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| {{HeroTabs}} | | {{HeroTabs}} |
| This page documents the full update history for {{HeroIcon|The Doorman}}.
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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
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| | update = {{Update link|August|12|2026}}
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| | changes =
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| * {{AbilityIcon|Doorway}} range reduced from 70m to 65m.
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| * {{AbilityIcon|Luggage Cart}}: Walker will no longer consider dragged enemies as valid targets to trigger the stomp on until soon after they are dropped off.
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| * Similar to the Walker change above, the turrets in the healing area in base now also wait on considering valid targets.
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|28|2026}}
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| | changes =
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| * Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25.
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| * {{AbilityIcon|Call Bell}} Charge Time increased from 6s to 7s.
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| * {{AbilityIcon|Doorway}} duration reduced from 20s to 15s.
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| * {{AbilityIcon|Doorway}} T1 duration increased from +15s to +20s.
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| * {{AbilityIcon|Doorway}} T3 range reduced from +45m to +40m.
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| * {{AbilityIcon|Luggage Cart}} damage reduced from 80 to 60.
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| * {{AbilityIcon|Luggage Cart}} T1 increased from +60 Damage to +80.
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| * {{AbilityIcon|Luggage Cart}} range reduced from 25m to 20m.
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| * {{AbilityIcon|Luggage Cart}} T2 increased from +20m Cast Range to +25m.
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| * {{Undocumented}} Fixed a bug where Doorway range would not properly scale with Spirit and percentage range increases.
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|9|2026}}
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| | changes =
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| * Bullet damage rescaled from 29.26 + 1.1/boon to 26 + 1.19 (Wiki note: the new scaling gives lower damage even at max Boon 35).
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| * Crit scaling reduced from -25% to -30%.
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| * {{AbilityIcon|Hotel Guest}} T3 increased from 13s Cooldown on Failure to Check Out to 15s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|July|8|2026}}
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| | changes =
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| * Fixed various {{AbilityIcon|Doorway}} out of bounds exploits
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| * Fixed various {{AbilityIcon|Luggage Cart}} bugs
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|30|2026}}
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| | changes =
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| * {{AbilityIcon|Doorway}} cooldown increased from 40s to 45s.
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| * {{AbilityIcon|Hotel Guest}} cooldown increased from 120s to 140s. (Global ult change)
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| * {{AbilityIcon|Hotel Guest}} T1 reduced from -25s Cooldown to -20s. (Global ult change)
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| * {{Undocumented}} {{AbilityIcon|Hotel Guest}} no longer makes the target player drop the {{PageRef|Soul Urn}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|June|11|2026}}
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| | changes =
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| * {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.3 to 1.2.
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| * {{AbilityIcon|Call Bell}} T3 spirit scaling reduced from 0.4 to 0.35.
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| }}
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| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * {{AbilityIcon|Call Bell}} radius reduced from 6m to 5.5m.
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| * {{AbilityIcon|Call Bell}} T3 radius increased from +4m to +4.5m.
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| * {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.4 to 1.3.
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| * {{AbilityIcon|Call Bell}} inaccuracy debuff no longer diminishes from 100% to 0% over 1 second (the rest of the debuff lasts 4s).
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| * {{AbilityIcon|Call Bell}} inaccuracy debuff reduced from -100% to -40% (lasts the full duration).
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| * {{AbilityIcon|Doorway}}'s close sub ability now starts on cooldown for 8s.
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| * {{AbilityIcon|Doorway}} is no longer unsilenceable.
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| * Fixed a recent bug where {{AbilityIcon|Luggage Cart}} was not being dispelled.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|30|2026}}
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| | changes =
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| * Fixed a bug that could allow you to bring the [[Urn]] through a doorway.
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| * {{Undocumented}} {{ItemIcon|Counterspell}} can now block {{AbilityIcon|Hotel Guest}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|April|10|2026}}
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| | changes =
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| * Doorways now reveal on the minimap for enemies when they are within LOS.
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| * {{AbilityIcon|Luggage Cart}} collision size reduced by 10%.
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| * {{AbilityIcon|Luggage Cart}} no longer stuns enemies, just immobilizes/movement controls them (this means you can use dispel magic to get off).
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|25|2026}}
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| | changes =
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| * {{AbilityIcon|Call Bell}} slow increased from 30% to 35%.
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| * {{AbilityIcon|Call Bell}} radius increased from 5m to 6m.
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| * {{AbilityIcon|Doorway}} Distance increased from 60m to 70m.
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| * {{AbilityIcon|Luggage Cart}} T2 now deals 75 bonus damage (0.6 spirit scaling) when hitting a wall.
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| * {{AbilityIcon|Luggage Cart}} T3 stun duration reduced from 1.5s to 1.25s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|21|2026}}
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| | changes =
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| * {{AbilityIcon|Call Bell}} now continuously emits slow.
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| * {{AbilityIcon|Call Bell}} impact damage spirit scaling reduced from 1 to 0.7.
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| * {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.7 to 1.4.
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| * {{AbilityIcon|Call Bell}} T1 changed from "+3m Radius" to "+1 Charge".
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| * {{AbilityIcon|Call Bell}} T3 no longer grants +1 Charge.
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| * {{AbilityIcon|Call Bell}} T3 now also grants +4m Radius.
