Editing Template:Unreleased or Cut Items

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<includeonly>=== [[Weapon Items]] ===
[[Category:Items]]
{| class="wikitable mw-collapsible mw-collapsed sortable" style="width: auto;"
[[Category:Unreleased Content]]
! Image
 
! Name
'''Unreleased Items''' are items that have been datamined or found in game files but are not yet available in [[Deadlock]].
! Tier
 
! Description
{{ItemBox|item_name = Basic Fire Rate|link=Items|item_type=Weapon|item_price=800}}
! Codename
 
! Notes
==Weapon Items==
{| cellspacing="0" class="nowraplinks collapsible autocollapse" style="width:100%;background:transparent;color:inherit;"
|-
! style="background-color:#FFD7D7;" colspan="2" class="navbox-title" |
<span style="position:relative; bottom:2px; white-space:nowrap;">[[File:Weapon_Icon.png|25px|link=Weapon_Item]]</span> <span style="color:#FF6B6B;">'''Weapon Items'''</span>
|-
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#F0A8A8;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
<div style="padding:5px"><span style="color:#FFE198; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''800'''</span></div>
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
<div style="padding:0 0.25rem">
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Basic_fire_rate.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Basic Fire Rate
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Height_advantage.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Height Advantage
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Stabilizer.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Stabilizer
|}</div></div>
|-
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#F0A8A8;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
<div style="padding:5px"><span style="color:#FFE198; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''1600'''</span></div>
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
<div style="padding:0 0.25rem">
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Arcane_eater.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Arcane Eater
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Big_clip.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Big Clip
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Burst_fire_actuator.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Burst Fire Actuator
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Disarming_bullets.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Disarming Bullets
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Extended_magazine.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Extended Magazine
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Fast_reload.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Fast Reload
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Fire_rate.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Fire Rate
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Fire_rate_aura.png|50px]]
|-
|-
| N/A
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Fire Rate Aura
| Extended Magazine
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Increases '''ammo'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_clip_size_fixed}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
| N/A
|-
|-
| N/A
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Predator_presicion.png|50px]]
| Extra Large Magazine
| 3
| Greatly Increases '''ammo'''.
| {{code|upgrade_clip_size_fixed_t3}}
| N/A
|-
|-
| N/A
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Predator Precision
| Big Clip
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Big Increase '''ammo'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_clip_size_2}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
| N/A
|-
|-
| N/A
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Weapon_eater.png|50px]]
| Extra Large Magazine
| 3
| Greatly Increases '''ammo'''.
| {{code|upgrade_clip_size_3}}
| N/A
|-
|-
| [[File:Stabilizer.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Weapon Eater
| Stabilizer
|}</div></div>
| 1
| Removes the '''movement speed penalty''' while shooting, and increases '''bullet speed'''.
| {{code|upgrade_stabilizer}}
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Galvanic Storm.png|75px]]
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#F0A8A8;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Galvanic Storm
<div style="padding:5px"><span style="color:#FFE198; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''3200'''</span></div>
| 4
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
| Passive 1: Your bullets have a chance to '''shock''' your target. The shock will jump to a nearby enemy.<br>Passive 2: When your spirit barrier is destroyed, you are empowered, granting '''2x shock damage''' and increased '''movement speed'''.
<div style="padding:0 0.25rem">
| {{code|upgrade_galvanic_storm}}
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| N/A
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
|-
|-
| [[File:Fire Rate (item).png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Adrenaline_rush.png|50px]]
| Fire Rate
| 2
| Increases your '''fire rate'''.
| {{code|upgrade_attack_speed_1}}
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Basic Fire Rate.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Adrenaline Rush
| Basic Fire Rate
|}</div>
| 1
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Increases your '''fire rate'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_small_attack_speed}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:EMP Bullets.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Armor_piercing_rounds.png|50px]]
| EMP Bullets
| 2
| Passive: Your bullets charge up an '''EMP''' on enemy heroes that will '''prevent targets from using abilities'''. Victims are immune to emp bullets for '''4s''' after application expires.
