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{{HeroTabs}}{{Quotation
{{HeroTabs}}{{Construction}}
| 2 = I am excited to help you mortals enrich your meaningless lives!
{{Quotation||It’s important to never overlook the help.}}
| 4 = Doorman_ping_pre_game_06.mp3
}}
[[File:The Doorman Render.png|right|frameless|416x416px]]{{#invoke:Lang|get_string|hero_doorman_lore}}
[[File:The Doorman Render.png|right|frameless|416x416px]]{{#invoke:Lang|get_string|hero_doorman_lore}}


== Overview ==
== Overview ==
The Doorman's motivation in the [[ritual]] is to see the [[Patron|Patrons]], since he hasn't seen them in a long time.<ref name=":0">{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|context=(pre-game ping)|transcription=How exciting to see City Mother and the Amber King once more!}}</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Post-Game|voice line]] (post-game ping): ''"Meddling in the Patrons' affairs is always satisfying."''</ref> He doesn't seem to have a wish planned as he intends to return to the [[Baroness Hotel]] after the ritual.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Pre-Game|voice line]] (pre-game ping): ''"The sooner we complete the ritual, the sooner I can return to my duties at the Baroness."''</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Post-Game|voice line]] (post-game ping): ''"I must return to the Baroness."''</ref>  
The Doorman's motivation in the ritual is to see the [[Patron|Patrons]], since he hasn't seen them in a long time.<ref name=":0">{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|context=(pre-game ping)|transcription=How exciting to see City Mother and the Amber King once more!}}</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Post-Game|voice line]] (post-game ping): ''"Meddling in the Patrons' affairs is always satisfying."''</ref> He doesn't seem to have a wish planned as he intends to return to the [[Baroness Hotel|Baroness]] after the ritual,<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Pre-Game|voice line]] (pre-game ping): ''"The sooner we complete the ritual, the sooner I can return to my duties at the Baroness."''</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Post-Game|voice line]] (post-game ping): ''"I must return to the Baroness."''</ref> although the Patrons goad him to wish back his old power.<ref>{{PageRef|name=Patron}}s in-game [[The Doorman/Quotes#Patrons|voice line]] (Doorman start): ''"You've shed your trappings to walk amongst humanity, but now you reclaim your rightful place!"''</ref>


=== Biography ===
=== Biography ===
The entity known as "The Doorman" is an ancient [[Outer Planes|extraplanar]] fledgling god and cosmic being<ref name=":6" /><ref>{{VoiceLineCite|name=The Doorman|file=Doorman power4 on doorman.mp3|context=(taunt The Doorman)|transcription=Reality twists and bends around you. How can this be? Has the Baroness turned on its loyal servant, or has a fledgling god lost his mind in the face of the patrons?}}</ref><ref name=":15">{{VoiceLineCite|name=Mina|file=Vampirebat kill doorman 04.mp3|transcription=Of course they left it to me to kill the cosmic being.}}</ref> who used to slaughter and torment humans a long time ago, feeling glee at their fear and misery.<ref name=":7">{{ConvoCite|hero1=The Doorman|hero2=Paige|number=2|hero_quote1=Paige|quote1=So, how long have you worked at The Baroness?|hero_quote2=The Doorman|quote2=Since its inception. (...) Well, I tormented man for so long that serving them still retains its novel charm. (...) Don’t worry about it, the ritual is about to begin.}}</ref><ref name=":8">{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Killstreak|voice line]] (High Killstreak): ''"I haven't slaughtered man like this for years, what a treat!"''</ref><ref name=":9">{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Killstreak|voice line]] (Medium Killstreak): ''"I forgot how wonderful it can feel to be feared."''</ref>  
The Doorman is referred to as a fledgling god (by himself),<ref>{{VoiceLineCite|name=The Doorman|file=Doorman power4 on doorman.mp3|context=(ult on himself)|transcription=Reality twists and bends around you. How can this be? Has the Baroness turned on its loyal servant, or has a fledgling god lost his mind in the face of the patrons?}}</ref> a Patron (by himself)<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Killstreak|voice line]] (killstreak): ''"Don't you fools get it? I am the Patron you should worry about angering!"''</ref> and a cosmic being.<ref>{{VoiceLineCite|name=Mina|file=Vampirebat kill doorman 04.mp3|transcription=Of course they left it to me to kill the cosmic being.}}</ref> He often refers to the other heroes as "mortals".<ref>{{PageRef|name=The Doorman}}''<nowiki/>'s'' in-game [[The Doorman/Quotes#Pre-Game|voice line]] (Pre-Game Ping): ''"I am excited to help you mortals enrich your meaningless lives!"''</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Killstreak|voice line]] (High Killstreak): ''"Mortals, your pointless lives are about to come to an end!"''</ref>