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| * {{AbilityIcon|Call Bell}} T3 duration increased from +22s to +26s.
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| * {{AbilityIcon|Call Bell}} T3 now also increases spirit scaling by +0.4.
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| * {{AbilityIcon|Call Bell}} T3 no longer increases slow by -15%.
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| * {{AbilityIcon|Doorway}} now shows the range of where the second door can be placed on the minimap.
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| * {{AbilityIcon|Doorway}} T3 distance spirit scaling reduced from 0.25 to 0.15.
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| * {{AbilityIcon|Doorway}} T3 reduced from +50m to +45m.
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| * Fixed {{AbilityIcon|Luggage Cart}} moving targets with {{ItemIcon|Unstoppable}} if it goes through a {{AbilityIcon|Doorway}}.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|10|2026}}
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| | changes =
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| * {{AbilityIcon|Call Bell}} now has Impact Damage (40+1) and Explosion Damage (55+1.7) as separate components again (previous values for impact/explosion).
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| * {{AbilityIcon|Call Bell}} T2 is now "+30 Impact Damage and +40 Explosion Damage".
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| * {{AbilityIcon|Call Bell}} T3 now also increases slow by 15%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|7|2026}}
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| | changes =
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| * {{AbilityIcon|Hotel Guest}} T3 late checkout cooldown increased from 10s to 13s.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|6|2026}}
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| | changes =
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| * Gun now pierces through targets at 50% reduced damage.
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| * {{AbilityIcon|Call Bell}} time between charges increased from 4s to 6s.
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| * {{AbilityIcon|Call Bell}} no longer has Impact Damage (was 40 with 1.0 scaling).
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| * {{AbilityIcon|Call Bell}} explosion damage increased from 55 to 85.
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| * {{AbilityIcon|Call Bell}} explosion damage spirit scaling reduced from 1.7 to 1.4.
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| * {{AbilityIcon|Call Bell}} T1 increased from +2m to +2.5m.
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| * {{AbilityIcon|Call Bell}} T2 no longer has Impact Damage.
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| * {{AbilityIcon|Call Bell}} T2 Explosion Damage increased from 40 to 75.
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| * {{AbilityIcon|Call Bell}} T2 now increases spirit scaling by +0.6.
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| * {{AbilityIcon|Call Bell}} T3 changed from "Impact causes half radius explosions" to "+1 Charge and +22s Lifetime. Causes the radius to continuously apply it's slow".
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| * {{AbilityIcon|Doorway}} now has a timer icon above the ability.
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| * {{AbilityIcon|Doorway}} T1 duration increased from +10s to +15s.
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| * {{AbilityIcon|Doorway}} T2 barrier duration increased from 8s to 12s.
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| * {{AbilityIcon|Doorway}} T3 doorway distance now also scales with Spirit Power (0.25).
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| * {{AbilityIcon|Luggage Cart}} is now 20% larger (20% wider hitbox as well).
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| * {{AbilityIcon|Luggage Cart}} T1 changed from "-8s Cooldown" to "+60 Damage".
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| * {{AbilityIcon|Luggage Cart}} T2 increased from +15m Cast Range to +20m.
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| * {{AbilityIcon|Luggage Cart}} T3 changed from "+45 Cart Damage and 117 Wall Damage and 1.2s Wall Stun" to "+1.5s Wall Stun and -15s Cooldown".
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| * Fixed issues where the cart would hit a target coming out of the hotel before they were supposed to be allowed to be hit, causing the cart to not properly drag the target.
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| * {{AbilityIcon|Hotel Guest}} cast range increased from 6m to 7m.
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| * {{AbilityIcon|Hotel Guest}} no longer goes on cooldown if the target dies during the cast.
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| * {{AbilityIcon|Hotel Guest}} fixed enemies not always landing in the correct spot on return.
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| * {{AbilityIcon|Hotel Guest}} now supports instant cast settings.
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| * {{AbilityIcon|Hotel Guest}} returning guest now has a 100% time slow that decays to 0% over 1s.
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| * {{AbilityIcon|Hotel Guest}} cost of stay damage reduced from 150 to 75.
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| * {{AbilityIcon|Hotel Guest}} failure to check-out damage reduced from 250 to 125.
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| * {{AbilityIcon|Hotel Guest}} T1 changed from "+2m Cast Range" to "-1 Stamina and -25s Cooldown".
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| * {{AbilityIcon|Hotel Guest}} T2 changed from "Unstoppable while channeling" to "+1.5s Stun On Failure To Checkout and 150 Damage"
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| * {{AbilityIcon|Hotel Guest}} T3 changed from "-50s Cooldown" to "Unstoppable while Hotel is occupied. 10s Cooldown on Failure to Check Out"
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| }}
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| {{Update history table/row
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| | update = {{Update link|January|20|2026}}
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| | changes =
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| * Urn now drops if it travels through {{HeroIcon|The Doorman|l1=doorman}} {{AbilityIcon|Doorway|l1=portals}}
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| }}
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| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|November|21|2025}} | | | update = {{Update link|November|21|2025}} |
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| }} | | }} |
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| [[Category:The Doorman|U]] | | [[Category:Doorman]] |
| [[Category:Hero changelogs]] | | [[Category:Hero changelogs]] |