Toxic Bullets: Difference between revisionsGive feedback
Jump to navigation
Jump to search
mNo edit summary |
Add list of affected abilities and items |
||
| Line 24: | Line 24: | ||
The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The bleed only triggers on an enemy once the buildup reaches 100%, and the buildup decays back to 0 over time if the enemy has not been shot recently. Subsequent shots on a bleeding enemy (bullets or melee) refreshes the duration of the bleed. | The item has a different [[Build-Up|buildup]] per shot depending on which hero purchased the item. The bleed only triggers on an enemy once the buildup reaches 100%, and the buildup decays back to 0 over time if the enemy has not been shot recently. Subsequent shots on a bleeding enemy (bullets or melee) refreshes the duration of the bleed. | ||
{{Buildup|Toxic Bullets}} | {{Buildup|Toxic Bullets}} | ||
== Affected healing == | |||
Following abilities and items get their healing reduced by Toxic Bullets. | |||
{{HealingSources}} | |||
== Update history == | == Update history == | ||