At some point, the fledgling god decided to experience life on Earth disguised as a human for a few weeks, and somehow became involved with the [[Baroness Hotel]] in [[New York]] as soon as it opened.<ref name=":7" /> He adopted the title of "The Doorman" as his name to stay grounded in his new role,<ref>[[The Doorman/Quotes#Conversations|The Doorman & Paige Conversation 3]] - {{PageRef|name=Paige}}: ''"Well that’s not your name." -'' {{PageRef|name=The Doorman}}: ''"It’s not, but for my purposes in New York it helps me stay grounded, that I am here to serve and not to rule."''</ref> and enjoyed it so much that he has stayed at the Baroness ever since.
"The Doorman" is not the Doorman's real name, but one he uses to "keep himself grounded" to remind himself that he's here to serve, not to rule.<ref>[[The Doorman/Quotes#Conversations|The Doorman & Paige Conversation 3]] - {{PageRef|name=Paige}}: ''"Well that’s not your name." -'' {{PageRef|name=The Doorman}}: ''"It’s not, but for my purposes in New York it helps me stay grounded, that I am here to serve and not to rule."''</ref>  


The Doorman is capable of warping reality and bending space and time.<ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Doorway|context=(upgrade Doorway)|transcription=To those with real power, the rules of reality are mere suggestions!}}</ref><ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Doorway|context=(upgrade Doorway)|transcription=We will stride across time and space.}}</ref><ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Hotel Guest|context=(ping Hotel Guest ready)|transcription=Ready to warp time and space.}}</ref> He claims to be able to see the future, although it's unknown if he's bluffing about it.<ref>{{VoiceLineCite|name=The Doorman|file=Doorman power4 on tengu.mp3|transcription=Ivy, you're a good person, and I have no desire to torment you here. Just know this: In five years one of the Arroyos is going to die, and there is nothing you can do to stop it.}}</ref> It's implied that the Doorman weakened himself to live amongst humanity.<ref>{{VoiceLineCite|name=Archmother|quotes=The Doorman/Quotes#Patrons|context=(The Doorman start)|transcription=You shed your trappings to walk amongst humanity, but now you reclaim your rightful place!}}</ref><ref>{{VoiceLineCite|name=Hidden King|quotes=The Doorman/Quotes#Patrons|context=(The Doorman start)|transcription=I see your curiosity got the best of you, Doorman. Whatever your reasons... the Hidden King is grateful for your aid.}}</ref>
There are lines which imply that, a long time ago, Doorman used to slaughter humans, expressing glee at the chance to kill again and be feared during the ritual.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Killstreak|voice line]] (High Killstreak): ''"I haven't slaughtered man like this for years, what a treat!"''</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Killstreak|voice line]] (Medium Killstreak): ''"I forgot how wonderful it can feel to be feared."''</ref> The true nature of the Doorman is unknown to most of the cast.<ref>{{PageRef|name=The Doorman}}'s [[The Doorman/Quotes#Other Characters|other character interactions]]</ref>
 
