Torment Pulse/Update history: Difference between revisions

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Update from September 4, 2025
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{{Update history table
{{Update history table
| contents =
| contents =
{{Update history table/row
| update = {{Update link|March|7|2026}}
| changes =
* Pulse Damage reduced from 27+0.25 to 25+0.23
}}
{{Update history table/row
| update = {{Update link|March|6|2026}}
| changes =
* Damage spirit scaling reduced from 0.28 to 0.25
* No longer hits sleeping enemies to avoid waking them up
}}
{{Update history table/row
{{Update history table/row
| update = {{Update link|September|4|2025}}
| update = {{Update link|September|4|2025}}

Revision as of 21:35, 8 March 2026

Update Changes

March 7, 2026

  • Pulse Damage reduced from 27+0.25 to 25+0.23

March 6, 2026

  • Damage spirit scaling reduced from 0.28 to 0.25
  • No longer hits sleeping enemies to avoid waking them up

September 4, 2025

  • Cooldown reduced from 1.5 to 1.4.

May 19, 2025

  • Bonus Health increased from 110 to 125

May 8, 2025

  • Cost increased from 3000 to 3200.
  • Bonus Health reduced from 160 to 110.
  • No longer grants +6 Spirit Power.
  • Pulse Damage reduced from 40 x0.3 to 27x0.3.

February 25, 2025

  • Added new proc sound.

November 21, 2024

  • Now grants +15% Melee Resistance

October 11, 2024

  • Now scales with cooldown again.
  • Spirit power scaling reduced from 0.33 to 0.3.

October 10, 2024

  • Pulse interval is now fixed and does not get reduced with cooldown reduction.

September 26, 2024

  • Health Bonus increased from 140 to 160.
  • Spirit Power damage scaling increased from 0.25 to 0.33.

September 12, 2024

  • Health increased from +125 to +140.

August 29, 2024

  • Spirit damage scaling increased from 0.2 to 0.24.

July 18, 2024

  • Target count increased from 1 to 2.
  • Fixed sometimes waking up neutrals.

June 6, 2024

  • Interval improved from 2s to 1.5s.
  • Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6).
  • HP bonus reduced from +150 to +125.