Template:Infobox hero: Difference between revisions

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East (talk | contribs)
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Dan479 (talk | contribs)
Every gun has a falloff range, strangely only listed from the shop in game.
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! style="color: #999999; background-color: #2F2F2F" | Heavy Melee
! style="color: #999999; background-color: #2F2F2F" | Heavy Melee
| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee}}}}}
| {{Icon/Brown|[[File:Melee damage.png|20px|link=Melee attack#Heavy]]|{{{heavy_melee}}}}}
|-
! style="color: #999999; background-color: #2F2F2F" | Falloff Range
|-
|-
! colspan="2" style="background-color: #74b01c; font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;"  | Vitality
! colspan="2" style="background-color: #74b01c; font-weight: bold; font-size: 16px; font-family: 'PT Serif','Palatino','Georgia',serif; font-weight: bold; text-shadow: 0px 0px 4px black, 0px 0px 0px black, 0px 0px 0px black; color:#FFEFD7;"  | Vitality

Revision as of 16:13, 7 September 2024

Script error: No such module "Summary hero".
{{{name}}}
[[File:{{{card}}}|200px]]
Initial Stats
Weapon
DPS {{{dps}}}
Bullet Damage {{{bullet_damage}}}
Ammo {{{ammo}}}
Bullets per sec {{{bullets_per_sec}}}
Light Melee {{{light_melee}}}
Heavy Melee {{{heavy_melee}}}
Falloff Range
Vitality
Health {{{max_health}}}
Health Regen {{{health_regen}}}
Bullet Resist {{{bullet_resist}}}%
Spirit Resist {{{spirit_resist}}}%
Move Speed {{{move_speed}}} m/s
Sprint Speed {{{sprint_speed}}} m/s
Stamina {{{stamina}}}
Power Increases
+{{{increase1_value}}} {{{increase1_stat}}}
+{{{increase2_value}}} {{{increase2_stat}}}
+{{{increase3_value}}} {{{increase3_stat}}}