The Doorman once required the [[The Baxter Society|Baxter Society]]'s intervention at the Baroness.<ref>{{ConvoCite|hero1=The Doorman|hero2=Grey Talon|number=2|hero_quote1=Grey Talon|quote1=How are things at The Baroness?|hero_quote2=The Doorman|quote2=They’ve been running smoothly since the Baxter Society’s intervention.}}</ref>
 
The Doorman does not work at the Baroness alone, having coworkers such as "Jacques"<ref>{{ConvoCite|hero1=The Doorman|hero2=Dynamo|number=2|hero_quote1=The Doorman|quote1=I will be sure to let Jacques know, it will make his day.}}</ref> and "Francis".<ref>{{HeroIcon|The Doorman}}'s in-game [[The Doorman/Quotes#Unselect|Voice lines]] (Unselect): - ''"After the ritual, you should stop by our lounge. Francis makes a lovely Martini."''</ref>


=== Personality ===
=== Personality ===
The Doorman appears polite and respectful when talking to the other heroes, even if they are rude to him.<ref name=":4">[[The Doorman/Quotes#Conversations|The Doorman & Lady Geist Conversation 2]] - {{HeroIcon|Lady Geist}}: ''"I hope you don’t expect a tip for helping me."'' - {{PageRef|name=The Doorman}}: ''"I wouldn’t dream of expecting anything from you, Lady Geist."''</ref><ref name=":5" /> However, he has supernatural knowledge about them, and uses this to torment his enemies while they're trapped in the Baroness, or to convince them to stay and forget about the ritual.<ref>{{PageRef|name=The Doorman}}'s [[The Doorman/Quotes#Hotel Guest Taunt - Hero Specific|Hotel Guest Taunts]]</ref> During the ritual, he may fall back on his sadistic old ways when on a killstreak.<ref name=":8" /><ref name=":9" />
The Doorman is polite and respectful when talking to the other heroes.


The Doorman likes working at the Baroness since he gets to observe humanity.<ref>[[The Doorman/Quotes#Conversations|The Doorman & Victor Conversation 3]] - {{PageRef|name=Victor}}: ''"Catering to rich people is rewarding?"'' - {{PageRef|name=The Doorman}}: ''"Observing humanity is."''</ref> He has a very dedicated work ethic, and finds that serving humans currently has a "novel charm" compared to his past experience of tormenting them.<ref name=":7" /> He does not discriminate against any guests of the Baroness,<ref>{{ConvoCite|hero1=The Doorman|hero2=Victor|number=1|hero_quote1=The Doorman|quote1=Oh, The Baroness does not discriminate, my friend. I assure you that you will be well taken care of.}}</ref> although he will kick people out if they cause a disturbance or break any rules.<ref name=":10" /><ref name=":11" />
=== Information ===
The Doorman likes working at the [[Baroness Hotel|Baroness]] since he gets to observe humanity.<ref>[[The Doorman/Quotes#Conversations|The Doorman & Victor Conversation 3]] - {{PageRef|name=Victor}}: ''"Catering to rich people is rewarding?"'' - {{PageRef|name=The Doorman}}: ''"Observing humanity is."''</ref>


The Doorman often refers to the other heroes as "mortals", and believes they are weak and childish compared to him.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Killstreak|voice line]] (High Killstreak): ''"Mortals, your pointless lives are about to come to an end!"''</ref><ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Kill Enemy Hero|context=(kill)|transcription=Mortals break so easily.}}</ref><ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Kill Enemy Hero|context=(kill)|transcription=Little children playing at war pose no threat to me.}}</ref> He looks forward to helping his allies "enrich their meaningless lives".<ref>{{PageRef|name=The Doorman}}''<nowiki/>'s'' in-game [[The Doorman/Quotes#Pre-Game|voice line]] (Pre-Game Ping): ''"I am excited to help you mortals enrich your meaningless lives!"''</ref>
The [[Occult Security and Investigation Commission|OSIC]] seem to be aware of the Doorman's true nature, as they consider Doorman participating in the ritual as "overstepping".<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (killed The Doorman): ''"You overstepped, Doorman."''</ref>


