The Cursed Apple: Difference between revisions

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In the center of the map is the jungle area. Each lane has four defenses: [[Guardians]] and Walkers, who defend the [[Patron]].
In the center of the map is the jungle area. Each lane has four defenses: [[Guardians]] and Walkers, who defend the [[Patron]].


== The Jungle ==
=== The Jungle ===
The jungle is home to many of the game's objectives, including monsters that grant buffs to a team when defeated. (Explain monsters here.) Additionally, there are secret shops (hyperlink) surrounding the jungle, where players can purchase items.
The jungle is home to many of the game's objectives, including monsters that grant buffs to a team when defeated. (Explain monsters here.) Additionally, there are secret shops (hyperlink) surrounding the jungle, where players can purchase items.






== Map Timings and Events ==
=== Map Timings and Events ===


=== 2:00 ===
=== 2:00 ===
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*** +3 Spirit
*** +3 Spirit


== Territory ==
=== Territory ===
An important part of Deadlock is managing the clash of [[Troopers]] that occurs in each lane. Killing enemy troopers allowing allied troopers to move further into the lane extends the zip line available to your team on that lane. The [[zip-lines]] on the map will show how far a lane is "pushed" towards the enemy base, how far your zip-line can take you, and if any lanes are in need of help with a quick glance.
An important part of Deadlock is managing the clash of [[Troopers]] that occurs in each lane. Killing enemy troopers allowing allied troopers to move further into the lane extends the zip line available to your team on that lane. The [[zip-lines]] on the map will show how far a lane is "pushed" towards the enemy base, how far your zip-line can take you, and if any lanes are in need of help with a quick glance.