| {{code|upgrade_proc_silence}}
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Magitech Rounds.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Armor Piercing Rounds
| Magitech Rounds
|}</div>
| 3
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Your bullets also deal your '''base bullet damage [{s:BaseDamagePerShot}]''' as spirit damage. Magitech Rounds receives '''{s:SpellAmplificationMultiplier}x''' amplification from '''Spirit'''. Shotguns split the damage between each pellet. This effect can only happen once every {s:ProcCooldown}s.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_proc_tech_damage}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Detention Rounds.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Drum_magazine.png|50px]]
| Detention Rounds
| 4
| Your bullets build up on enemies, causing them to be '''tethered''' to their position.
| {{code|upgrade_weapon_detention_ammo}}
| N/A
|-
|-
| N/A
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Drum Magazine
| Leveler
|}</div>
| N/A
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Active: Applies a '''tether''' to the target and reduces the '''bullet resist''' of both '''you and them'''.<br>Passive: Your headshot deals bonus damage and heavily slows enemy fire rate.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_leveler}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| [[File:Adrenaline Rush.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Extra_large_magazine.png|50px]]
| Adrenaline Rush
| 3
| Gain bonus '''weapon damage''' and '''fire rate''' when there are two or more enemy heroes nearby.
| {{code|upgrade_nearby_enemy_boost}}
| N/A
|-
|-
| [[File:Fire Rate Aura.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Extra Large Magazine
| Fire Rate Aura
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Passive: Provides a '''fire rate''' increase to you and nearby teammates. Different bonus to non-Heroes.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_fire_rate_aura}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Improved Fire Rate.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Extra_large_magazine_2.png|50px]]
| Improved Fire Rate
| 3
| Increases your '''fire rate'''.
| {{code|upgrade_attack_speed_2}}
| N/A
|-
|-
| [[File:Drum Magazine.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Extra Large Magazine 2
| Drum Magazine
|}</div>
| 3
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Provides a large '''ammo bonus''', and '''increased reload speed'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_drum_magazine}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Height Advantage.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Improved_fire_rate.png|50px]]
| Height Advantage
| 1
| Gain additional '''50% Weapon Damage''' when attacking targets that are '''below you'''.
| {{code|upgrade_height_advantage}}
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Disarming Bullets.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Improved Fire Rate
| Disarming Bullets
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Passive: Your bullets '''disarm''' enemies, them preventing them from shooting their weapon. Victims are immune to disarming bullets for '''3s''' after application expires.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_proc_disarm}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Overdrive Clip.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Magitech_rounds.png|50px]]
| Overdrive Clip
| 3
| Active: '''Deal non-lethal damage based on your max health to yourself''' and '''reload bullets in your clip equal to your max ammo, no matter how many bullets are left. '''The bullets in this clip have additional '''courage'''.
| {{code|upgrade_weapon_overdrive_clip}}
| N/A
|-
|-
| [[File:Burst Fire Actuator.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Magitech Rounds
| Burst Fire Actuator
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Passive: Your weapon '''fires an additional percentage of your gun's starting clip as a burst'''. If all bullets in a burst connect with an enemy Hero, '''gain temporary Base Bullet Damage''' for the rest of the clip.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_burst_fire_actuator}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Belt-Fed Magazine.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Overdrive_clip.png|50px]]
| Belt-Fed Magazine
| 4
| Your weapon gains a '''much larger magazine that''' requires spin-up time, starting with a '''slower initial fire rate and becoming faster over the spin-up time'''.