Most heroes don't know the true nature of the Doorman and are surprised by his exceptional powers.<ref>{{PageRef|name=The Doorman}}'s [[The Doorman/Quotes#Other Characters|other character interactions]]</ref> The [[Occult Security and Investigation Commission|OSIC]] seem to be aware of the Doorman's true nature, as they consider the Doorman participating in the ritual as "overstepping".<ref>{{PageRef|name=Haze}}'s in-game [[Haze/Quotes#Enemies|voice line]] (killed The Doorman): ''"You overstepped, Doorman."''</ref> The Doorman occasionally teases his true nature in conversations with his allies, but doesn't linger on it.<ref name=":7" />
The Doorman claims to be able to see the future.<ref>{{VoiceLineCite|name=The Doorman|file=Doorman power4 on tengu.mp3|transcription=Ivy, you're a good person, and I have no desire to torment you here. Just know this: In five years one of the Arroyos is going to die, and there is nothing you can do to stop it.}}</ref>
 
=== Appearance ===
The Doorman appears as a slender young white man with somewhat long limbs, broad shoulders, glowing blue eyes that lack irises, perfectly symmetrical red hair with the exception of a front curl, and perfectly symmetrical freckles on his cheeks. He wears a classic bellhop uniform with a dark red jacket and round hat with gold and black accents, black pants with a golden stripe on the sides, black shoes, and white gloves. His jacket has a keyhole-shaped pin on his chest and keyhole-shaped buttons. He carries a glowing golden keyring behind his left hip.
 
His weapon is a bespoke handgun attached to another keyring, that shoots key-shaped projectiles, and floats as a golden halo behind his head when he uses {{AbilityIcon|Hotel Guest}}. He reloads his gun by throwing it in a small door portal, and then grabbing it as it exits through another door portal over his hand.
 
The Doorman's true appearance is unknown.


== Character Relationships ==
== Character Relationships ==
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The Doorman calls the Patrons "old friends" and refers to them as [[Sapphire Flame|City Mother]] and [[Amber Hand|Amber King]].<ref>{{VoiceLineCite|name=The Doorman|file=Doorman happy 08.mp3|transcription=It was so nice getting a chance to summon old friends.}}</ref><ref name=":02">{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|context=(pre-game ping)|transcription=How exciting to see City Mother and the Amber King once more!}}</ref>
The Doorman calls the Patrons "old friends" and refers to them as [[Sapphire Flame|City Mother]] and [[Amber Hand|Amber King]].<ref>{{VoiceLineCite|name=The Doorman|file=Doorman happy 08.mp3|transcription=It was so nice getting a chance to summon old friends.}}</ref><ref name=":02">{{VoiceLineCite|name=The Doorman|file=Doorman ping pre game 03.mp3|context=(pre-game ping)|transcription=How exciting to see City Mother and the Amber King once more!}}</ref>


