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| {{Update history table | | {{Update history table |
| | contents = | | | contents = |
| {{Update history table/row
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| | update = {{Update link|May|22|2026}}
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| | changes =
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| * Melee Resist increased from 15% to 18%.
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|7|2026}}
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| | changes =
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| * Pulse Damage reduced from 27+0.25 to 25+0.23
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| }}
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| {{Update history table/row
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| | update = {{Update link|March|6|2026}}
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| | changes =
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| * Damage spirit scaling reduced from 0.28 to 0.25
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| * No longer hits sleeping enemies to avoid waking them up
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| }}
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| {{Update history table/row
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| | update = {{Update link|September|4|2025}}
| |
| | changes =
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| * Cooldown reduced from 1.5 to 1.4.
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| }}
| |
| {{Update history table/row | | {{Update history table/row |
| | update = {{Update link|May|19|2025}} | | | update = {{Update link|May|19|2025}} |