| Update
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Changes
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March 7, 2026
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- Pulse Damage reduced from 27+0.25 to 25+0.23
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March 6, 2026
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- Damage spirit scaling reduced from 0.28 to 0.25
- No longer hits sleeping enemies to avoid waking them up
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September 4, 2025
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- Cooldown reduced from 1.5 to 1.4.
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May 19, 2025
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- Bonus Health increased from 110 to 125
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May 8, 2025
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- Cost increased from 3000 to 3200.
- Bonus Health reduced from 160 to 110.
- No longer grants +6 Spirit Power.
- Pulse Damage reduced from 40
x0.3 to 27 x0.3.
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February 25, 2025
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November 21, 2024
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- Now grants +15% Melee Resistance
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October 11, 2024
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- Now scales with cooldown again.
- Spirit power scaling reduced from 0.33 to 0.3.
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October 10, 2024
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- Pulse interval is now fixed and does not get reduced with cooldown reduction.
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September 26, 2024
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- Health Bonus increased from 140 to 160.
- Spirit Power damage scaling increased from 0.25 to 0.33.
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September 12, 2024
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- Health increased from +125 to +140.
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August 29, 2024
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- Spirit damage scaling increased from 0.2 to 0.24.
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July 18, 2024
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- Target count increased from 1 to 2.
- Fixed sometimes waking up neutrals.
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June 6, 2024
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- Interval improved from 2s to 1.5s.
- Damage per pulse reduced from 45 to 40 (total dps from 22.5 to 26.6).
- HP bonus reduced from +150 to +125.
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