Both Patrons are seemingly familiar with the Doorman, with their heralds expressing surprise and joy at seeing him fighting on their behalf.<ref name=":1">{{PageRef|name=The Hidden King}}'s in-game [[The Doorman/Quotes#Patrons|voice line]] (The Doorman start): ''"I see your curiosity got the best of you, Doorman. Whatever your reasons... the Hidden King is grateful for your aid."''</ref><ref name=":2">{{PageRef|name=The Archmother}}'s in-game [[The Doorman/Quotes#Patrons|voice line]] (The Doorman start): ''"My, my! Well, isn't this a pleasant surprise? The Archmother will be pleased to see you."''</ref> They respect the Doorman and view his murderous side as "who he was meant to be".<ref name=":3">{{PageRef|name=Patron}}s in-game [[The Doorman/Quotes#Patrons|voice line]] (Doorman Killstreak): ''"This is who you are meant to be, Doorman!"''</ref>
Both Patrons are familiar with the Doorman, expressing surprise and joy at seeing him fighting on their behalf.<ref name=":1">{{PageRef|name=The Hidden King}}'s in-game [[The Doorman/Quotes#Patrons|voice line]] (The Doorman start): ''"I see your curiosity got the best of you, Doorman. Whatever your reasons... the Hidden King is grateful for your aid."''</ref><ref name=":2">{{PageRef|name=The Archmother}}'s in-game [[The Doorman/Quotes#Patrons|voice line]] (The Doorman start): ''"My, my! Well, isn't this a pleasant surprise? The Archmother will be pleased to see you."''</ref> They respect The Doorman and view his murderous side as "who he was meant to be".<ref name=":3">{{PageRef|name=Patron}}s in-game [[The Doorman/Quotes#Patrons|voice line]] (Doorman Killstreak): ''"This is who you are meant to be, Doorman!"''</ref>


=== {{HeroIcon|Mirage}} ===
Mirage and [[Nashala Dion]] are guests at the Baroness during their stay in New York. When on enemy teams, the Doorman feels sorry for killing Mirage,<ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Enemies|context=(killed Mirage)|transcription=I'm sorry your stay at the Baroness was cut short.}}</ref><ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Enemies|context=(killed Mirage)|transcription=I do hate killing the guests.}}</ref> and Mirage is upset for having to leave the Baroness.<ref>{{VoiceLineCite|name=Mirage|quotes=The Doorman/Quotes#Enemy Heroes|context=(killed Doorman)|transcription=Nashala will be disappointed that we need to check out of the Baroness.}}</ref>


=== {{HeroIcon|Calico}} ===
-Infernus
The Doorman is familiar with Calico and likes her.<ref>{{ConvoCite|hero1=Calico|hero2=The Doorman|number=1}}</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (killed Calico): ''"I liked her."''</ref> He talks with her about "professional interests in town", likely meaning that Calico told him about her job as an assassin.<ref>{{ConvoCite|hero1=Calico|hero2=The Doorman|number=2|hero_quote1=The Doorman|quote1=So, are you just in New York for the ritual or do you have… professional interests in town?}}</ref>


The Doorman loves Ava and, in the event that Calico will be unable to take care of Ava anymore, says he'll treat her "like a queen" at the [[Baroness Hotel]].<ref>{{ConvoCite|hero1=Calico|hero2=The Doorman|number=3}}</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Hero Specific|voice line]] (taunt Calico): ''"Look on the bright side, Calico: when your body rots, I'll take care of your cat."''</ref>
-Lady Geist(?)


=== {{HeroIcon|Wraith}} ===
-Wraith(?)
The Doorman thinks Wraith is a "delight" and is grateful towards her since she's a generous tipper.<ref name=":12">{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Wraith): ''"Wraith, I just want you to know that I still think you're a delight!"''</ref><ref name=":13">{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Wraith): ''"She was such a generous tipper, too!"''</ref> He calls her a friend.<ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Enemies|context=(killed Wraith)|transcription=My friendships will certainly be tested today, won't they?}}</ref>
 
=== {{HeroIcon|Lady Geist}} ===
The Doorman thinks Lady Geist is rude and doesn't expect any tips from her.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Lady Geist): ''"She always was rude."''</ref><ref name=":4" /> Lady Geist believes that the Baroness has lost its standards.<ref>{{ConvoCite|hero1=The Doorman|hero2=Lady Geist|number=1|hero_quote1=Lady Geist|quote1=You work at The Baroness, yes? (...) That hotel used to be magical, until its standards went to hell.}}</ref>
 
