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| [[File:Shop Logo.png|317x317px|thumb|link=|Shop logo]]{{Quotation|The Shopkeeper|You want hexes? We got hexes! You need bullets? We got bullets! You need a Reuben? Find a deli, because in the Curiosity Shop, we deal in power and tchotchkes!}}'''The Curiosity Shop''' is the place players go to purchase various [[items]] from the [[Shopkeeper]].
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| == Overview == | | == Overview == |
| [[File:The Curiosity Shop in-game.png|thumb|316x316px|alt=Curiosity Shop|The Curiosity Shop in-game.]] | | [[File:Screenshot 2024-08-26 180204.png|thumb|500x500px|alt=Curiosity Shop|The shop in game]] |
| The Curiosity Shop is the main form of progression in matches of ''[[Deadlock]]'', giving players access to dozens of powerful [[items]] available for the player to purchase using {{Souls}} [[Souls]]. These items provide a variety of different stat increases and bonuses for the player, modifying things like ammo, fire rate, damage of abilities and weapons, ability range and cooldowns, movement speed, etc, along with passive buffs and additional active abilities. | | The Curiosity Shop is the main form of progression in matches of Deadlock, giving players access to dozens of powerful items available for the player to purchase using souls, which are acquired by killing enemy troopers and players, along with neutral monsters around the map. These items provide a variety of different stat increases and bonuses for the player, modifying things like ammo, fire rate, damage of abilities and weapons, ability range and cooldowns, movement speed, etc, along with passive buffs and additional active abilities. Items are split into the two damage types, weapon and spirit, and vitality for primarily defense. |
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| [[Items]] are split into three categories; the two damage types, [[Weapon]] and [[Spirit]], and [[Vitality]] for defense.
| | These shops are scattered throughout the map with one at each base, towards mid on both teams sides, along with every lane's first guardians, although these close after the guardian is killed. |
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| These shops are scattered throughout the [[map]] with one at each base, towards mid on both teams sides, along with every lane's first [[Guardian|Guardians]], although these close after the Guardian is killed. They can be found by heading towards the shop icon on the minimap ([[File:MinimapShopIcon.png|24px|link=]]). Players can interact with shops by standing in front of them within the small yellow rectangle and pressing their open shop keybind.
| | == Item Types == |
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| Every hero also has a set of items in their Default build separated into sections for the [[Strategy|early, mid, and late game]] as determined by the developers. Players are also capable of creating and sharing their own builds for each hero.
| | ==== Weapon ==== |
| | Weapon items focus on improving the player's base weapons, giving additional ammo, weapon damage, fire rate, giving players buffs like more damage, defense, or life steal when they land their shots and the enemies they hit debuffs, like reducing their armor or movement speed. Weapon items are great for powering up your heroes basic attacks and consistently applying effects to yourself and enemies. |
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| Some items are components, which can be upgraded into more expensive items with improved effects.
| | ==== Vitality ==== |
| | Vitality items focus on improving the player's survivability, defense, and movement capabilities. Items offer more max health and regen, resistance to bullet and spirit damage, extra stamina and sprint speed, and several active items that allow for players to heal quickly or stay in a fight longer. |
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| == Functions == | | ==== Spirit ==== |
| [[File:Weapon shop.png|thumb|Shop UI]]
| | Spirit items focus on improving the player's abilities, modifying things like their damage, duration, and cooldown, giving abilities extra charges and lifesteal. These items are best for heroes with powerful abilities, and weak or inconsistent primary weapons |
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| === Buying === | |
| Items can be purchased using Souls and are separated into 4 different tiers based on their price: 800, 1,600, 3,200 and 6,400. Items with components can be bought in their entirety or get upgraded into from their components for their price minus the Souls already spent on the components.
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| === Selling ===
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| Items can be sold back to the shop for half of the initial amount of Souls spent on them, or entirely refunded if the player has not left the shop area after first purchasing an item, freeing up item slots for the player.
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| === Imbuing ===
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| When certain items are purchased, the player is prompted to [[Imbue|imbue]] one of their hero's abilities, giving them an additional bonus in the stat that item is improving. For example, when buying {{ItemIcon|Surge Of Power}}, one ability can be chosen to have extra [[Spirit Power]], allowing for further ability specialization.
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| === Active Items ===
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| When buying an Active Item, players are prompted to place it into one of 4 ability slots in addition to their normal item slots. Players can only have a maximum of 4 Active Items in their inventory at a time, even if they have open item slots available to purchase more. Once a player has 4 Active Items, no more Active Items can be purchased until an Active Item is sold.
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| === Shop Bonus ===
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| {{Main|Item#Item Types|l1=Item Types}}
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| When buying items, the player gains bonus stats related to the item's category: [[Weapon Damage]] for [[Weapon Item|Weapon]], [[Health]] for [[Vitality Item|Vitality]], and [[Spirit Power]] for [[Spirit Item|Spirit]].
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| == Shop Locations ==
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| [[File:Shops map.png|thumb|Shop locations.]]
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| === Base Shop ===
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| The base shop can be found at spawn. Unlike other shops, the buying radius extends to the whole area of the spawn room. Players can only buy items at their own base's shop.
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| === Side Shop ===
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| By every lane there is a side shop available, allowing quick purchases without leaving the lane. However, if the lane's Guardian is destroyed, the side shop closes and will not sell any items for the rest of the match. Players can only buy items at their own team's side shops; with the exception of {{HeroIcon|Rem}}, who can send his {{AbilityIcon|Lil Helpers}} to purchase queued items from any shop on the map (with the exception of either team's Base Shop).
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| === Secret Shop ===
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| Both sides have their own secret shop, which can be found in an underground tunnel accessible by stairs or an open manhole. They are located midway between Broadway Street and the outside lanes. From the player's perspective, the secret shop on the right side of the map (Green for Hidden King and Yellow for Archmother) is in their teams' side. Both teams can access and make purchases from either secret shop.
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| == Lore ==
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| The Curiosity Shop's item catalogs are provided by [[Fairfax Industries]], Mystic Pharmaceutical Stores, and the Curiosity Catalog.
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| == Gallery ==
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| <gallery>
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| File:BaseShop HiddenKing.png|The Curiosity Shop's appearance in the [[Hidden King]]'s base
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| File:BaseShop Archmother.png|The Curiosity Shop's appearance in the [[Archmother]]'s base
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| File:Shop_NP.png|alt=Neon Prime Shop|The Curiosity Shop's appearance in [[Neon Prime]]
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| </gallery>
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| == Trivia ==
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| * The side shops had wheels and tracks leading to each team's base, indicating that at one point in development they were supposed to move along the lanes. This was changed after the [[Map Rework]] update.
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| * Before the {{Update link|October|2|2025}} update, Secret Shops temporarily closed when players from both teams were nearby.
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| * The shape of the shop's minimap icon is more reminiscient of its [[Neon Prime|''Neon Prime'']] design.
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| * The ''Team Fortress 2'' community map [https://wiki.teamfortress.com/wiki/Freaky_Fair Freaky Fair], released in the 2024 Scream Fortress update, has a parody of the Curiosity Shop called the "Upgrade Station", with [https://wiki.teamfortress.com/wiki/Merasmus Merasmus] as the Shopkeeper.
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| == References ==
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| <references />
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| == Navigation ==
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| {{Navbox gameplay}}
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