| {{code|upgrade_belt_fed_magazine}}
| N/A
|-
|-
| [[File:Stabilizing Tripod.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Overdrive Clip
| Stabilizing Tripod
|}</div>
| 3
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| '''Disarm yourself''' to toss your weapon to the target location where it transforms into a '''Field Sentry that will attack enemies using your weapon with an unlimited clip'''.  You can melee the sentry to end the effect early.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_stabilizing_tripod}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Arcane Eater.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Reloader.png|50px]]
| Arcane Eater
| 2
| Passive: Your bullets '''Steal Spirit''' from enemy Heroes. Steal 1 extra Spirit with Headshots. This effect stacks.
| {{code|upgrade_arcane_eater}}
| N/A
|-
|-
| [[File:Predator Precision.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Reloader
| Predator Precision
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Passive: Gain additional '''weapon damage''' against enemy Heroes that are '''low health'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #C97A03;"
| {{code|upgrade_predator_precision}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Weapon Eater.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #FCAC4D; color: #3A2B08;" | [[File:Stabilizing_tripod.png|50px]]
| Weapon Eater
| 2
| Reduces Courage by '''{s:BaseBonusCounter}'''. Gain '''{s:WeaponPowerPerKill} Courage''' (Up to '''{s:MaxWeaponPower}''') for '''killing an enemy Hero''' but lose '''{s:WeaponPowerPerDeath} gained Courage''' on '''Death'''. Bonus applied if damage was done within {s:KillWindow}s of enemy killed.
| {{code|upgrade_weapon_eater}}
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Reloader + Huge Clip.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFF0D7; color: #151912;" | Stabilizing Tripod
| Reloader + Huge Clip
|}</div></div>
| 3
| Press the [Reload] key while reloading to instantly finish your reload.
| {{code|upgrade_weapon_instant_reload}}
| N/A
|-
|-
| [[File:Fast Reload.png|75px]]
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#F0A8A8;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Fast Reload
<div style="padding:5px"><span style="color:#FFE198; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''6400'''</span></div>
| 2
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:10px;" class="navbox-list" |
| Increased '''reload speed'''.
''WIP''
| {{code|upgrade_reload_speed}}
| N/A
|}
|}


=== [[Spirit Items]] ===
==Vitality Items==
{| class="wikitable mw-collapsible mw-collapsed sortable" style="width: auto;"
{| cellspacing="0" class="nowraplinks collapsible autocollapse" style="width:100%;background:transparent;color:inherit;"
! Image
|-
! Name
! style="background-color:#D7FFD7;" colspan="2" class="navbox-title" |
! Tier
<span style="position:relative; bottom:2px; white-space:nowrap;">[[File:Vitality_Icon.png|25px|link=Vitality_Item]]</span> <span style="color:#6BFF6B;">'''Vitality Items'''</span>
! Description
! Codename
! Notes
|-
|-
| [[File:Omni Spirit.png|75px]]
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#A8F0A8;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Omni Spirit
<div style="padding:5px"><span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''800'''</span></div>
| 3
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
| Passive: Applies a '''movement slow''' to enemies when dealing spirit damage.
<div style="padding:0 0.25rem">
| {{code|upgrade_long_range_slowing_tech}}
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| N/A
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
|-
|-
| [[File:Full Spectrum.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Double_jump.png|50px]]
| Full Spectrum
| 4
| Passive: Adds '''bonus damage''' for every hero hit from your spirit damage mods or abilities and applies a '''movement slow'''.
| {{code|upgrade_full_spectrum}}
| N/A
|-
|-
| N/A
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Double Jump
| Mystic Range
|}</div>
| N/A
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Increases your spirit '''range''', '''aura radius''', and '''effect radius'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
| {{code|upgrade_tech_range_2}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| N/A
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Enduring_spirit.png|50px]]
| Spiritual Recharge
| N/A
| Reduces the '''recharge duration''' of your ability chages.
| {{code|upgrade_recharge_duration_reduction}}
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| [[File:Hyper Charge.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Enduring Spirit
| Hyper Charge
|}</div>
| 3
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| '''+{s:BonusAbilityCharges}''' to your max ability '''charges'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
| {{code|upgrade_bonus_ability_charge_3}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
| N/A
|-
|-
| [[File:Charge Mastery.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Health_regen.png|50px]]
| Charge Mastery
| 4
| Passive: Charged abilities have '''15%''' increased damage and '''15%''' reduced cooldown.