=== {{HeroIcon|Apollo}} ===
Apollo has stayed at the [[Baroness Hotel]] in the past.<ref>{{PageRef|name=Apollo}}'s in-game [[Apollo/Quotes#Enemies|voice line]] (killed Doorman) ''"I don't care if he tried to kill me, the Baroness still has the best brunch in Manhattan."''</ref> He likes The Doorman and tipped him "last week".<ref>{{PageRef|name=Apollo}}'s in-game [[Apollo/Quotes#Enemies|voice line]] (killed Doorman) ''"I tipped the man last weekend, and he tries to kill me? No class!"''</ref>
 
While the conversation is unfinished, The Doorman appears to give his best wishes to Apollo's father.<ref>{{ConvoCite|hero1=Apollo|hero2=The Doorman|number=1|hero_quote1=Apollo|quote1=He is. I'll be sure to give him your well-wishes.}}</ref>


== Character Interactions ==
== Character Interactions ==


* The Doorman doesn't seem to know what {{HeroIcon|Warden}} wants,<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Hotel Guest Taunt|voice line]] (Taunt Warden): ''"What do you want, Warden?"''</ref> which could mean he's telepathic like the {{PageRef|name=Patron}}s as opposed to being omniscient, since they can't read Warden's desires either.<ref>{{PageRef|name=The Hidden King}}'s in-game [[Warden/Quotes#Patrons|voice line]] (Warden Start): ''"Warden, how long do you think you can hide your heart from the Hidden King?"''</ref> The Doorman does seem familiar with Warden's parents and derides them as failures.<ref name=":14">{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Warden): ''"A failure, just like your father."''</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Hotel Guest Taunt|voice line]] (Taunt Warden): ''"You’re not a man, you’re a war doll, fixing mommy and daddy’s failures."''</ref>
* The Doorman is extremely knowledgeable about every other hero in the game, tormenting them while they're trapped in the Baroness.<ref>{{PageRef|name=The Doorman}}'s [[The Doorman/Quotes#Hotel Guest Taunt - Hero Specific|Hotel Guest Taunts]]</ref> He doesn't seem to know what {{HeroIcon|Warden}} wants,<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Hotel Guest Taunt|voice line]] (Taunt Warden): ''"What do you want, Warden?"''</ref> which could mean he's telepathic like the [[Patrons]] as opposed to being omniscient, since they can't read Warden's desires either.<ref>{{PageRef|name=The Hidden King}}'s in-game [[Warden/Quotes#Patrons|voice line]] (Warden Start): ''"Warden, how long do you think you can hide your heart from the Hidden King?"''</ref>
* The Doorman respects {{HeroIcon|Infernus}} since they both work in the service industry and is apologetic when killing him.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Infernus): ''"I hate fighting a fellow member of the service industry."''</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Infernus): ''"It wasn't personal, Infernus, I hope you understand that."''</ref>
* The Doorman respects {{PageRef|name=Infernus}} since they both work in the service industry and is apologetic when killing him.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Infernus): ''"I hate fighting a fellow member of the service industry."''</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Infernus): ''"It wasn't personal, Infernus, I hope you understand that."''</ref>
* The Doorman is actively keeping {{HeroIcon|Paradox}} out of the Baroness.<ref>{{PageRef|name=Paradox}}'s in-game [[Paradox/Quotes#Enemies|voice line]] (killed Doorman): ''"You can't keep me out of The Baroness forever, Doorman!"''</ref>
