bullets_per_burst | For heroes with weapons that fire multiple bullets in longer bursts, instead of all at once. (Seven, Paradox, Sinclair, Lash) | Unknown | optional |
| bullets_per_shot | bullets_per_shot | For heroes with shotgun-type weapons that fire multiple bullets all at once, at the same time. (Silver, Abrams, Shiv, etc.) | Unknown | optional |
| bullet_resist | bullet_resist | no description | Unknown | optional |
| spirit_resist | spirit_resist | no description | Unknown | optional |
| melee_resist | melee_resist | no description | Unknown | optional |
| bullet_lifesteal | bullet_lifesteal | Healing gained from bullet damage inflicted to other heroes. | Unknown | optional |
| spirit_lifesteal | spirit_lifesteal | Healing gained from spirit damage inflicted to other heroes. | Unknown | optional |
| move_speed | move_speed | no description | Unknown | optional |
| sprint_speed | sprint_speed | no description | Unknown | optional |
| stamina | stamina | no description | Unknown | optional |
| stamina_cooldown | stamina_cooldown | no description | Unknown | optional |
| spirit_power | spirit_power | Base spirit power and scaling. | Unknown | optional |
| no_summary | no_summary | Deprecated version of "show_hero_tags".
| Boolean | deprecated |
| no_name | no_name | Deprecated version of "show_logo".
| Boolean | deprecated |
| no_icon | no_icon | Deprecated version of "show_icon".
| Boolean | deprecated |
| no_bullet_resist | no_bullet_resist | Deprecated toggle to hide bullet resist. Is now handled automatically by the module.
| Boolean | deprecated |
| no_spirit_resist | no_spirit_resist | Deprecated toggle to hide spirit resist. Is now handled automatically by the module.
| Boolean | deprecated |