| {{code|upgrade_charge_mastery}}
| N/A
|-
|-
| [[File:Arcane Medallion.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Health Regen
| Arcane Medallion
|}</div></div>
| 3
| Passive: Whenever you deal '''200 Spirit damage''' or more in a single hit against an enemy hero, gain '''temporary Spirit'''.
| {{code|upgrade_arcane_medallion}}
| N/A
|-
|-
| [[File:Soul Disruptor.png|75px]]
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#A8F0A8;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Soul Disruptor
<div style="padding:5px"><span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''1600'''</span></div>
| 4
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
| Active: Throw a grenade that explodes on contact and applies '''silence''' and '''increasing amounts of damage''' to each enemy.
<div style="padding:0 0.25rem">
| {{code|upgrade_mod_disruptor}}
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| N/A
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
|-
| N/A
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Overdrive.png|50px]]
| Ability Speed
| N/A
| Increases your movement speed while using any movement-based ability
| {{code|upgrade_ability_speed}}
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| [[File:Rescue.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Overdrive
| Rescue
|}</div>
| N/A
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| '''Pulls''' the targeted teammate out of battle and brings them next to you.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
| {{code|upgrade_succor}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| [[File:Quarantine.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Toughness.png|50px]]
| Quarantine
| 2
| Active: Quarantine an enemy Hero, making them '''invincible''' but also '''silencing and disarming''' them.
| {{code|upgrade_quarantine}}
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Slowing Spirit.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Toughness
| Slowing Spirit
|}</div>
| 1
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Passive: Your spirit damage '''slows''' your target's movement.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
| {{code|upgrade_slowing_tech}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
| N/A
|-
|-
| N/A
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Toughness_2.png|50px]]
| Energy
| N/A
| Large increase in '''Energy'''.
| {{code|upgrade_tech_3}}
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| [[File:Spirit Barrier Pulse.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Toughness 2
| Spirit Barrier Pulse
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Temporarily gain '''spirit barrier''' for you and all nearby allied units.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
| {{code|upgrade_aoe_tech_shield}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
| N/A
|-
|-
| [[File:Vacuum Web.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Weapon_jammer.png|50px]]
| Vacuum Web
| 4
| Active: Throw a '''vacuum''' grenade, pulling all enemies into a small area where they remain '''tethered'''.
| {{code|upgrade_aoe_root}}
| N/A
|-
|-
| [[File:Quantum Chimaera.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Weapon Jammer
| Quantum Chimaera
|}</div></div>
| 3
| Passive: Your Tech attacks strike additional nearby enemies for '''75% of the total damage'''.
| {{code|upgrade_tech_cleave}}
| N/A
|-
|-
| N/A
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#A8F0A8;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Spirit Armor Reduction Aura
<div style="padding:5px"><span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''3200'''</span></div>
| N/A
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
| Increases '''spirit damage''' taken by nearby enemies.
<div style="padding:0 0.25rem">
| {{code|upgrade_tech_armor_reduction_aura}}
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
|-
|-
| [[File:Imbued Ability.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Cloaking_device.png|50px]]
| Imbued Ability
| 4
| Passive 1: Upon purchasing this mod, select an ability to imbue with '''{s:ImbuedBonusDuration}% bonus duration''' and '''{s:ImbuedBonusDamage}% bonus damage'''.<br>Passive 2: Your spirit damage '''slows''' your target's movement.
| {{code|upgrade_imbued_ability}}
| N/A
|-
|-
| [[File:Charmed Wraps.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Cloaking Device
| Charmed Wraps
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Passive: Your abilities get their '''cooldowns reduced''' when you perform a '''heavy melee''' attack against a hero (or '''two light melee''' attacks within 4s).