* The Doorman thinks {{PageRef|name=Wraith}} is a "delight" and is grateful towards her since she's a generous tipper.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Wraith): ''"Wraith, I just want you to know that I still think you're a delight!"''</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Wraith): ''"She was such a generous tipper, too!"''</ref>
* The Doorman has met {{HeroIcon|Drifter}} before.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Drifter): ''"Always a pleasure to see you again, Drifter."''</ref>
* The Doorman thinks {{PageRef|name=Lady Geist}} is rude and doesn't expect any tips from her.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Lady Geist): ''"She always was rude."''</ref><ref>[[The Doorman/Quotes#Conversations|The Doorman & Lady Geist Conversation 2]] - {{PageRef|name=Lady Geist}}: ''"I hope you don’t expect a tip for helping me."'' - {{PageRef|name=The Doorman}}: ''"I wouldn’t dream of expecting anything from you, Lady Geist."''</ref>
* The Doorman has kicked {{HeroIcon|Silver}} and {{HeroIcon|Vyper}} out of the Baroness.<ref name=":10">{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed The Doorman): ''"That's for kickin' me out of brunch."''</ref><ref name=":11">{{PageRef|name=Vyper}}'s in-game [[Vyper/Quotes#Enemies|voice line]] (killed The Doorman): ''"That's for kicking me out of the Baroness."''</ref>
* The Doorman is actively keeping {{PageRef|name=Paradox}} out of the Baroness.<ref>{{PageRef|name=Paradox}}'s in-game [[Paradox/Quotes#Enemies|voice line]] (killed Doorman): ''"You can't keep me out of The Baroness forever, Doorman!"''</ref>
* The Doorman likes {{HeroIcon|McGinnis}}' inventions and calls her "the brightest mind humanity has to offer".<ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Enemies|context=(killed McGinnis)|transcription=I do enjoy your tools of war, McGinnis, but they aren't enough.}}</ref><ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Allies|voice line]] (Pass McGinnis on Zipline): ''"So that's the brightest mind humanity has to offer..."''</ref>
* The Doorman has kicked {{PageRef|name=Silver}} and {{PageRef|name=Vyper}} out of the Baroness.<ref>{{PageRef|name=Silver}}'s in-game [[Silver/Quotes#Enemies|voice line]] (killed The Doorman): ''"That's for kickin' me out of brunch."''</ref><ref>{{PageRef|name=Vyper}}'s in-game [[Vyper/Quotes#Enemies|voice line]] (killed The Doorman): ''"That's for kicking me out of the Baroness."''</ref>
* The Doorman likes {{HeroIcon|Paige}}'s taste in books and invites her to host a storytelling event at the [[Baroness Hotel]].<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (Killed Paige): ''"Her taste in books was actually quite lovely."''</ref><ref>{{ConvoCite|hero1=The Doorman|hero2=Paige|number=1|hero_quote1=The Doorman|quote1=You should host a storytelling event at The Baroness sometime.}}</ref>
* Both {{PageRef|name=Patron}}s are familiar with the Doorman, expressing surprise and joy at seeing him fighting on their behalf.<ref name=":1" /><ref name=":2" /> They respect The Doorman and view his murderous side as "who he was meant to be".<ref name=":3" />
* While trapped inside the Baroness, The Doorman attempts to split {{HeroIcon|Mo & Krill}} up from each other. He tells Mo that Krill is dead weight and that he should kill him, and he tells Krill that Mo is keeping him down and would be better off if he never met Krill.<ref>{{PageRef|name=The Doorman}}'s in-game [[The Doorman/Quotes#Hotel Guest Taunt - Hero Specific|voice line]] (taunt M&K)</ref>  
* {{PageRef|name=Mina}} and {{PageRef|name=Lady Geist}} don't like talking to The Doorman since they view him as just "the help".<ref>[[The Doorman/Quotes#Conversations|The Doorman & Mina Conversation 1]] - {{PageRef|name=Mina}}: ''"I try not to talk to the help."''</ref><ref>[[The Doorman/Quotes#Conversations|Lady Geist & The Doorman Conversation 3]] - {{PageRef|name=Lady Geist}}: ''"I’d rather you be silent."''</ref>
