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=== Firing ===
=== Firing ===
'''The Doorman's weapon consists of 3 audios that play simultaneously'''
{| class="wikitable"
{| class="wikitable"
|Fire 01
|
|[[File:Doorman wpn fire 01.mp3]]
|
|-
|Fire 02
|[[File:Doorman wpn fire 02.mp3]]
|-
|Fire 03
|[[File:Doorman wpn fire 03.mp3]]
|-
|Fire 04
|[[File:Doorman wpn fire 04.mp3]]
|-
|Fire 05
|[[File:Doorman wpn fire 05.mp3]]
|-
|Fire 06
|[[File:Doorman wpn fire 06.mp3]]
|-
|Fire 07
|[[File:Doorman wpn fire 07.mp3]]
|}
{| class="wikitable"
|Mech 01
|[[File:Doorman wpn fire mech 01.mp3]]
|-
|Mech 02
|[[File:Doorman wpn fire mech 02.mp3]]
|-
|Mech 03
|[[File:Doorman wpn fire mech 03.mp3]]
|-
|Mech 04
|[[File:Doorman wpn fire mech 04.mp3]]
|-
|Mech 05
|[[File:Doorman wpn fire mech 05.mp3]]
|-
|Mech 06
|[[File:Doorman wpn fire mech 06.mp3]]
|-
|Mech 07
|[[File:Doorman wpn fire mech 07.mp3]]
|}
{| class="wikitable"
|Tail 01
|[[File:Doorman wpn fire tail 01.mp3]]
|-
|Tail 02
|[[File:Doorman wpn fire tail 02.mp3]]
|-
|Tail 03
|[[File:Doorman wpn fire tail 03.mp3]]
|-
|Tail 04
|[[File:Doorman wpn fire tail 04.mp3]]
|-
|Tail 05
|[[File:Doorman wpn fire tail 05.mp3]]
|-
|Tail 06
|[[File:Doorman wpn fire tail 06.mp3]]
|}
|}


=== Reloading ===
=== Reloading ===
'''The Doorman's reload consists of 3 consecutive audios, a start, a mid and an end'''
{| class="wikitable"
|Start 01
|[[File:Doorman wpn reload start 01.mp3]]
|-
|Start 02
|[[File:Doorman wpn reload start 02.mp3]]
|-
|Start 03
|[[File:Doorman wpn reload start 03.mp3]]
|}
{| class="wikitable"
|Mid 01
|[[File:Doorman wpn reload mid 01.mp3]]
|-
|Mid 02
|[[File:Doorman wpn reload mid 02.mp3]]
|-
|Mid 03
|[[File:Doorman wpn reload mid 03.mp3]]
|}
{| class="wikitable"
{| class="wikitable"
|End 01
|
|[[File:Doorman wpn reload end 01.mp3]]
|
|-
|End 02
|[[File:Doorman wpn reload end 02.mp3]]
|-
|End 03
|[[File:Doorman wpn reload end 03.mp3]]
|}
|}


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|Open Loop
|Open Loop
|[[File:Doorman doorway open idle lp 01.mp3]]
|[[File:Doorman doorway open idle lp 01.mp3]]
|}
'''The 2nd upgrade grants a barrier the first time you go through either door'''
{| class="wikitable"
|Barrier Start 01
|[[File:Doorman doorway barrier start 01.mp3]]
|-
|Barrier Start 02
|[[File:Doorman doorway barrier start 02.mp3]]
|}
|}
'''Audio plays when the doors expire'''
'''Audio plays when the doors expire'''
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|[[File:Doorman luggagecart hit 04.mp3]]
|[[File:Doorman luggagecart hit 04.mp3]]
|}
|}
'''The 3rd upgrade allows the cart to stun an enemy if they slam on a surface, which uses a unique audio'''
'''The 3rd upgrade allows the cart to stun an enemy if they slam on a surface, which uses an unique audio'''
{| class="wikitable"
{| class="wikitable"
|Wall Slam 01
|Wall Slam 01
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|[[File:Doorman luggagecart wall slam 04.mp3]]
|[[File:Doorman luggagecart wall slam 04.mp3]]
|}
|}
'''If you hold the middle mouse you can push allies with the cart instead, which uses a unique audio'''
'''If you hold the middle mouse you can push allies with the cart instead, which uses an unique audio'''
{| class="wikitable"
{| class="wikitable"
|Hit Ally 01
|Hit Ally 01
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|[[File:Doorman hotel key lp 01.mp3]]
|[[File:Doorman hotel key lp 01.mp3]]
|}
|}
'''While in the Baroness, audio loops exclusively for the victim'''
'''While on the baroness, audio loops exclusively for the victim'''
{| class="wikitable"
{| class="wikitable"
|Victim Loop
|Victim Loop
|[[File:Doorman hotel victim lp 01.mp3]]
|[[File:Doorman hotel victim lp 01.mp3]]
|}
|}
'''Audio plays when the time to escape the Baroness expires'''
'''Audio plays when the time to escape the baroness expires'''
{| class="wikitable"
{| class="wikitable"
|Expire 01
|Expire 01
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|Key Turn
|Key Turn
|[[File:Doorman hotel key turn 01.mp3]]
|[[File:Doorman hotel key turn 01.mp3]]
|}
|}{{Sounds navbox}}
 
[[Category:Sounds]]
{{Sounds navbox}}
[[Category:Doorman]]
 
[[Category:The Doorman|S]]
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