Torment Pulse/Update history: Difference between revisions

From The Deadlock Wiki
Jump to navigation Jump to search
Created page with " {{Update history table | contents = {{Update history table/row | update = October 11, 2024 | changes = * Torment Pulse now scales with cooldown again. * Spirit power scaling reduced from 0.33 to 0.3. }} {{Update history table/row | update = October 10, 2024 | changes = * Pulse interval is now fixed and does not get reduced with cooldown reduction. }} {{Update history table/row | update = September 26, 2024 | changes = * Health Bonus increased from +140 to +160. * Sp..."
 
Alyx (talk | contribs)
No edit summary
 
(8 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{Update history table
{{Update history table
| contents =  
| contents =  
{{Update history table/row
{{Update history table/row
| update = October 11, 2024
| update = {{Update link|May|22|2026}}
| changes =
* Melee Resist increased from 15% to 18%.
}}
{{Update history table/row
| update = {{Update link|March|7|2026}}
| changes =
* Pulse Damage reduced from 27+0.25 to 25+0.23
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Damage spirit scaling reduced from 0.28 to 0.25
* No longer hits sleeping enemies to avoid waking them up
}}
{{Update history table/row
| update = {{Update link|September|4|2025}}
| changes =
* Cooldown reduced from 1.5 to 1.4.
}}
{{Update history table/row
| update = {{Update link|May|19|2025}}
| changes =
* Bonus Health increased from 110 to 125
}}
{{Update history table/row
| update = {{Update link|May|8|2025}}
| changes =  
| changes =  
* Torment Pulse now scales with cooldown again.
* Cost increased from 3000 to 3200.
* Bonus Health reduced from 160 to 110.
* No longer grants +6 Spirit Power.
* Pulse Damage reduced from 40 {{ss|0.3}} to 27{{ss|0.3}}.
}}
{{Update history table/row
| update = {{Update link|February|25|2025}}
| changes =
* Added new proc sound.
}}
{{Update history table/row
| update = {{Update link|November|21|2024}}
| changes =
* Now grants +15% Melee Resistance
}}
{{Update history table/row
| update = {{Update link|October|11|2024}}
| changes =
* Now scales with cooldown again.
* Spirit power scaling reduced from 0.33 to 0.3.
* Spirit power scaling reduced from 0.33 to 0.3.
}}
}}
{{Update history table/row
{{Update history table/row
| update = October 10, 2024
| update = {{Update link|October|10|2024}}
| changes =  
| changes =  
* Pulse interval is now fixed and does not get reduced with cooldown reduction.
* Pulse interval is now fixed and does not get reduced with cooldown reduction.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 26, 2024
| update = {{Update link|September|26|2024}}
| changes =  
| changes =  
* Health Bonus increased from +140 to +160.
* Health Bonus increased from 140 to 160.
* Spirit Power damage scaling increased from 0.25 to 0.33.
* Spirit Power damage scaling increased from 0.25 to 0.33.
}}
}}
{{Update history table/row
{{Update history table/row
| update = September 12, 2024
| update = {{Update link|September|12|2024}}
| changes =  
| changes =  
* Health increased from +125 to +140.
* Health increased from +125 to +140.
}}
}}
{{Update history table/row
{{Update history table/row
| update = August 29, 2024
| update = {{Update link|August|29|2024}}
| changes =  
| changes =  
* Spirit damage scaling increased from 0.2 to 0.24.
* Spirit damage scaling increased from 0.2 to 0.24.
}}
}}
{{Update history table/row
{{Update history table/row
| update = July 18, 2024
| update = {{Update link|July|18|2024}}
| changes =  
| changes =  
* Target count increased from 1 to 2
* Target count increased from 1 to 2.
* Fixed sometimes waking up neutrals
* Fixed sometimes waking up neutrals.
}}
}}
{{Update history table/row
{{Update history table/row
| update = June 6, 2024
| update = {{Update link|June|6|2024}}
| changes =  
| changes =  
* Interval improved from 2s to 1.5s
* Interval improved from 2s to 1.5s.
* Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6)
* Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6).
* HP bonus reduced from +150 to +125
* HP bonus reduced from +150 to +125.
}}
}}
}}
}}
[[Category:Item changelogs]]
[[Category:Item changelogs]]

Latest revision as of 07:45, 23 May 2026

Update Changes

May 22, 2026

  • Melee Resist increased from 15% to 18%.

March 7, 2026

  • Pulse Damage reduced from 27+0.25 to 25+0.23

March 6, 2026

  • Damage spirit scaling reduced from 0.28 to 0.25
  • No longer hits sleeping enemies to avoid waking them up

September 4, 2025

  • Cooldown reduced from 1.5 to 1.4.

May 19, 2025

  • Bonus Health increased from 110 to 125

May 8, 2025

  • Cost increased from 3000 to 3200.
  • Bonus Health reduced from 160 to 110.
  • No longer grants +6 Spirit Power.
  • Pulse Damage reduced from 40 x0.3 to 27x0.3.

February 25, 2025

  • Added new proc sound.

November 21, 2024

  • Now grants +15% Melee Resistance

October 11, 2024

  • Now scales with cooldown again.
  • Spirit power scaling reduced from 0.33 to 0.3.

October 10, 2024

  • Pulse interval is now fixed and does not get reduced with cooldown reduction.

September 26, 2024

  • Health Bonus increased from 140 to 160.
  • Spirit Power damage scaling increased from 0.25 to 0.33.

September 12, 2024

  • Health increased from +125 to +140.

August 29, 2024

  • Spirit damage scaling increased from 0.2 to 0.24.

July 18, 2024

  • Target count increased from 1 to 2.
  • Fixed sometimes waking up neutrals.

June 6, 2024

  • Interval improved from 2s to 1.5s.
  • Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6).
  • HP bonus reduced from +150 to +125.