** When killing the Doorman, Krill reassures Mo that he'd never betray him.<ref>{{PageRef|name=Mo & Krill|alt_name=Krill}}'s in-game [[Mo & Krill/Quotes#Enemies|voice line]] (killed The Doorman): ''"Don't listen to him, Momo. I would never betray you."''</ref>
* {{PageRef|name=Venator}} recognises that Doorman is more ancient and powerful than he lets on.<ref>{{PageRef|name=Venator}}'s in-game [[Venator/Quotes#Enemies|voice line]] (killed The Doorman): ''"He was ancient. Powerful."''</ref><ref>{{PageRef|name=Venator}}'s in-game [[Venator/Quotes#Enemies|voice line]] (killed The Doorman): ''"What the hell is that thing?"''</ref>
* {{HeroIcon|Mina}} and {{HeroIcon|Lady Geist}} don't like talking to The Doorman since they view him as just "the help".<ref>[[The Doorman/Quotes#Conversations|The Doorman & Mina Conversation 1]] - {{HeroIcon|Mina}}: ''"I try not to talk to the help."''</ref><ref name=":5">{{ConvoCite|hero1=The Doorman|hero2=Lady Geist|number=3|hero_quote1=Lady Geist|quote1=I’d rather you be silent.|hero_quote2=The Doorman|quote2=You’re as charming as ever, Lady Geist.}}</ref> However, Mina knows that Doorman is a "cosmic being".<ref name=":15" />
* {{PageRef|name=Seven}} knows that Doorman isn't normal and wants to uncover his secrets.<ref>{{PageRef|name=Seven}}'s in-game [[Seven/Quotes#Enemies|voice line]] (killed The Doorman): ''"I will know your secrets, Doorman!"''</ref><ref>{{PageRef|name=Seven}}'s in-game [[Seven/Quotes#Enemies|voice line]] (killed The Doorman): ''"This is far from over, Doorman!"''</ref>
* {{HeroIcon|Ivy}} has had brunches at the Baroness before and is apologetic when fighting the Doorman.<ref>{{VoiceLineCite|name=Ivy|quotes=Ivy/Quotes#enemies|context=(killed The Doorman)|transcription=Aw man, the Baroness had such a great brunch, too.}}</ref><ref>{{VoiceLineCite|name=Ivy|quotes=Ivy/Quotes#enemies|context=(killed The Doorman)|transcription=Perdón, Mr. Doorman.}}</ref>
* {{HeroIcon|Venator}} recognises that Doorman is more ancient and powerful than he lets on.<ref name=":6">{{PageRef|name=Venator}}'s in-game [[Venator/Quotes#Enemies|voice line]] (killed The Doorman): ''"He was ancient. Powerful."''</ref><ref>{{PageRef|name=Venator}}'s in-game [[Venator/Quotes#Enemies|voice line]] (killed The Doorman): ''"What the hell is that thing?"''</ref>
* {{HeroIcon|Haze}} notes that [[Occult Security and Investigation Commission#Agent Marlowe|Agent Marlowe]] would want to know about the Doorman's involvement in the ritual.<ref>{{VoiceLineCite|name=Haze|quotes=Haze/Voice lines#enemies|context=(killed the Doorman)|transcription=Marlowe is going to want to hear about this.}}</ref>
* {{HeroIcon|Seven}} knows that Doorman isn't normal and wants to uncover his secrets.<ref>{{PageRef|name=Seven}}'s in-game [[Seven/Quotes#Enemies|voice line]] (killed The Doorman): ''"I will know your secrets, Doorman!"''</ref><ref>{{PageRef|name=Seven}}'s in-game [[Seven/Quotes#Enemies|voice line]] (killed The Doorman): ''"This is far from over, Doorman!"''</ref> The Doorman thinks Seven is far from becoming the god that he wishes to be,<ref>{{VoiceLineCite|name=The Doorman|quotes=The Doorman/Quotes#Enemies|context=(killed Seven)|transcription=You are miles away from the god you wish you were, Seven!}}</ref> and believes he's more delusional than {{HeroIcon|Lash}}.<ref>{{HeroIcon|The Doorman}}'s in-game [[The Doorman/Quotes#Enemies|voice line]] (killed Seven): ''"And people say Lash is delusional!"''</ref>


== References ==
== References ==
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