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
| {{code|upgrade_charmed_wraps}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Clarity.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Healing_aura.png|50px]]
| Clarity
| 2
| Passive: On ability or item use, gain a '''move speed''' bonus for 8s. Your next ability cast will remove the move speed bonus and apply a '''Spirit''' bonus to that ability.
| {{code|upgrade_magic_clarity}}
| N/A
|-
|-
| [[File:Smoke.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Healing Aura
| Smoke
|}</div>
| 3
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Active: Give you and teammates '''invisibility''' and a '''movement speed''' bonus. Attacking or taking damage will remove the invisibility. Cast delay: {s:AbilityCastDelay}s.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #4A8B4A;"
| {{code|upgrade_aoe_smoke_bomb}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:EMP Grenade.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #9CFF9C; color: #254E25;" | [[File:Majestic_leap__-_disabled.png|50px]]
| EMP Grenade
| 3
| Active: Throw a grenade that '''silences''' enemies and lowers their '''spirit resistance'''.
| {{code|upgrade_aoe_silence}}
| N/A
|-
|-
| [[File:Drain Will.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Majestic Leap
| Drain Will
|}</div></div>
| 1
| Active: Fires a projectile which '''slows the fire rate''' of the target and '''steals Spirit'''.
| {{code|upgrade_disarm}}
| N/A
|-
|-
| [[File:Soul Explosion.png|75px]]
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#A8F0A8;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Soul Explosion
<div style="padding:5px"><span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''6400'''</span></div>
| 3
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:10px;" class="navbox-list" |
| Passive: Kills or assists cause an '''explosion''' where the victim dies. Kills against heroes have greater radius and damage.
''WIP''
| {{code|upgrade_corpse_explosion}}
| Added on {{Update link|May|8|2025}}.
|}
|}


=== [[Vitality Items]] ===
==Spirit Items==
{| class="wikitable mw-collapsible mw-collapsed sortable" style="width: auto;"
{| cellspacing="0" class="nowraplinks collapsible autocollapse" style="width:100%;background:transparent;color:inherit;"
! Image
! Name
! Tier
! Description
! Codename
! Notes
|-
|-
| [[File:Stasis Bomb.png|75px]]
! style="background-color:#FFEFD7;" colspan="2" class="navbox-title" |
| Stasis Bomb
<span style="position:relative; bottom:2px; white-space:nowrap;">[[File:Spirit_icon.png|25px|link=Spirit_Item]]</span> <span style="color:#E1A0FF;">'''Spirit Items'''</span>
| 4
| Active 1: Creates an '''EMP aura''' around you and become '''invincible''' for 6s, during which it has 4m/s move speed and cannot attack, use abilities, or use special moves. Can be self cast.<br>Active 2: If the Stasis lasts the full duration, it will '''stun and damage''' nearby enemies.<br>Passive: Your bullets charge up an '''EMP''' on enemy heroes, preventing them from using abilities.
| {{code|upgrade_stasis_bomb}}
| N/A
|-
|-
| [[File:Camouflage Suit.png|75px]]
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#C288F0;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Camouflage Suit
<div style="padding:5px"><span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''800'''</span></div>
| 2
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
| Go '''invisible''' and maintain invisibility by '''not moving or attacking'''. Taking damage will not reveal the Hero. Bonus Regen while Invisible.
