Editing Template:WeaponCard

Jump to navigation Jump to search
Warning: You are not logged in. Once you make an edit, a temporary account will be created for you. Learn more. Log in or create an account to continue receiving notifications after this account expires, and to access other features.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision Your text
Line 7: Line 7:
-->{{#vardefine:hero_en|{{{1}}}}}<!-- en
-->{{#vardefine:hero_en|{{{1}}}}}<!-- en
-->}}
-->}}
<div class="weaponcard-container">
<div class="weaponcard-container" style="width:570px; font-family: 'Retail Demo','Open Sans',serif; color:#ffefd7">
<div class="weapon-display">
<div class="weapon-display" style="width:100%;display:inline-flex; height:150px; overflow:hidden; border-radius:5px 5px 0 0">
<div class="name-stats-container">
<div class="name-stats-container" style="width:auto; display:flex; flex-direction:column; padding:20px 15px; gap:5px">
<div class="weapon-name">'''{{{weapon_name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|NameKey|true}}}}}'''</div>
<div class="weapon-name" style="font-size:24px">'''{{{weapon_name|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|NameKey|true}}}}}'''</div>
<div class="weapon-type-container">
<div class="weapon-type-container" style="display:flex; gap:10px; min-width: fit-content; flex-wrap: wrap; justify-content: center;">
{{#if:{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|1|true}}
{{#if:{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|1|true}}
|<div class="weapon-type">{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|1|true}}</div>
|<div class="weapon-type" style="padding:3px 5px; border-radius:5px; background:#0000005c">{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|1|true}}</div>
|}}<!--
|}}<!--
-->{{#if:{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|2|true}}
-->{{#if:{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|2|true}}
|<div class="weapon-type">{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|2|true}}</div>
|<div class="weapon-type" style="padding:3px 5px; border-radius:5px; background:#0000005c">{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|2|true}}</div>
|}}<!--
|}}<!--
-->{{#if:{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|3|true}}
-->{{#if:{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|3|true}}
|<div class="weapon-type">{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|3|true}}</div>
|<div class="weapon-type" style="padding:3px 5px; border-radius:5px; background:#0000005c">{{#invoke:HeroData|get_list_elem|{{#var:hero_key_or_en}}|WeaponTypes|3|true}}</div>
|}}
|}}
</div></div>
</div></div>
<div class="second-half-container">
<div class="second-half-container" style="flex-grow:1; display:flex; justify-content:flex-end; position:relative">
<div class="dps-text">[[File:Bullet_damage.png|20px|link=Damage per second]] <span style="color:#ffefd7;>{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}}</span> <span style="color:#ccbca8;">{{#invoke:Lang|get_string|DPS_label}}</span>
<div class="dps-text" style="position:absolute; z-index:2; padding:10px 15px; font-size:15px; font-weight:600">[[File:Bullet_damage.png|20px|link=Damage per second]] <span style="color:#ffefd7;>{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DPS|2}}</span> <span style="color:#ccbca8;">{{#invoke:Lang|get_string|DPS_label}}</span>
</div>
</div>
<div class="falloff-range-container">
<div class="falloff-range-container" style="position:absolute; bottom:0; z-index:2; display:flex; flex-direction:column;
<div class="falloff-range-text">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}</div><!--
background:#0000005c; padding: 0px 10px 5px 10px">
--><div class="falloff-range-numbers">{{#ifeq:{{{no_falloff|}}}|true|N/A|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}{{#invoke:Lang|get_string|StatDesc_WeaponRangeFalloffMin_postfix}}  ➞ {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}{{#invoke:Lang|get_string|StatDesc_WeaponRangeFalloffMax_postfix}}}}</div>
<div class="falloff-range-text" style="text-transform:uppercase; font-size:12px; font-weight:600; color:#968d7f; font-family: 'Retail Demo','Open Sans',serif;">{{#invoke:Lang|get_string|CitadelHeroStats_Weapon_Falloff}}</div><!--
--><div class="falloff-range-numbers" style="text-align:center; color:#ffefd7; font-weight:600">{{#ifeq:{{{no_falloff|}}}|true|N/A|{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffStartRange|2}}{{#invoke:Lang|get_string|StatDesc_WeaponRangeFalloffMin_postfix}}  ➞ {{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|FalloffEndRange|2}}{{#invoke:Lang|get_string|StatDesc_WeaponRangeFalloffMax_postfix}}}}</div>
</div>
</div>
<div class="weapon-image">{{#ifexist:File:{{#var:hero_en}} Weapon.png|[[File:{{#var:hero_en}} Weapon.png|320x200px|link=]]|[[File:Placeholder Weapon.png|320x200px|link=]]}}
<div class="weapon-image" style="width: 100%; position: absolute; height: 100%; box-sizing: border-box; padding: 15px 0 0 15px; display: flex; justify-content: flex-end;">{{#ifexist:File:{{#var:hero_en}} Weapon.png|[[File:{{#var:hero_en}} Weapon.png|320x200px|link=]]|[[File:Placeholder Weapon.png|320x200px|link=]]}}
</div>
</div>
</div>
</div>
</div>
</div>
<div class="notes-box">{{#ifeq:{{{no_description|}}}|true||{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DescKey|true}}}}</div>
<div class="notes-box" style="padding:5px 5px 5px 10px; border-radius: 0 0 5px 5px; display:flex; align-items:center;">{{#ifeq:{{{no_description|}}}|true||{{#invoke:HeroData|get_hero_var|{{#var:hero_key_or_en}}|DescKey|true}}}}</div>
</div></includeonly><templatestyles src="WeaponCard/styles.css"/><noinclude>{{Documentation}}</noinclude>
</div></includeonly><noinclude>{{Documentation}}</noinclude>
Please note that all contributions to The Deadlock Wiki are considered to be released under the Creative Commons Attribution-NonCommercial-ShareAlike (see Deadlock:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)
Preview page with this template