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{{Update history table | contents = {{Update history table/row | update = {{Update link|May|22|2026}} | changes = * Melee Resist increased from 15% to 18%. }} {{Update history table/row | update = {{Update link|March|7|2026}} | changes = * Pulse Damage reduced from 27+0.25 to 25+0.23 }} {{Update history table/row | update = {{Update link|March|6|2026}} | changes = * Damage spirit scaling reduced from 0.28 to 0.25 * No longer hits sleeping enemies to avoid waking them up }} {{Update history table/row | update = {{Update link|September|4|2025}} | changes = * Cooldown reduced from 1.5 to 1.4. }} {{Update history table/row | update = {{Update link|May|19|2025}} | changes = * Bonus Health increased from 110 to 125 }} {{Update history table/row | update = {{Update link|May|8|2025}} | changes = * Cost increased from 3000 to 3200. * Bonus Health reduced from 160 to 110. * No longer grants +6 Spirit Power. * Pulse Damage reduced from 40 {{ss|0.3}} to 27{{ss|0.3}}. }} {{Update history table/row | update = {{Update link|February|25|2025}} | changes = * Added new proc sound. }} {{Update history table/row | update = {{Update link|November|21|2024}} | changes = * Now grants +15% Melee Resistance }} {{Update history table/row | update = {{Update link|October|11|2024}} | changes = * Now scales with cooldown again. * Spirit power scaling reduced from 0.33 to 0.3. }} {{Update history table/row | update = {{Update link|October|10|2024}} | changes = * Pulse interval is now fixed and does not get reduced with cooldown reduction. }} {{Update history table/row | update = {{Update link|September|26|2024}} | changes = * Health Bonus increased from 140 to 160. * Spirit Power damage scaling increased from 0.25 to 0.33. }} {{Update history table/row | update = {{Update link|September|12|2024}} | changes = * Health increased from +125 to +140. }} {{Update history table/row | update = {{Update link|August|29|2024}} | changes = * Spirit damage scaling increased from 0.2 to 0.24. }} {{Update history table/row | update = {{Update link|July|18|2024}} | changes = * Target count increased from 1 to 2. * Fixed sometimes waking up neutrals. }} {{Update history table/row | update = {{Update link|June|6|2024}} | changes = * Interval improved from 2s to 1.5s. * Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6). * HP bonus reduced from +150 to +125. }} }} [[Category:Item changelogs]]
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