<div style="padding:0 0.25rem">
| {{code|upgrade_camouflage}}
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| N/A
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
|-
|-
| [[File:Toughness.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Ammo_scavenger.png|50px]]
| Toughness
| 2
| Increases '''Health''' and '''health regen'''.
| {{code|upgrade_toughness_3}}
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Health Regen.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Ammo Scavenger
| Health Regen
|}</div>
| 1
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Increases '''health regen'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
| {{code|upgrade_health_regen_1}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Bullet Deflector.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Drain_will.png|50px]]
| Bullet Deflector
| N/A
| Prevents '''{s:BulletDamageReductionPct}%''' of incoming bullet damage, with a maximum of '''{s:BulletDamageReductionPerSecond}''' damage deflected per second.
| {{code|upgrade_health_bullet_deflector}}
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| N/A
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Drain Will
| Regenerative Armor
|}</div>
| N/A
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Automatically '''restores health''' lost from '''bullet damage''', regenerating up to '''{s:BulletDamageRecoveredPerSecond} health''' per second.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
| {{code|upgrade_health_regenerative_armor}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''800'''</span>
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| [[File:Double-Jump.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Slowing_spirit.png|50px]]
| Double-Jump
| 1
| Allows you to perform an additional '''jump''' in mid-air.
| {{code|upgrade_double_jump}}
| N/A
|-
|-
| [[File:Overdrive.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Slowing Spirit
| Overdrive
|}</div></div>
| 2
| Active: Increase your '''Courage''' while draining your own '''health'''.
| {{code|upgrade_weapon_power_and_health_drain}}
| Seen in ''Neon Prime'' tutorial video.
|-
|-
| [[File:Healing Aura.png|75px]]
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#C288F0;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Healing Aura
<div style="padding:5px"><span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''1600'''</span></div>
| 3
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
| Passive: Automatically provides a burst of healing to yourself and nearby friendlies every <br>{s:HealInterval} seconds. Effect does not stack.
<div style="padding:0 0.25rem">
| {{code|upgrade_health_regen_aura}}
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| N/A
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
|-
|-
| [[File:Melee Knockdown.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Charmed_wraps.png|50px]]
| Melee Knockdown
| 1
| The 3rd hit of your '''melee combo''' will '''stun''' enemies.
| {{code|upgrade_proc_melee_stun}}
| Seen in ''Neon Prime'' tutorial video.<br> Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| [[File:High Impact Armor.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Charmed Wraps
| High Impact Armor
|}</div>
| 2
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Provides protection against high-damage bullets. Any '''bullet damage''' portion above the threshold is reduced by {s:DamageReduction}%.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
| {{code|upgrade_high_impact_armor}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
| N/A
|-
|-
| N/A
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Clarity.png|50px]]
| Tech Absorber
| N/A
| '''Blocks''' a targeted ability.
| {{code|upgrade_spell_absorb}}
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| N/A
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Clarity
| Spirit Armor+
|}</div>
| N/A
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Reduces the damage you take from '''spirit''' abilities.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
| {{code|upgrade_tech_armor_2}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''1,600'''</span>
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| N/A
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Quarantine.png|50px]]
| Bullet Deflector Shield
| N/A
| Adds '''bullet armor''', and provides a shield that absorbs bullet damage. Shield regens out of combat (10s no damage).
| {{code|upgrade_deflector_shield}}
| Removed. Only mention found in {{code|citadel_common_english.txt}}.
|-
|-
| [[File:Shield Rush.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Quarantine
| Shield Rush
|}</div></div>
| 4
| Active: Give temporary '''bullet shield''' for you and nearby allied Heros and their minions.
| {{code|upgrade_active_bullet_shield}}
| N/A
|-
|-
| [[File:Weapon Jammer.png|75px]]
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#C288F0;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
| Weapon Jammer
<div style="padding:5px"><span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''3200'''</span></div>
| 2
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:0px;" class="navbox-list" |
| Passive: Reduces the '''Fire Rate''' of all nearby enemies.
<div style="padding:0 0.25rem">
| {{code|upgrade_bullet_damage_reduction_aura}}
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Seen in ''Neon Prime'' tutorial video.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
|-
|-
| [[File:Regenerative Armor.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Arcane_medallion.png|50px]]
| Regenerative Armor
| 2
| Gain a short burst of health regeneration when taking bullet damage from heroes.
| {{code|upgrade_regenerative_armor}}
| N/A
|-
|-
| [[File:Aerial Assault.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Arcane Medallion
| Aerial Assault
|}</div>
| 4
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Active: '''Launch straight up''' high into the air. While in the air you will pause your aerial movement for {s:AssaultDuration}s. During this time you gain '''+{s:AssaultLifestealPercent}% bullet lifesteal''', '''unlimited clip''', '''+{s:AssaultFireRate}% fire rate''', and bullets that '''explode''' in a {s:ExplodeRadius}m radius.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
| {{code|upgrade_aerial_assault}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Combo Breaker.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:EMP_grenade.png|50px]]
| Combo Breaker
| 4
| Active: '''Remove all debuffs''' and heal yourself. '''Can be used while stunned.'''
| {{code|upgrade_combo_breaker}}
| N/A
|-
|-
| [[File:Ablative Coat.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | EMP Grenade
| Ablative Coat
|}</div>
| 4
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Provides '''Bullet Resist''' but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
| {{code|upgrade_ablative_coat}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Cloaking Device.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Hyper_charge.png|50px]]
| Cloaking Device
| 3
| Become '''invisible'''. Nearby enemies will temporaily reveal the hero. Attacking or taking damage will remove the invisibility for {s:AbilityCooldown}s.
| {{code|upgrade_cloaking_device}}
| N/A
|-
|-
| [[File:Zip Line Mastery.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Hyper Charge
| Zip Line Mastery
|}</div>
| 3
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Zip line speed '''accelerates''' and allows you to use '''neutral''' zip lines and capture them while zip lining. Provides a movement speed bonus when jumping off a zip line whose duration increases the longer you are on the zip line.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
| {{code|upgrade_zipine_mastery}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|-
| [[File:Tech Defender.png|75px]]
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Omni_spirit.png|50px]]
| Tech Defender
| 4
| Active: Shield against '''all spirit damage and debuffs'''.
| {{code|upgrade_debuff_absorb}}
| N/A
|-
|-
| [[File:Tech Defender.png|75px]]
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Omni Spirit
| Tech Defender
|}</div>
| 4
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
| Active: Protect against '''all spirit damage and debuffs'''.
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
| {{code|upgrade_tech_defender}}
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
| N/A
|-
|}</includeonly><noinclude>{{Unreleased or Cut Items}}</noinclude>
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Quantum_chimeara.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Quantum Chimaera
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Rebirth.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Rebirth
|}</div>
<div class="HeroCard2" style="transition: 0.1s transform ease-in-out;display:inline-block; margin-left: 5px; border-radius: 5px;">
{| style="font-family:'Retail Demo Regular',serif;text-align:center; border-collapse:collapse; border-radius: 5px; width:100px !important; max-width:200px; height:2px; font-size: 14px;background-color: #8B56B4;"
! <span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; text-shadow: 1.8px 1.8px rgba(0, 0, 0, 0.3);">[[File:Souls.png|12px|link=Souls]] '''3,200'''</span>
|-
| style="text-align:center; width:100px; max-width:200px; height:60px; background-color: #DE9CFF; color: #3C254E;" | [[File:Smoke.png|50px]]
|-
! style="display:flex;justify-content: center; align-items: center;border-radius: 0px 0px 5px 5px; height:60px; font-size: 12px; background-color: #FFEFD7; color: #131610;" | Smoke
|}</div></div>
|-
| class="navbox-group" style="padding-left:0;padding-right:0;background-color:#C288F0;width:10%;min-width:70px;border-radius: 8px 0 0 8px;" |
<div style="padding:5px"><span style="color:#98ffde; font-family:Retail Demo; text-wrap: nowrap; font-size: 12px; text-shadow: 1px 1px rgba(0, 0, 0, 0.3);">[[File:Souls.png|14px|link=Souls]] '''6400'''</span></div>
| style="text-align:left;border-left-width:2px;border-left-style:solid;width:100%;padding:10px;" class="navbox-list" |
''WIP''
|}
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